Search found 135 matches

by chaos
Mon Aug 29, 2005 4:25 am
Forum: PSP Lua Player Development
Topic: input troubles
Replies: 7
Views: 4332

that's pretty much what i was doing now.. i've even got some acceleration tables for moving the cursor faster the longer it's held down. the only problem is that the buttons seem to be retriggering exactly once after they are released. the key input when holding down the x key looks like this... 012...
by chaos
Mon Aug 29, 2005 12:15 am
Forum: PSP Lua Player Development
Topic: input troubles
Replies: 7
Views: 4332

i've been having the same problem with a game i am making.. i've come up with a few solutions, but so far, none of them are very elegant.
holger wrote:check key-up and key-down events.
where is some good example code for this method?
by chaos
Sun Aug 28, 2005 11:11 am
Forum: PSP Lua Player Development
Topic: Lua player core development
Replies: 62
Views: 33363

nice...
by chaos
Sun Aug 21, 2005 1:30 pm
Forum: PSP Lua Player Development
Topic: Wait command
Replies: 5
Views: 3661

Squall333 wrote:Is there an equivalent of mod (%) in lua
like 4 % 2 = 0
there is math.mod(a,b)
by chaos
Sun Aug 21, 2005 11:53 am
Forum: PSP Lua Player Development
Topic: Some suggestions
Replies: 6
Views: 4154

some great suggestions, makes me want to compile my own version of luaplayer. :)
by chaos
Sun Aug 21, 2005 11:44 am
Forum: PSP Lua Player Development
Topic: UEStudio '05 Syntax Highlightning
Replies: 1
Views: 2344

personally, i use crimson editor, it has built in support for lua

http://www.crimsoneditor.com/

best programming editor i have found, and it's free..
by chaos
Sun Aug 21, 2005 11:41 am
Forum: PSP Lua Player Development
Topic: Welcome to the lua forum!
Replies: 5
Views: 4609

i think this will be a very useful forum. thanks.
by chaos
Fri Jul 08, 2005 2:37 pm
Forum: PSP Development
Topic: WinPSP
Replies: 39
Views: 18802

so.. i was right :P

you guys are too sceptical.
by chaos
Thu Jul 07, 2005 4:27 am
Forum: PSP Development
Topic: psp Chess
Replies: 75
Views: 81837

cool :)
by chaos
Wed Jul 06, 2005 3:06 am
Forum: PSP Development
Topic: psp Chess
Replies: 75
Views: 81837

if there was one feature i would really love to see, it would be a minimum move delay for the computer.. on the default search depth, the computer is moving virtually instantly after you enter your move. i find this really throws off my train of thought. the computer gets to 'ponder', but i don't......
by chaos
Tue Jul 05, 2005 5:18 pm
Forum: PSP Development
Topic: WinPSP
Replies: 39
Views: 18802

guest is my favorite moderator ;p
by chaos
Mon Jul 04, 2005 6:45 pm
Forum: PSP Development
Topic: WinPSP
Replies: 39
Views: 18802

what's shown here would be fairly simple to create.. a graphical launcher program is well within the possibilities of what can already be done.. obviously, it couldn't replace the psp's original os at this point, but a gui launcher program could be written. you could even put a fake bios screen when...
by chaos
Tue Jun 28, 2005 3:41 am
Forum: PSP Development
Topic: Call for "standard" emulation rom/save directory s
Replies: 9
Views: 4717

only problem is that saves aren't necessarily compatible between emulators.
by chaos
Sat Jun 25, 2005 6:17 pm
Forum: PSP Development
Topic: PSP Media Center and decoder library ports
Replies: 45
Views: 41730

Could you stop the unproductive "that's a cool idea dude! go go go!". Next post like that, and I'll clean up this thread out of that crap. The thread author asked if we could post feedback and suggestions. I don't see why you need to moderate what feedback and suggestions we give to him.....
by chaos
Wed Jun 22, 2005 3:18 pm
Forum: General Discussion
Topic: Ahhh, freenode... the irc network of fun!
Replies: 9
Views: 3459

ah, irc.. i used to oper on a ~3000 user network, and did some work on the ircd (i invented encrypted hostnames, if you can believe that).. it all ended when someone pissed off the wrong group of people. our servers got ddos'd for weeks, and basically no one could afford to keep the network running....
by chaos
Mon Jun 20, 2005 6:17 pm
Forum: PSP Development
Topic: MIPS Resources?
Replies: 6
Views: 2241

mips assembly is not a friendly language.. even the official documentation will tell you that it wasn't designed for coding in, and you'd be better off using a compiler.. if you want to learn assembly, start with something easy. maybe get yourself an 8051 kit.. or just regular old x86.. anyway, here...
by chaos
Sun Jun 19, 2005 3:33 am
Forum: PSP Development
Topic: some thoughts on patching the firmware
Replies: 4
Views: 2679

