Search found 17 matches

by DAanDASja
Mon Sep 21, 2009 10:13 pm
Forum: PSP Development
Topic: [OSLib] .pgf Fonts and Virtual File System
Replies: 5
Views: 2285

Hi! :) he/she doesn't always include the virtual filesystem implementation when doing stuff like font or jpeg images. You're right, I didn't modify intraFontLoad to include the virtual filesystem. :P I'll have a look at it... Ciaooo Sakya Wow, Sakya himself! I feel honored^^ It would be great if yo...
by DAanDASja
Mon Sep 21, 2009 6:59 pm
Forum: PSP Development
Topic: [OSLib] .pgf Fonts and Virtual File System
Replies: 5
Views: 2285

Both.
by DAanDASja
Mon Sep 21, 2009 5:44 am
Forum: PSP Development
Topic: [OSLib] .pgf Fonts and Virtual File System
Replies: 5
Views: 2285

[OSLib] .pgf Fonts and Virtual File System

Hey guys I'm using .pgf fonts in my Homebrew. My problem is that they don't work when I use them with the Virtual File System. Here's what I've done so far: - Created a C structure of my .pgf file using bin2c and included the code to my source which looks like this: const unsigned char font_data&...
by DAanDASja
Mon Sep 07, 2009 4:04 am
Forum: PSP Development
Topic: [Solved] Problem with oslAddVirtualFileList
Replies: 2
Views: 1066

It does not matter. It also won't work with only 2 brackets.
Ok, new problem, now I get this error:
relocation truncated to fit: R_MIPS_GPREL16 against `VF_MEMORY'
Any idea?

EDIT: Ok, I just had to delete the .o File. It's working now.
by DAanDASja
Sun Apr 06, 2008 8:13 am
Forum: PSP Development
Topic: psplibraries problem
Replies: 10
Views: 3436

FreePlay wrote:freetype.
Guess what he's trying to install the whole time -.-
by DAanDASja
Mon Mar 10, 2008 9:30 pm
Forum: PSP Development
Topic: Rotate an image
Replies: 12
Views: 4848

Thanks for your reply, but I couldn't solve the problem. I tried everything to reduce the "half-transparent" pixels around the drawing to avoid a black aura like you've said... But I can't remove the whole aura... Is there a way to change some values in the library (maybe reducing the tole...
by DAanDASja
Sun Mar 09, 2008 10:44 am
Forum: PSP Development
Topic: Rotate an image
Replies: 12
Views: 4848

The windmill example works fine, but not if I try it with my images... :(
So my images must be the reason. I just wonder why, because with the lib from the tutorial they were displayed correctly.
by DAanDASja
Sun Mar 09, 2008 3:18 am
Forum: PSP Development
Topic: Rotate an image
Replies: 12
Views: 4848

Hey guys After a long time I tried to get along with the Easy Accelerated Image Lib. But it didn't work as i expected. The images were displayed incorrectly. For example, an image of a drawn person (with Photoshop) becomes completely black and has a fat black border around its body... Does anyone kn...
by DAanDASja
Tue Dec 25, 2007 1:24 am
Forum: PSP Development
Topic: Rotate an image
Replies: 12
Views: 4848

Thanks Dude!
This is exactly what I was looking for.

Thx ;)
by DAanDASja
Sun Dec 23, 2007 11:18 pm
Forum: PSP Development
Topic: Rotate an image
Replies: 12
Views: 4848

Rotate an image

Hi

What I want is simple: Rotate an image.

Does anyone know how I can do this?

Thx for your help
DAan
by DAanDASja
Sun Nov 04, 2007 7:17 am
Forum: PSP Development
Topic: Image limit
Replies: 3
Views: 1720

Image limit

Hey guys

I wonder if there is any way to change the maximal image height (500x500 pixels) set by graphics.h
Because when I load a image (720x272), the psp crashes.

Thx for help.
by DAanDASja
Sat Oct 20, 2007 12:23 pm
Forum: PSP Development
Topic: Problem with fonts
Replies: 8
Views: 2743

J.F. wrote:My guess is you built it, but not for psp. Checkout psplibraries, not freetype. Then run the libraries.sh script. That will build all the major libraries properly for the PSP, including freetype.
Wow, thanks dude... It finally works!
by DAanDASja
Fri Oct 19, 2007 10:19 pm
Forum: PSP Development
Topic: Problem with fonts
Replies: 8
Views: 2743

CpuWhiz wrote:Try running ranlib:

Code: Select all

psp-ranlib /usr/local/pspdev/psp/lib/libfreetype.a
Didn't work :(
Still get the same error...
by DAanDASja
Fri Oct 19, 2007 5:58 am
Forum: PSP Development
Topic: Problem with fonts
Replies: 8
Views: 2743

Ok, new problem... Don't know what to do :( $ make psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -O2 -G0 -Wall -g -D_PSP_FW_VERSI ON=150 -L. -L/usr/local/pspdev/psp/sdk/lib fonttest.o graphics.o framebuffer. o pgeFont.o -lpspgum -lpspgu -lpng -lz -lfreetype -lm -lpspdebug -lpspdisplay -l pspge -lp...
by DAanDASja
Tue Oct 16, 2007 4:55 am
Forum: PSP Development
Topic: Problem with fonts
Replies: 8
Views: 2743

When i type

Code: Select all

svn co svn://svn.pspdev.org/psp/trunk/freetype
this message appears:

Code: Select all

$ svn co svn://svn.pspdev.org/psp/trunk/freetype
svn: 'freetype' is already a working copy for a different URL; run 'svn update'
to complete it
by DAanDASja
Mon Oct 15, 2007 11:36 pm
Forum: PSP Development
Topic: Problem with fonts
Replies: 8
Views: 2743

Problem with fonts

Hey I want to use custom fonts on my homebrew apps. So I downloaded pgeFont and tried to compile the sample, but cygwin gave me an error: $ make psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -G0 -Wall -O2 -D_PSP_FW_VERSION= 150 -L. -L/usr/local/pspdev/psp/sdk/lib flibtest.o flib.o graphics.o frame...