Search found 12 matches

by Poison_xtreamlua
Thu Aug 07, 2008 8:07 pm
Forum: PSP Development
Topic: [Solved] Issue when someone want to connect to my PSP server
Replies: 8
Views: 2635

Ho god , I succeed to make my PSP server works !!! Here is the solution for those who have the same probleme as me : In fact the probleme is not due to the source code, it's a probleme with IP and port forwarding. The probleme, it's I didn't know how a port forwarding works .. in fact you have to ch...
by Poison_xtreamlua
Thu Aug 07, 2008 5:52 pm
Forum: PSP Development
Topic: [Solved] Issue when someone want to connect to my PSP server
Replies: 8
Views: 2635

Hi , the firewall is not the probleme because if I start the server on my PC and I ask a friend to launch client PSP it works. It didn't work, only if I start a server on my PSP and ask a friend to launch client PSP. So I will try to forward a port, but I though I ve done it , look at my screen (sor...
by Poison_xtreamlua
Thu Aug 07, 2008 7:14 am
Forum: PSP Development
Topic: [Solved] Issue when someone want to connect to my PSP server
Replies: 8
Views: 2635

[Solved] Issue when someone want to connect to my PSP server

Hi, I 'm trying to make a server, but I have a problem, in fact my server works if the client come from the same network that the server, for instance I have 2 psp at home, one is the server and the other is the client , the client connect perfectly to the server , but if I want one of my friend con...
by Poison_xtreamlua
Thu May 15, 2008 4:25 pm
Forum: PSP Development
Topic: Load and used some texture ? (3D gu)
Replies: 3
Views: 1813

quadrizo -> Thanks , you have resolved one of my problem, I was programming with a wrong code ^^ . jsharrad -> Thanks for those information :) , but how I know if I load textures in VRAM or in RAM ? And how to choose :p ? Because RAM have an higher capacity than VRAM (I mean RAM is bigger than VRAM)...
by Poison_xtreamlua
Thu May 15, 2008 6:23 am
Forum: PSP Development
Topic: Load and used some texture ? (3D gu)
Replies: 3
Views: 1813

Load and used some texture ? (3D gu)

Hi there, I'm programming a 3D homebrew (my first 3D homebrew :p) and I wonder if it's possible to load and use more than one texture, can we used 3 , 4 or 5 texture ? (I'm using this class to load texture : http://www.psp-programming.com/code/doku.php?id=c:pspgu-neheport-lesson5 ), and if it's poss...
by Poison_xtreamlua
Wed May 07, 2008 11:00 pm
Forum: PSP Development
Topic: Toolchain compiling problem
Replies: 9
Views: 5628

Hi there, in fact I've made an error, The directory where you have to go is psptoolchain/build/newlib-1.15.0/build-psp/ and not psptoolchain/build/newlib-1.15.0/build-psp/psp/newlib/ , then I've rewrotten the steps to follow : (if you're on ubuntu) : gedit psptoolchain/build/newlib-1.15.0/build-psp/...
by Poison_xtreamlua
Wed May 07, 2008 3:21 am
Forum: PSP Development
Topic: Toolchain compiling problem
Replies: 9
Views: 5628

Hi, I had the same, issue on Kubuntu, to resolve this probleme do this following steps : Open a terminal and type (as root) : (if you're on ubuntu) : gedit psptoolchain/build/newlib-1.15.0/build-psp/psp/newlib/Makefile (if you're on Kubuntu) : kwrite psptoolchain/build/newlib-1.15.0/build-psp/psp/ne...
by Poison_xtreamlua
Tue Aug 28, 2007 5:15 am
Forum: PSP Development
Topic: [Resolved] Error 80110601 while testing thenet sample
Replies: 2
Views: 2089

Hi (once again), I'm really sorry to double posting on your forum, but this time it's to announce a good news, I've resolved my issue, I really don"t know why it didn't work but I've doing the following things and it works : - Return to 1.5 firmware - Format the MS (delete all files via psp) - ...
by Poison_xtreamlua
Mon Aug 27, 2007 8:53 pm
Forum: PSP Development
Topic: [Resolved] Error 80110601 while testing thenet sample
Replies: 2
Views: 2089

I've cross a little step, I tried to put the eboot in the GAME352 folder, and there is another probleme which appear :

It returns to XMB and it print : 80020148

Then I tried to disable the No umd, but the probleme "stay" ...

I beg you , please ^^
by Poison_xtreamlua
Mon Aug 27, 2007 7:10 pm
Forum: PSP Development
Topic: [Resolved] Error 80110601 while testing thenet sample
Replies: 2
Views: 2089

[Resolved] Error 80110601 while testing thenet sample

Hi there, For one of my homebrew I would like to use internet, then I begin by searching in the sample, and I find a sample named "simple" , so I trie it on my psp (after compiling of course ^^) but it does not work, the following message appear : NetSample: sceNetApctlConnect returns 8011...
by Poison_xtreamlua
Fri Aug 10, 2007 8:46 pm
Forum: PSP Development
Topic: A few question about 3D and psp gu (C/C++)
Replies: 3
Views: 1875

Ok, then we can load a lot extension filename :) , thanks for your answer
by Poison_xtreamlua
Fri Aug 10, 2007 2:31 am
Forum: PSP Development
Topic: A few question about 3D and psp gu (C/C++)
Replies: 3
Views: 1875

A few question about 3D and psp gu (C/C++)

Hi there, After creating some homebrew coded in C and C++ , I would like to code 3D application. But I don't know how to start ??? First : What is the 3d filename extension used by the psp, is it .raw ? Second : I use Blender to create my objects, so how can I create this kind of extension with it ?...