Search found 12 matches

by .::Albandu51::.
Thu Dec 04, 2008 7:42 am
Forum: PSP Development
Topic: Lninux ubuntu 8.10 and PSPToolChain (Isntalled can't run :/)
Replies: 14
Views: 6946

6sick6 is the author name's , i use this .deb & now i done to compile my program on ubuntu :)
by .::Albandu51::.
Thu Dec 04, 2008 6:09 am
Forum: PSP Development
Topic: Lninux ubuntu 8.10 and PSPToolChain (Isntalled can't run :/)
Replies: 14
Views: 6946

Hi !

Sorry for my language , i'm French.

Else use a deb who install all auto & fast ! Just in 2-3 clic.

PSPDEV + Toolchain : http://www.cd.albandu51.fr/6sick6spspdev-v2_i686.deb


Peace Out :)
by .::Albandu51::.
Mon Nov 24, 2008 4:24 pm
Forum: PSP Development
Topic: [Solved] (Blit image to VRAM) sceGuCopyImage in Kernel mode?
Replies: 6
Views: 3103

Ok thank's !
by .::Albandu51::.
Mon Nov 24, 2008 5:36 am
Forum: PSP Development
Topic: [Solved] (Blit image to VRAM) sceGuCopyImage in Kernel mode?
Replies: 6
Views: 3103

hi Torch !

Sorry for my language but i'm French.

Your fonction for load a image ,what type of image is loading ? Bmp , Png ?

It's BMP file , no ? I don't sure :)


Thank's
by .::Albandu51::.
Tue Mar 11, 2008 6:46 pm
Forum: PSP Development
Topic: Dump Flash0
Replies: 11
Views: 4490

Hi all !

Yes !!!!!
How write a file in flash0 on slim (In User mode ^^) ?
I already use a prx for my fonction but not work !
After I try dump my flash0 but not work too !!!!!


Please ! help me!!!
I need it soo much !!!!!!


Ps: Sorry for my languague ! I am French boy ! I am 14 !
by .::Albandu51::.
Tue Dec 04, 2007 4:38 am
Forum: PSP Development
Topic: [HOW] Use the system save & load of Sony
Replies: 2
Views: 1997

[HOW] Use the system save & load of Sony

Hi All :razz: I am very sorry for my languague but i am a boy 13 years french And I use la SDL or Libpng of my homebrew's And I would like to know how to use the system of save & load of savedata with the system gfx because in the sdk it's not a sample for use the system graphic for load and sav...
by .::Albandu51::.
Thu Nov 15, 2007 2:22 am
Forum: PSP Development
Topic: copy file to Flash0
Replies: 20
Views: 8017

Yes its good that someone would find a solution and shows.

Trad by Google xD
by .::Albandu51::.
Mon Nov 12, 2007 9:11 pm
Forum: PSP Development
Topic: Strange flash0 write access problem
Replies: 12
Views: 4748

Hi,
Yes this is annoying, a flash how to get a file in the flash0 in kernel user? Thanks

PS: Sorry my English i am english
by .::Albandu51::.
Fri Oct 19, 2007 8:41 pm
Forum: PSP Development
Topic: SDL_Init - Out of memory
Replies: 4
Views: 1798

Code: Select all

screen = SDL_SetVideoMode(480, 272, 32, SDL_HWSURFACE | SDL_DOUBLEBUF);
^^
by .::Albandu51::.
Thu Oct 04, 2007 2:54 am
Forum: PSP Development
Topic: PSPGL errors?
Replies: 8
Views: 3417

Thank's you !
The code compile ^^ but not fonction on psp ( screen black + freeze ) xD
by .::Albandu51::.
Thu Oct 04, 2007 2:42 am
Forum: PSP Development
Topic: PSPGL errors?
Replies: 8
Views: 3417

Ok thank's But i put glOrtho(0,LARGEUR_ECRAN,0,HAUTEUR_ECRAN); And == no compile xD see: http://albandu51.fr/0e.png After i put glOrtho(0,LARGEUR_ECRAN,0,HAUTEUR_ECRAN,0,0); and == no compile see: http://albandu51.fr/1e.png Help me please ^^ Thanks you (Sorry for my l...
by .::Albandu51::.
Thu Oct 04, 2007 12:39 am
Forum: PSP Development
Topic: PSPGL errors?
Replies: 8
Views: 3417

hello Sorry for my language,i am French ^^ I have a problem me too ! see my screen: http://albandu51.fr/erreur2d.png After modify with gluOrtho2D see : http://albandu51.fr/2derreur.png This is my code: #include <GL/glut.h> // Header File For The GLUT Library #include <GL/gl.h> // Header File For The...