Search found 3 matches
- Sun Dec 02, 2007 12:33 pm
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 1036222
- Sun Dec 02, 2007 6:54 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 1036222
IronPeter wrote: << Game console does not need common GAPI abstraction layer. At least this abstraction layer must be modified ( like DirectX on Xbox 360 ) to reflect hardware. Custom GAPI can be very well tuned for custom hardware. >> I think you are on a slippery slope here... If you start aiming ...
- Tue Oct 16, 2007 8:19 pm
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 1036222
While there, I wanted to point out that it's not actually a security hole :-) The cell chip has an iommu that protects the hypervisor, whatever DMA you can do will only land in linux partition space afaik. I think when linux registers it's memory with the GPU (some HV call at one point, no source at...