Search found 12 matches

by Ruj89
Thu Apr 30, 2009 4:44 am
Forum: PSP Development
Topic: sceNetAdhocctlHandler flags
Replies: 0
Views: 869

sceNetAdhocctlHandler flags

Where can I find the flags list for sceNetAdhocctlHandler?
by Ruj89
Wed Oct 01, 2008 8:24 am
Forum: PSP Development
Topic: for PSP Slim: MyVu Personal Media Viewer Video Glasses
Replies: 11
Views: 10007

cool feature! Expensive but amazing!
by Ruj89
Wed Oct 01, 2008 8:19 am
Forum: PSP Development
Topic: Make a PRX load in a certain game. [Solved]
Replies: 14
Views: 7295

If you know the module name of the game, it shouldn't be too hard to code...
by Ruj89
Tue Sep 30, 2008 3:18 am
Forum: PSP Development
Topic: can i make a deamon program
Replies: 4
Views: 2146

sure, develop a prx
by Ruj89
Tue Sep 30, 2008 2:39 am
Forum: PSP Development
Topic: sceNet functions hook
Replies: 4
Views: 2657

If it exists, could you indicate me an example on how to hook the functions of a user module? Or just tell me if there is a source of a program that do that.
by Ruj89
Mon Sep 29, 2008 7:00 am
Forum: PSP Development
Topic: sceNet functions hook
Replies: 4
Views: 2657

Thank you moonlight! So I have to develop a parallel module and, hooking the loadmodules functions, replace the prx... is there a faster way to change a function user2user?
by Ruj89
Mon Sep 29, 2008 2:29 am
Forum: PSP Development
Topic: sceNet functions hook
Replies: 4
Views: 2657

Re: sceNet functions hook

[DELETED]
by Ruj89
Mon Sep 29, 2008 2:21 am
Forum: PSP Development
Topic: sceNet functions hook
Replies: 4
Views: 2657

sceNet functions hook

I modified rdriver.prx source from D_A sdk to hook the sceNetInit function, but it's not working... This is my source: #include <pspsdk.h> #include <pspkernel.h> #include <pspsysmem_kernel.h> #include <psploadexec_kernel.h> #include <pspreg.h> #include <pspctrl.h> #include <psprtc.h> #include <pspus...
by Ruj89
Wed Jun 13, 2007 6:57 pm
Forum: PSP Development
Topic: Trying to load an elf
Replies: 10
Views: 7044

These are the errors: 1) If I use the program normally, I have a SCE_KERNEL_ERROR_UNSUPPORTED_PRX_TYPE error 2) If I extract the data.psp using a PC program, there is another error: SCE_KERNEL_ERROR_PARTITION_MISMATCH 3) If I change the partition to PSP_MEMORY_PARTITION_USER, this is the error: SCE_...
by Ruj89
Wed Jun 13, 2007 6:19 am
Forum: PSP Development
Topic: Trying to load an elf
Replies: 10
Views: 7044

I used

Code: Select all

  ssaver = pspSdkLoadStartModule&#40;"ms0&#58;/eboot.elf",PSP_MEMORY_PARTITION_KERNEL&#41;;
And i got the same result.
That's 3 days i'm trying to mix functions, please help me!
by Ruj89
Tue Jun 12, 2007 5:48 pm
Forum: PSP Development
Topic: Trying to load an elf
Replies: 10
Views: 7044

PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER); use 0 for kmode thread It's the same... I use the cf 3.40 and i put my program in GAME150 folder. I also tried in GAME folder, setting it in 1.50 mode, but my program didn't work. Is cf ok? my guess is that you cannot load and start an elf the same way yo...
by Ruj89
Tue Jun 12, 2007 7:20 am
Forum: PSP Development
Topic: Trying to load an elf
Replies: 10
Views: 7044

Trying to load an elf

I'm using this piece of code to load a 1.00 eboot unpack-pbp.h // Dan Peori &#40;peori@oopo.net&#41; // modded by Ruggero Russo &#40;ruj89@crazynet.org&#41; // 0&#58; no errors //-1&#58; infile errors //-2&#58; wrong infile format //-3&#58; memory allocation errors //...