Search found 3 matches
- Sun Dec 16, 2007 8:05 am
- Forum: PS3 Linux Development
- Topic: Possible to optimize ffmpeg for the Cell?
- Replies: 3
- Views: 4502
Possible to optimize ffmpeg for the Cell?
Just an idea, is anybody really skilled here with coding the Cell's SPUs? If so, would be possible to optimize ffmpeg to encode videos very very quickly using them? Eg. Each SPU can convert a specific part of the video format. As converting is basically a bunch of number crunching. If you cannot mak...
- Wed Sep 26, 2007 9:11 am
- Forum: PS3 Linux Development
- Topic: An idea for graphics acceleration...
- Replies: 11
- Views: 12214
The idea would be...
The idea would be that you can still use the Cell Processor, while using your computers video card. Because hey, if I want to render something, I wouldn't mind using the Cell and my Video card for the render process over a 1Gbit link. Although I do understand what you are saying, as far as real PS3 ...
- Wed Sep 26, 2007 5:23 am
- Forum: PS3 Linux Development
- Topic: An idea for graphics acceleration...
- Replies: 11
- Views: 12214
An idea for graphics acceleration...
Well, I have a proof of concept here for applying graphics acceleration to the PS3 Linux platform. I have tried this out, and it appears to be functions perfectly. I am surprised no-one else thought about doing it this way... I am sure everybody here is familiar with the X Window System, correct? Yo...