Search found 5 matches

by teacake
Mon Dec 24, 2007 9:56 am
Forum: PSP Development
Topic: Yet another tetris clone
Replies: 6
Views: 4745

I resolved a bug that had to do with rotating blocks near the bottom of the screen and I have made some changes to the button responses. The latest version can be found in the link above.
by teacake
Sun Dec 02, 2007 2:46 am
Forum: PSP Development
Topic: Yet another tetris clone
Replies: 6
Views: 4745

The temporarily unnamed yet another tetris clone, has been renamed to monolith psp and has a new home at http://monolithpsp.googlecode.com/ the version found at http://monolithpsp.googlecode.com/svn/trunk/ has a few bugfixes. You can download the EBOOT for 1.50 firmware using this link: http://monol...
by teacake
Wed Nov 28, 2007 5:10 pm
Forum: PSP Development
Topic: Yet another tetris clone
Replies: 6
Views: 4745

You have a point! I'll take a look. Thanks a lot!
by teacake
Wed Nov 28, 2007 9:07 am
Forum: PSP Development
Topic: Yet another tetris clone
Replies: 6
Views: 4745

rendering problems with PSP tetris

When the screen is rendered, there are isolated white pixels here and there. Why? Is there a problem with my code? It is quite annoying and it spoils the appearance of the game. Any ideas, anyone?
by teacake
Sat Nov 24, 2007 9:03 pm
Forum: PSP Development
Topic: Yet another tetris clone
Replies: 6
Views: 4745

Yet another tetris clone

I recently completed yet another tetris clone, my first venture into psp homebrew development. It is an almost 3D version, based on the cube sample of the pspsdk. The program is licensed with the same license of the PSPSDK. Read the readme.txt for more details, but it should be easy to figure out wh...