Search found 10 matches
- Tue Jul 01, 2008 9:13 pm
- Forum: PSP Development
- Topic: New release of python-psp
- Replies: 5
- Views: 2680
- Wed Jun 04, 2008 4:45 pm
- Forum: PSP Development
- Topic: problems with latest toolchain / psplibraries builds
- Replies: 41
- Views: 18543
- Wed Jun 04, 2008 3:44 am
- Forum: PSP Development
- Topic: problems with latest toolchain / psplibraries builds
- Replies: 41
- Views: 18543
OSX ships with libedit, which is a BSD licensed clone of readline. libedit used to come with a readline compatible API, but it appears to be incomplete. To make psplink build cleanly on OSX out of the box, you have to either make readline optional via autoconf, port the code to support libedit with ...
- Tue Jun 03, 2008 9:37 pm
- Forum: PSP Development
- Topic: problems with latest toolchain / psplibraries builds
- Replies: 41
- Views: 18543
If I recall correctly, and it was a long time ago, but when I installed readline I passed a path to configure. I think it was: ./configure --prefix=/usr I'm not brave enough to overwrite Apple's readline :) It's not really a toolchain problem, but the fact that OSX doesn't come with GNU readline. A...
- Tue Jun 03, 2008 8:30 pm
- Forum: PSP Development
- Topic: problems with latest toolchain / psplibraries builds
- Replies: 41
- Views: 18543
- Tue Jun 03, 2008 5:58 pm
- Forum: PSP Development
- Topic: problems with latest toolchain / psplibraries builds
- Replies: 41
- Views: 18543
I have no idea what actually broke, but it was broken by the changes introduced in revision 2392. I didn't fix it as such, but reverted the toolchain.sh and binutils patch back to what they were in revision 2391. Just for clarification Oopo, all I have to do to get the toolchain to compile on OSX i...
- Sun Jun 01, 2008 8:09 pm
- Forum: PSP Development
- Topic: problems with latest toolchain / psplibraries builds
- Replies: 41
- Views: 18543
I'm having a possibly related problem, where psplink shuts down my 3.90M33-3 fat when I start usbhostfs_pc, as detailed here:
http://forums.ps2dev.org/viewtopic.php?t=10377
psplink compiled with an earlier sdk runs fine.
http://forums.ps2dev.org/viewtopic.php?t=10377
psplink compiled with an earlier sdk runs fine.
- Wed May 28, 2008 4:47 am
- Forum: PSP Development
- Topic: Adventures with PSPSDK and psplink on MacOS X
- Replies: 5
- Views: 4087
- Tue May 27, 2008 10:53 pm
- Forum: PSP Development
- Topic: Adventures with PSPSDK and psplink on MacOS X
- Replies: 5
- Views: 4087
OK, so, if anyone wants to try the patches on osx, or maybe confirm that they don't break on Linux or Windows, that would be great. On to psplink. On MacOS X 10.4 I used the 20070626 snapshot of the toolchain, and psplinkusb checked out from svn around the same time. It worked great on 3.40OE and 3....
- Tue May 27, 2008 9:48 pm
- Forum: PSP Development
- Topic: Adventures with PSPSDK and psplink on MacOS X
- Replies: 5
- Views: 4087
Adventures with PSPSDK and psplink on MacOS X
I worked on getting the latest svn versions of the toolchain to run on my mac yesterday, and got nearly all the way. I'm hoping that someone here can help me get the last few things running. The first problem is that binutils 2.16.1 doesn't compile on MacOS X 10.5 (leopard). A bug in autoconf makes ...