Search found 774 matches

by pixel
Mon Jun 06, 2005 9:46 pm
Forum: PS2 Development
Topic: media player with support hdd
Replies: 4
Views: 2012

As the population over here reading spanish, and that the pasted post is way too long and unrelevant, does anyone mind if I edit the post and crop the pasting ?

--edit--

done
by pixel
Mon Jun 06, 2005 7:18 am
Forum: The Incredible Hall Of Shame
Topic: Emulator
Replies: 1
Views: 2973

Do I EVEN need to justify anything about what I am gonna do with this post... ?
by pixel
Mon Jun 06, 2005 7:16 am
Forum: PS2 Development
Topic: connecting a PCMCIA modem on the older PS2 versions...
Replies: 11
Views: 4884

Shall we implement our own... ?
by pixel
Sun Jun 05, 2005 2:53 am
Forum: PSP Development
Topic: The Rules Of The PSP Forums
Replies: 54
Views: 18625

Moderators: Can we please get an official policy decision on this topic ? soon ? Leaving this issue open (while censorship is happenning) is lame IMHO The decision is already taken. mrbrown is part of the moderators team, and I fully agree with him on that point. And all the other moderators (read ...
by pixel
Fri Jun 03, 2005 6:44 pm
Forum: PSP Development
Topic: is there a .psp editor
Replies: 7
Views: 2737

Wrong forum, moved....
by pixel
Fri Jun 03, 2005 6:42 pm
Forum: The Incredible Hall Of Shame
Topic: idea for homebrew on 1..51
Replies: 8
Views: 6387

I can hear it, I can hear it.....


*SLAM*
by pixel
Fri Jun 03, 2005 6:37 pm
Forum: General Discussion
Topic: Converting dvd to psp?
Replies: 2
Views: 1815

famousas wrote:Sorry, what i realy want is to put it on a umd.
So you already have a UMD burner ? W00t!

Wrong forum, wrong place, wrong time, locked and moved.
by pixel
Thu Jun 02, 2005 8:09 pm
Forum: PSP Development
Topic: SHA1 Attack Program
Replies: 54
Views: 27696

Add -mno-cygwin to compilation maybe...
by pixel
Wed Jun 01, 2005 9:25 pm
Forum: PSP Development
Topic: 6 ways to crash the wipeout browser...
Replies: 54
Views: 31241

http://wiki.nobis-crew.org/PlayStation/r3000

There's all the ressources you need to encode the instruction yourself, and even more of them. jr $sp would be 0x03a00008
by pixel
Wed Jun 01, 2005 8:53 pm
Forum: PSP Development
Topic: 6 ways to crash the wipeout browser...
Replies: 54
Views: 31241

MOV PC, SP (ARM equivalent) or PUSH ESP (IA32 equivalent) RET That'd be jr $sp for mips... if you cant encode the no op instuction (does mips even have one?) you could always just put a huge list of adds that wont have any effect other than adding lots to a register And that's the dword 0.
by pixel
Wed Jun 01, 2005 8:40 pm
Forum: PSP Development
Topic: Sony in Licence Violation????
Replies: 19
Views: 5493

In all cases, we do NOT want to use sony's gcc.... We just don't care a single bit about it.
by pixel
Wed Jun 01, 2005 3:39 pm
Forum: PSP Development
Topic: Sony in Licence Violation????
Replies: 19
Views: 5493

Not to forget to mention that gcc is pretty much tweakable alone: you don't NEED sony's gcc whatsoever. So, there's really no need to go on with that discussion. I'll let the thread open though...
by pixel
Sat May 28, 2005 6:49 am
Forum: PS2 Development
Topic: Noobie Needs Help
Replies: 5
Views: 2682

Maybe you should tell us what the error message is...
by pixel
Thu May 26, 2005 4:21 pm
Forum: PS2 Development
Topic: Onwards to a recent release...
Replies: 19
Views: 7818

Ah, I see. Well, this is obviously a bug in X-Link, and that should be up to raizor to fix it. However, the output stream should be buffered in some ways... Anyway, the difference of behavior between puts and printf is obvious: #ifdef F_printf int printf(const char *format, ...) &...
by pixel
Thu May 26, 2005 2:26 am
Forum: PS2 Development
Topic: Onwards to a recent release...
Replies: 19
Views: 7818

