Thanks ^^;
Yep, exactly, for now, the older gcc should still be used. I'm now looking at gcc's sources in order to produce a patch for it.
Search found 774 matches
- Mon Feb 09, 2004 10:39 am
- Forum: PS2 Development
- Topic: binutils-2.14's patch
- Replies: 15
- Views: 11405
- Mon Feb 09, 2004 8:41 am
- Forum: PS2 Development
- Topic: binutils-2.14's patch
- Replies: 15
- Views: 11405
binutils-2.14's patch
Hello, I've end up creating a Work In Progress patch against binutils-2.14 in order to regroup and merge all the previous EE, IOP and DVP patches. The patch is here: http://www.nobis-crew.org/~pixel/binutils-2.14-ps2-20040208-WIP-patch.diff.gz You have to apply it of course on a vanilla binutils-2.1...
- Sat Feb 07, 2004 11:59 am
- Forum: PS2 Development
- Topic: PS2Link to trasfer to/from memory card?
- Replies: 10
- Views: 6617
- Fri Feb 06, 2004 6:01 am
- Forum: PS2 Development
- Topic: iop compile
- Replies: 13
- Views: 8555
- Fri Feb 06, 2004 4:59 am
- Forum: PS2 Development
- Topic: PS2Link to trasfer to/from memory card?
- Replies: 10
- Views: 6617
- Fri Feb 06, 2004 2:48 am
- Forum: PS2 Development
- Topic: PS2Link to trasfer to/from memory card?
- Replies: 10
- Views: 6617
- Fri Feb 06, 2004 1:30 am
- Forum: PS2 Development
- Topic: PS2Link to trasfer to/from memory card?
- Replies: 10
- Views: 6617
You mess up things :-) There is actually three ways for the PC and the PS2 to communicate. -) The official sony method, which uses a firewire cable, alvailable only for the official developpers, and is bundled with the whole devkit package -) The official Action Replay method, which uses a PL-2301 U...
- Wed Feb 04, 2004 12:07 pm
- Forum: PS2 Development
- Topic: Makefile Tool
- Replies: 8
- Views: 5321
Well... depending on the situation of course. But even there, you might find easier to write them by hand. In all cases, I think you'll have more problems about size than anything else. I'm not sure, but, I don't think that compiling 1500 source files into one single monolith elf file would give you...
- Wed Feb 04, 2004 8:56 am
- Forum: PS2 Development
- Topic: Makefile Tool
- Replies: 8
- Views: 5321
- Wed Feb 04, 2004 7:04 am
- Forum: PS2 Development
- Topic: Makefile Tool
- Replies: 8
- Views: 5321
- Tue Feb 03, 2004 3:01 am
- Forum: PS2 Development
- Topic: Prbs compiling ps2menu
- Replies: 9
- Views: 6259
- Tue Feb 03, 2004 2:21 am
- Forum: PS2 Development
- Topic: The PS2DEV DISC Project
- Replies: 13
- Views: 8941
- Tue Feb 03, 2004 12:58 am
- Forum: PS2 Development
- Topic: The PS2DEV DISC Project
- Replies: 13
- Views: 8941
- Mon Feb 02, 2004 5:38 am
- Forum: PS2 Development
- Topic: The PS2DEV DISC Project
- Replies: 13
- Views: 8941
^^ Well, I think I have to get this as a compliment, thanks :) And of course, I think it's clearly the right thing to do. That's even what I tried to start by creating these debian packages (since all the packages compile and work together) Why not having a wiki somewhere? That would be easier to bu...
- Mon Feb 02, 2004 3:47 am
- Forum: PS2 Development
- Topic: Debian packages
- Replies: 16
- Views: 9363
Okay, I updated my packages to reflect the following changes: -) fixed a small conflict problem on the two ee-gcc* packages (you could install both) -) added the 4 missing instructions to the ee-binutils -) changed the path /usr/local/ps2 to /usr/local/ps2dev -) backported DVP assembler from the gnu...
- Sun Feb 01, 2004 8:43 pm
- Forum: PS2 Development
- Topic: Debian packages
- Replies: 16
- Views: 9363
- Sun Feb 01, 2004 12:37 pm
- Forum: General Discussion
- Topic: the Third creation
- Replies: 5
- Views: 3931
According to their site, it seems so:
http://www.thethirdcreation.net/competitions.php
Mini roundup #22 deadline: February the 6th at 23:59 GMT
http://www.thethirdcreation.net/competitions.php
Mini roundup #22 deadline: February the 6th at 23:59 GMT
- Sun Feb 01, 2004 4:22 am
- Forum: PS2 Development
- Topic: Prbs compiling ps2menu
- Replies: 9
- Views: 6259
I know I don't answer directly to your questions, but those 4 instructions were added lately to the binutils-2.13.2.1's mips r5900 instruction set patch: cfc2.i cfc2.ni ctc2.i ctc2.ni Here is the patch to apply on your binutils's source in order to provide those instructions: http://www.nobis-crew.o...
- Sun Feb 01, 2004 12:52 am
- Forum: PS2 Development
- Topic: DVP built from GCC-3.2.2?
- Replies: 2
- Views: 3365
Well, first, it's binutils you want, not gcc (since you want to produce the ee-dvp-as, not a C compiler for the DVP) And, no, you just can't. The EE patches for binutils-2.13.2.1 does not contain any of the DVP instructions. So, for now, you have to follow the compilation of gas for the dvp using th...
- Sat Jan 31, 2004 4:38 am
- Forum: PS2 Development
- Topic: Debian packages
- Replies: 16
- Views: 9363
Well, we quite don't have the same policy about file positions in the system tree, but it really doesn't matter actually ;) I just don't have any PS2DEV environment variable, only PS2LIB, and I do not modify the path. Well, you can have a look at the tgz files I just provided so you can see by yours...
- Sat Jan 31, 2004 3:55 am
- Forum: PS2 Development
- Topic: Debian packages
- Replies: 16
- Views: 9363
Okay, ooPo, here is the ee-binutils's patch: http://www.nobis-crew.org/~pixel/tc-mips.c.diff (I quickly extracted it...) blackdroid: you can find some tgz out of my deb files at http://www.nobis-crew.org/ps2-tgzs but please, just try them, do not spread them right now, as they do not contain the lat...
- Sat Jan 31, 2004 3:35 am
- Forum: PS2 Development
- Topic: Debian packages
- Replies: 16
- Views: 9363
blackdroid: the patch I'm using right now comes from the http://ps2dev.sf.net website, and it doesn't seem to contain those cfc2.i/ni instructions. I'll upgrade then. Too bad the patches doesn't have version numbers :) I'm actually putting some things into /usr/local/ps2, not /usr/local/ps2dev, sorr...
- Sat Jan 31, 2004 2:04 am
- Forum: PS2 Development
- Topic: Debian packages
- Replies: 16
- Views: 9363
Err, I had no problem at all with iop-gcc actually ^^; I had some with iop-binutils, which leaded me to patch a bit the provided libiberty, but that's all. It compiled fine using my gcc-3.x. What problem should be there exactly? And I forget to mention: I patched iop-binutils and ee-binutils in orde...
- Sat Jan 31, 2004 1:13 am
- Forum: PS2 Development
- Topic: Debian packages
- Replies: 16
- Views: 9363
Debian packages
Hello, I'm quite new over PS2 homebrew developpment, and I spent quite a hard time compiling the toolchain for unix. I eventually came up building some debian packages from my work, and I saw somewhere on a thread somebody asking for more binary distributions. Well, I know it's quite not the same, b...