Search found 18 matches

by 2.6,CRACKED!
Thu Dec 20, 2007 8:10 pm
Forum: PS3 Development
Topic: OtherOS demo 1.1 (with RSX visuals)
Replies: 59
Views: 244924

btw, would this now work on 2.1?
by 2.6,CRACKED!
Thu Dec 13, 2007 3:04 am
Forum: PSP Development
Topic: dotOS yearly progression
Replies: 120
Views: 98593

No 21st of December, doesnt neccessairly mean hell make/release it (for the deadline hes set)
by 2.6,CRACKED!
Fri Dec 07, 2007 4:56 pm
Forum: PS3 Development
Topic: Playstation Eye
Replies: 133
Views: 321216

dev-c++ does, how else do you think you're compiling it?

its in this directory: C:\Dev-Cpp\bin
by 2.6,CRACKED!
Sat Dec 01, 2007 3:25 am
Forum: PSP Development
Topic: Draw transparent image to screen
Replies: 4
Views: 3786

on photoshop, the eraser tool will make it transparent. or gimp or anything decent which isn't paint.

I assume there is an animation as single images for walking look primitive... Anywho i done the first for you. Enjoy

Image
by 2.6,CRACKED!
Fri Nov 30, 2007 9:34 pm
Forum: PS3 Development
Topic: OtherOS demo 1.1 (with RSX visuals)
Replies: 59
Views: 244924

I LOVE IT!! =]]]

good work there mate

EDIT: one thing... its too quiet! how would you put sound in to that demo (not through linux)? i guess thats one thing to note.
by 2.6,CRACKED!
Sat Nov 17, 2007 9:39 pm
Forum: PS3 Development
Topic: SDL for the otherOS environment
Replies: 4
Views: 5167

very very good. I was thinking of that kinda idea, but from using this: [url]http://forums.ps2dev.org/viewtopic.php?t=8627[/url, reading the keyboard was slow, but have a look its a good start. mice support isnt in there yet, and also it loads other blds which is a good idea of your project, well do...
by 2.6,CRACKED!
Tue Oct 02, 2007 2:14 am
Forum: PSP Development
Topic: Help to copy file
Replies: 3
Views: 1799

Then why ask in the first place, especially if your copying and pasting
by 2.6,CRACKED!
Tue Oct 02, 2007 2:12 am
Forum: PSP Development
Topic: code: get information of psp
Replies: 6
Views: 2849

you have an SDK, go read the header files. We are not automatic answer machines.
by 2.6,CRACKED!
Mon Sep 10, 2007 1:37 am
Forum: PSP Development
Topic: Sound recognise
Replies: 2
Views: 1817

Okay this is getting a bit ridiculous now.... I can help you up til this point: Get a chotto cam and you can use these functions (not in SDK, hahah youll ask how to use it when you get undefined references)... sceUsbCam_82A64030 //sceUsbCamStartMic sceUsbCam_3DC0088E //sceUsbCamReadMic sceUsbCam_B04...
by 2.6,CRACKED!
Wed Aug 15, 2007 7:42 am
Forum: PSP Development
Topic: How can I load a PNG?
Replies: 7
Views: 3700

make sure when you call the function you have:

sceDisplayWaitVblankStart();
flipScreen();
by 2.6,CRACKED!
Wed Aug 15, 2007 4:00 am
Forum: PSP Development
Topic: How can I load a PNG?
Replies: 7
Views: 3700

Did you put the file in the folder?

I always forget to do that, and i solve it by making sure if its there or not. Check
by 2.6,CRACKED!
Wed Aug 15, 2007 3:51 am
Forum: PS3 Development
Topic: The first working ps3toolchain release!
Replies: 177
Views: 394209

ages ago i had a full install and i did a complete search. I have no bash_profile =\
by 2.6,CRACKED!
Mon Aug 13, 2007 1:09 am
Forum: PS3 Development
Topic: The first working ps3toolchain release!
Replies: 177
Views: 394209

you have to do it each time you load that batch file. unless i hope theres a way you dont have to
by 2.6,CRACKED!
Sun Aug 12, 2007 4:45 am
Forum: PS3 Development
Topic: The first working ps3toolchain release!
Replies: 177
Views: 394209

well everytime i have to compile I always have to paste the export stuff, so same with compiling/building the toolchain
by 2.6,CRACKED!
Sat Aug 11, 2007 8:06 pm
Forum: PS3 Development
Topic: The first working ps3toolchain release!
Replies: 177
Views: 394209

well you would have to change export to set, and now you have two paths PSP, PS3 what i did was make two batch files. PSP.bat and PS3.bat that could solve other problems
by 2.6,CRACKED!
Wed Aug 01, 2007 7:28 am
Forum: PS3 Development
Topic: mcload 1.0 released
Replies: 12
Views: 93103

thanks, im surprised that your sample programs/releases has led to nothing else being made or released, or have i completely missed something

EDIT: any link where i could find them?

i found one here: http://www.jimprice.com/jim-asc.shtml but it didnt have the same codes
by 2.6,CRACKED!
Wed Aug 01, 2007 5:07 am
Forum: PS3 Development
Topic: mcload 1.0 released
Replies: 12
Views: 93103

when using the function usb_kbd_getc(), how can you tell if the up button has been pressed?

can you do

if(usb_kbd_getc() == UP)
{
blabla;
}

or is there a command thats not supported yet or one that i dont know about?
by 2.6,CRACKED!
Thu Jul 26, 2007 9:08 pm
Forum: PS3 Development
Topic: OtherOS demo program
Replies: 51
Views: 72367

about what warren said, "PS3SDK". I am correct in assuming you mean like what happened with the PSP.