that's what i was describing in the second half of my post.
by chaos
Sat Jun 18, 2005 9:58 pm
Forum: PSP Development
Topic: some thoughts on patching the firmware
Replies: 4
Views: 2679

msgdialog_plugin.prx isn't used by the VSH. ok, so rumor has it you have unencrypted the prx files recently.. could you replace the encrypted version of one of the modules (say the photo_plugin.prx, it's functionality is not critical, could be replaced with a homebrew app if this all works out) wit...
by chaos
Sat Jun 18, 2005 9:41 pm
Forum: PSP Development
Topic: some thoughts on patching the firmware
Replies: 4
Views: 2679

some thoughts on patching the firmware

rather than trying to replace 1.5 files with 1.0 files, how about another approach.. \flash0\vsh\module\msgdialog_plugin.prx is the only unencrypted prx in the flash. from what i can tell, it is responsible for handling error messages such as 'dhcp server could not be found' (msgerror_dhcp_not_found...
by chaos
Fri Jun 17, 2005 1:51 pm
Forum: PSP Development
Topic: Korea Network Utility Disc - Dump
Replies: 2
Views: 1813

the files seem to be corrupt/too small..
by chaos
Thu Jun 16, 2005 3:30 pm
Forum: PSP Development
Topic: comparison of 1.00 and 1.50 flash0
Replies: 20
Views: 10123

see here for some discussion of writing to the flash..

http://forums.ps2dev.org/viewtopic.php?t=1950
by chaos
Thu Jun 16, 2005 3:25 pm
Forum: PSP Development
Topic: Load ELF files with sceKernelLoadExec
Replies: 71
Views: 34450

odd. i know there was more text when i read it this morning.
by chaos
Thu Jun 16, 2005 3:05 pm
Forum: PSP Development
Topic: Load ELF files with sceKernelLoadExec
Replies: 71
Views: 34450

why not just delete the post if you're going to get rid of the example code?
by chaos
Thu Jun 16, 2005 2:59 pm
Forum: PSP Development
Topic: comparison of 1.00 and 1.50 flash0
Replies: 20
Views: 10123

i was just doing the same thing on my own..

anyway, the question is, what happens if you overwrite loadexec.prx (or is it update_plugin.prx?) with the 1.0 version? ;)
by chaos
Thu Jun 16, 2005 10:59 am
Forum: PSP Development
Topic: psp-dev have released their exploit for ver. 1.5
Replies: 126
Views: 65785

well, you guys probably won't believe this, but i got hit by a car on my way to go get another memory stick!.. my bike got totalled. :\ she is going to pay to replace it.. but i never did get a memory stick ;\
by chaos
Thu Jun 16, 2005 8:27 am
Forum: PSP Development
Topic: psp-dev have released their exploit for ver. 1.5
Replies: 126
Views: 65785

i'm going out to get a second stick.. i wonder what kind of spike there will be in memory stick sales this week ;)

anyway, my plan is to dump my 1.5 and compare it to the 1.0 dump.. if the differences are trivial, i may be able to put together a patch.. or i might end up with a brick ;p
by chaos
Thu Jun 16, 2005 5:16 am
Forum: PSP Development
Topic: psp-dev have released their exploit for ver. 1.5
Replies: 126
Views: 65785

if they don't ask why it stopped working, you don't have to tell them. not like they care anyway. ;)
by chaos
Wed Jun 15, 2005 4:37 pm
Forum: PSP Development
Topic: Load ELF files with sceKernelLoadExec
Replies: 71
Views: 34450

so i remember reading someone was able to call the thread sleep fucntion using an overflow in the browser.. what about calling this function instead? you'd have to get the variables on the stack first, i guess?
by chaos
Wed Jun 15, 2005 4:25 am
Forum: PSP Development
Topic: new 1.5 exploit(?) video released..
Replies: 3
Views: 2191

and here is an interview with the proclaimed hacker, killer-x

http://www.elotrolado.net/vernoticia.ph ... ticia=9173

scroll down for english translation. he seems legit.. ok, make it 50%. *shrug*
by chaos
Wed Jun 15, 2005 4:21 am
Forum: PSP Development
Topic: new 1.5 exploit(?) video released..
Replies: 3
Views: 2191

new 1.5 exploit(?) video released..

http://files.psphacker.com/cgi-bin/cfiles.cgi?0,0,0,0,11,374 this one is more convincing than the last. i will raise my wager to 45% chance of being real based on this video, and the fact that it really wouldn't make sense for them to fake this (what would be the point?). they plan to release this i...