Search found 15 matches
- Wed Apr 15, 2009 12:31 pm
- Forum: PSP Development
- Topic: debug strings with fade
- Replies: 0
- Views: 859
debug strings with fade
I got bored n tired of seeing shitty debug text all flat and 70's looking. Combo this with the nofx's sdk debug font mod and stuff looks nice. void pspDebugScreenPutsFade(char buffer[], unsigned int colorfrom, unsigned int colorto){ int counter=0; char output...
- Sat Dec 27, 2008 3:01 am
- Forum: PSP Development
- Topic: Makeshift thread manager
- Replies: 2
- Views: 1570
- Sat Dec 27, 2008 2:56 am
- Forum: Patch Submissions
- Topic: _pspDebugScreenClearLine patch
- Replies: 3
- Views: 8742
- Tue Oct 28, 2008 3:23 pm
- Forum: PSP Development
- Topic: Downloading files through eboot or prx [help me!!] [o_o]
- Replies: 5
- Views: 2415
- Mon Oct 27, 2008 2:49 pm
- Forum: PSP Development
- Topic: Downloading files through eboot or prx [help me!!] [o_o]
- Replies: 5
- Views: 2415
Downloading files through eboot or prx [help me!!] [o_o]
le-sigh can some one point me in the right direction here im goin in circles, i'm trying to figure out how to make my eboot's or prx's download a file to a said dir. any of you got any links or info on how to create some sort of download-er eboot or source code to a completed download-er type progra...
- Thu Jul 31, 2008 5:35 am
- Forum: PSP Development
- Topic: problem running eboot template on 3.90
- Replies: 14
- Views: 4530
Because your original post (before you edited it) was as far wrong as you could get :) yes i realized that after i read it back sometimes i type with out thinking hence why i came back n fixed it. its the worst with programming cuz its intangible so i get a little confused or mixed up and then i co...
- Wed Jul 30, 2008 4:52 pm
- Forum: PS3 Linux Development
- Topic: just some ? about ps3 toolchain / sdk & cross compilatio
- Replies: 2
- Views: 3442
- Wed Jul 30, 2008 4:47 pm
- Forum: PSP Development
- Topic: problem running eboot template on 3.90
- Replies: 14
- Views: 4530
- Wed Jul 30, 2008 10:37 am
- Forum: PSP Development
- Topic: problem running eboot template on 3.90
- Replies: 14
- Views: 4530
BUILD_PRX=1 is not prx shit, if you want to code for slim and fat with firmware > 3.xx without 1.5 support (I mean for all PSP that haven't 1.5K support) it is mandatory, and it produces still an Eboot. If you don't do that you will have an error code like 800200d2 (I think) when launching it on th...
- Wed Jul 30, 2008 6:53 am
- Forum: PSP Development
- Topic: problem running eboot template on 3.90
- Replies: 14
- Views: 4530
- Wed Jul 30, 2008 4:20 am
- Forum: PS3 Linux Development
- Topic: just some ? about ps3 toolchain / sdk & cross compilatio
- Replies: 2
- Views: 3442
just some ? about ps3 toolchain / sdk & cross compilatio
ok i've got a few questions here. 1: think it would be possible to use the ps3 toolchain to cross compile a linuxfromscratch environment for ps3? if so im down to buy a ps3. I've done retarded amounts of LFS installs it'd be hella kick ass to make a custom linux for ps3. 2: Does ps3 use a loopback a...
- Wed Jul 30, 2008 4:01 am
- Forum: PSP Development
- Topic: PSP Final Fantasy VII 7 problems
- Replies: 4
- Views: 2910
lol, i can help with this one only because i've experienced this issue even though this is COMPLETELY UNRELATED TO PROGRAMMING The problem is the image he dumped had errors, bad blocks boo hoo rip a new .bin and bust out popsconv and see if that does ya justice. anyways LOL @ the two guys above me l...
- Wed Jul 30, 2008 3:55 am
- Forum: PSP Development
- Topic: problem running eboot template on 3.90
- Replies: 14
- Views: 4530
problem running eboot template on 3.90
hey i don't know what the hell is going on i ripped through this forum in search of info, and have yet to find anything this shits been killing me for days, i compile this piece of code the most basic form of EBOOT and when i fire it up my PSP shuts off, this didn't USED to happen it used to work pe...
- Mon Feb 18, 2008 12:17 am
- Forum: PSP Development
- Topic: Confusing problem with usb. Probably common...
- Replies: 2
- Views: 1631
Check out this thread: http://forums.ps2dev.org/viewtopic.php?t=9181 Wow! witty you're in a lot of places @ the same time, irc, the other site where you'd also replied to a similar thread of mine and here. Welp this was what i was looking for but didnt solve any problems.. very strange.. i've tried...
- Sun Feb 17, 2008 10:22 am
- Forum: PSP Development
- Topic: Confusing problem with usb. Probably common...
- Replies: 2
- Views: 1631
Confusing problem with usb. Probably common...
Alright i'm having some major problems getting the usb modules to load on any firmware other then 3.71, at 1st i thought oh it probably wants some spiffy call backs so i wrote the modules into call back threads and put them in, it doesn't make a difference. The source from the sdk seems to work just...