I browse the skinmesh example in PSPSDK. I realized that one vertex influenced by 8 matirix. But i am not sure how much the matirix can be used for one triangle? May be only 8? or can used 24 because of 8 * 3 = 24?
thanks for help.
Search found 10 matches
- Sun Jul 29, 2007 4:23 pm
- Forum: PSP Development
- Topic: how much the skelecton number for one triangle influenced by
- Replies: 0
- Views: 948
- Sun Jul 22, 2007 2:39 pm
- Forum: PSP Development
- Topic: I had a bus error. Please help!
- Replies: 2
- Views: 4566
- Sat Jul 21, 2007 2:34 am
- Forum: PSP Development
- Topic: I had a bus error. Please help!
- Replies: 2
- Views: 4566
I had a bus error. Please help!
I render a model with PSPGL. But there is a Bus error when called function glDrawRangeElements: glDrawRangeElements (mode=4, start=53, end=464, count=1884, type=5123, indices=0x8a28ff0) at pspgl_varray_draw_range_elts.c:199 199 __pspgl_varray_draw_range_elts(mode, typ...
- Sun Jul 08, 2007 4:10 pm
- Forum: PSP Development
- Topic: Problem puzzle me. Reading Tga file and caculate data size..
- Replies: 10
- Views: 4443
- Sun Jul 08, 2007 2:04 pm
- Forum: PSP Development
- Topic: Problem puzzle me. Reading Tga file and caculate data size..
- Replies: 10
- Views: 4443
- Sat Jul 07, 2007 3:06 pm
- Forum: PSP Development
- Topic: Problem puzzle me. Reading Tga file and caculate data size..
- Replies: 10
- Views: 4443
- Fri Jul 06, 2007 7:37 pm
- Forum: PSP Development
- Topic: Problem puzzle me. Reading Tga file and caculate data size..
- Replies: 10
- Views: 4443
- Fri Jul 06, 2007 12:42 pm
- Forum: PSP Development
- Topic: Problem puzzle me. Reading Tga file and caculate data size..
- Replies: 10
- Views: 4443
Problem puzzle me. Reading Tga file and caculate data size..
I wrote code to read tge files. the code like that: #pack(1) struct TgaFileHead { ... // some value define short w; short h; ... // some value define } #pack() // sizeof(TgaFileHead) = 18 // in function: int DataSize = 0; TgaF...
- Sat Jun 30, 2007 4:15 pm
- Forum: PSP Development
- Topic: Problem with compile pspgl
- Replies: 2
- Views: 1335
- Sat Jun 30, 2007 2:21 pm
- Forum: PSP Development
- Topic: Problem with compile pspgl
- Replies: 2
- Views: 1335
Problem with compile pspgl
I had download pspgl via svn. but it can not be compile correctly by pspdev environment. some errors reported: psp-gcc -std=gnu99 -g -Wall -Wmissing-prototypes -Os -G0 -fsingle-precision-constant -I. -I d:/pspdev/psp/include -I :/pspdev/psp/sdk/include -funit-at-a-time -MD -MF .deps/eglBindTexImage....