my Huffman data compression

Discuss using and improving Lua and the Lua Player specific to the PSP.

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modsyn
Posts: 28
Joined: Tue Sep 27, 2005 6:02 am

my Huffman data compression

Post by modsyn »

ok, so i got your attention. but it's not a fake topic. i wrote a basic
data compression script that uses Huffman's algorithm in LUA.

it's not super-speedy or super-great compression, but it works for
large text files and bitmaps especially. also, wav files can be compressed
quite a bit, so if you have a game that will be using wavs you can distribute
them compressed, then uncompress them at load time for a level or
something. anyway, enough teasing... here's the link:
http://www.cs.ulm.edu/~jself/jmenc/LUA- ... a-huff.rar

enjoy the spoils of my weekend.
chaos
Posts: 135
Joined: Sun Apr 10, 2005 5:05 pm

Post by chaos »

neat :)
Chaosmachine Studios: High Quality Homebrew.
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