Search found 4 matches
- Tue Jun 17, 2008 1:09 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909718
Either is possible, but many suspect that #2 is closer to the truth. edit: To be clear, #2 is definitely true, we don't know which hypervisor calls to use. #1 might be true but we don't know. I thought there was a post by MC about locations have just changed on newer firmware versions. Was this eve...
- Tue Jun 17, 2008 1:06 am
- Forum: PS3 Development
- Topic: SIXAXIS under Windows
- Replies: 582
- Views: 895133
- Tue Apr 08, 2008 11:05 am
- Forum: PS3 Development
- Topic: SIXAXIS under Windows
- Replies: 582
- Views: 895133
Actually, BtSix support only 1 sixaxis, but in the future maybe more :) Does it support 2 controllers yet? I just bought a Bluetooth adapter today and am looking forward to trying the driver soon. Does anybody know if Kensington will work? That is all that I could find at the local computer store. ...
- Sun Mar 09, 2008 12:49 am
- Forum: PS3 Development
- Topic: Newbie PS3 development, all kinds of questions
- Replies: 11
- Views: 12511
I'm not sure if you can use Mesa with SDL, probably you can but by default it renders to Xlib on X, OpenGL/OpenGL+dri if you have hw accel or framebuffer on console. For windowing and other convenience functionality you can use glut, which I think is included with the mesa sourcecode. I just notice...