Announce: LuaPlayer windows 0.12 build

Discuss using and improving Lua and the Lua Player specific to the PSP.

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sweetlilmre
Posts: 27
Joined: Sat Oct 01, 2005 7:24 pm

Announce: LuaPlayer windows 0.12 build

Post by sweetlilmre »

Hi,

I have made fixes to get the windows emulator for LuaPlayer 0.12 to work.
These include:

MikMod integration: you can now get mikmodlib from the svn tree and compile: "make -f Makefile.windows install". This will install a windows compatible mikmod for cygwin. This included backporting a windows driver from the mikmod3.1.11 tree.

Finally sound for windows! :)

32bit color: now integrated.

sio: serial port comms with the emulator (only COM1 can be used as the 'psp serial port' at the moment, config to come later).

Other minor fixes.

Minor fix to sound.c in lua for unloading order.

After much testing, all seems good.
-(e)
chaos
Posts: 135
Joined: Sun Apr 10, 2005 5:05 pm

Post by chaos »

great, can you post a binary please? :)
Chaosmachine Studios: High Quality Homebrew.
Bob535
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Post by Bob535 »

and something us normals that dont like compiling stuff can use?
sweetlilmre
Posts: 27
Joined: Sat Oct 01, 2005 7:24 pm

Post by sweetlilmre »

Some stuff I forgot to mention:

- No 3D stuff works. This probably never will as I don't understand it (at least not yet) and think that a unified GL implementation would be better anyway.

If you are reading this Shine: are you going that way? If so I'll start learning OpenGL.

- I updated the wiki build info. This should be much easier to build now.


Could someone host a binary or could point where I could put one?
-(e)
Bob535
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Post by Bob535 »

psplua.com would probably host it.
Wraggster
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Post by Wraggster »

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LuMo
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Post by LuMo »

mail it to me, i put it on my page ;)
greets
lumo
max filesize 1,5mb (or split in 2)

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chaos
Posts: 135
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Post by chaos »

i can also host it

chaosmachine [at] gmail [dot] com
Chaosmachine Studios: High Quality Homebrew.
chaos
Posts: 135
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Post by chaos »

anyone have a build of this? please :)
Chaosmachine Studios: High Quality Homebrew.
LuMo
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Post by LuMo »

its ONLINE on my webpage!

greets lumo
"Good artists copy, great artists steal."
Pablo Picasso
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mrn
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Joined: Wed Nov 02, 2005 2:26 am

Post by mrn »

The last version gives a message when running the virtual keyboard 0.12:
" Not implementd: sceGuBlendFuncDepth"
...but with the prev version of Lua Player it is ok.
Keybrd downl: http://m-2-m.nfc.hu/TextInpV012.tar.gz

Thanks for hosting it, LuMo!!! mrn
Last edited by mrn on Sun Nov 13, 2005 10:19 am, edited 1 time in total.
chaos
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Post by chaos »

mrn wrote:The last version gives a message when running the virtual keyboard 0.12:
" Not implementd: sceGuBlendFuncDepth"
With the prev version it is ok.

Thanks for hosting it, LuMo!!! mrn
it seems to do that with everything, i think it's safe to ignore.
Chaosmachine Studios: High Quality Homebrew.
mrn
Posts: 116
Joined: Wed Nov 02, 2005 2:26 am

Post by mrn »

you can not ignore it coz the msg appears again and again, and the psp screen does not seem to be updated (the chars of the watch are messy).
just try it..
sweetlilmre
Posts: 27
Joined: Sat Oct 01, 2005 7:24 pm

Post by sweetlilmre »

mrn wrote:you can not ignore it coz the msg appears again and again, and the psp screen does not seem to be updated (the chars of the watch are messy).
just try it..
Thanks I'll look into this, I was trying to ensure that I wouldn't miss any issues with the port (hence the debug messages). I'll look at updating it tonight.

-(e)
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