The warning isn't so problematic. However, your fix isn't right: the nop should be BEFORE the branch, not right after; since the code is in noreorder mode, each instruction after a branch is executed. So, there, you're squashing the lw which is after the branch. So, well, just don't change that code...
by pixel
Thu May 26, 2005 1:06 am
Forum: PSP Development
Topic: PCE EMU 0.52
Replies: 5
Views: 2496

Re: PCE EMU 0.52

http://ps2emu.dcemu.co.uk/ YOU CAN DOWNLOAD EVERYTHING OF PSPEMU NOW PCE EMU HAS BEEN UPDATED TO 0.52 Could you PLEASE stop writing in caps.... ? All of your posts were in caps, and not that I am beeing so much picky, but this is kinda annoying. So please learn to disable your caps lock key otherwi...
by pixel
Thu May 26, 2005 12:55 am
Forum: PS2 Development
Topic: Onwards to a recent release...
Replies: 19
Views: 7818

(beeing inside the duty free zone at Amsterdam, stuck for the day due to crappy connection handling)

No, puts SHOULD work. I'd want any bug report concerning any issue about it not working.
by pixel
Tue May 24, 2005 7:45 pm
Forum: PS2 Development
Topic: Onwards to a recent release...
Replies: 19
Views: 7818

Okay, a few words from a (very crappy) Internet Access in Glasgow. First, I won't be back at home until next week or so. Now, would you mind waiting for me to release anything ? About the "printf" issue, I'd like to know what happens exactly. Note that when compiling in optimized mode, gcc...
by pixel
Tue May 24, 2005 6:13 pm
Forum: PS2 Development
Topic: ERL in ps2sdk - relocatable binaries.
Replies: 8
Views: 8327

Well, I am currently quite far from home, with very limited Internet access, and for some time I am affraid...
by pixel
Sun May 22, 2005 10:13 am
Forum: PSP Development
Topic: Tetris Portable 0.3
Replies: 7
Views: 7821

People are hopeless....
by pixel
Fri May 20, 2005 8:46 am
Forum: PSP Development
Topic: Overflow Memory with Network Update??
Replies: 7
Views: 6380

Troll radar detection alert!
by pixel
Fri May 20, 2005 4:49 am
Forum: PSP Development
Topic: Wipeout Browser.
Replies: 24
Views: 8995

Re: Wipeout Browser.

asmodi wrote:
pyrosama wrote:the PSP doesnt have enough memory to alow for a buffer over flow exploit.
Priceless? ;)
Huh, indeed. Never saw such a lame saying in my life yet.
by pixel
Thu May 19, 2005 2:33 am
Forum: General Discussion
Topic: Key Found? -Teamxecuter
Replies: 3
Views: 2353

Gneeh ? These guys are disassembling PC-side software. This is x86 code... Still prolly the official sdk they are disassembling (at least, tools from it.) Blah.
by pixel
Thu May 19, 2005 2:32 am
Forum: PSP Development
Topic: ~PSP files are definately compressed
Replies: 46
Views: 20391

Heh... ? The AES alone (which is symetric) isn't used to sign anything, that wouldn't make sense. The bios contains RSA certificates, which is an asymetric crypto/signature system, and that does make much more sense...

Now, good luck with RSA.
by pixel
Mon May 16, 2005 10:15 am
Forum: PS2 Development
Topic: problem with simple file copy code
Replies: 3
Views: 1606

Crashing how ?
by pixel
Sat May 14, 2005 12:21 am
Forum: PSP Development
Topic: Firmware file system access via wipeout browser
Replies: 42
Views: 66228

Wow.
by pixel
Thu May 12, 2005 10:41 am
Forum: General Discussion
Topic: AES Encryption
Replies: 4
Views: 2645

by pixel
Wed May 11, 2005 1:58 am
Forum: The Incredible Hall Of Shame
Topic: Gameboy for psp
Replies: 1
Views: 2932

.....................
by pixel
Wed May 11, 2005 12:22 am
Forum: PS2 Development
Topic: Off Shelf PS2 - Will It Boot These Games
Replies: 15
Views: 4255

Then, HK Success most probably....
by pixel
Tue May 10, 2005 6:38 pm
Forum: General Discussion
Topic: ps2packer not compiling under cygwin ... arrgh cygnus again
Replies: 14
Views: 7170

Okay, I think I'll provide some infos about how to use mingw32 and msys.... ps2-packer indeed compiles under *nix, and, indeed, work has been done at some point to make it compile under cygwin, but since I am not really paying attention, it may breaks from time to time. For "setting up a cross ...