Search found 5 matches
- Tue Jan 29, 2008 5:03 pm
- Forum: PSP Development
- Topic: PSP SIO Keyboard new approach or maybe an old one :P
- Replies: 23
- Views: 8066
holy crap jean, I read that other post before lol the problem is even if I use your code that you post there I wouldn't have a clue how to compile it lol what I need right now is a homebrew I can click on that turns the sio port on and gives me the raw data, because I need to figure out if the keybo...
- Mon Jan 28, 2008 8:50 am
- Forum: PSP Development
- Topic: PSP SIO Keyboard new approach or maybe an old one :P
- Replies: 23
- Views: 8066
I thought the ir lib is for ir keyboards right? this will be an sio, but actually I'm having a different sort of problem, the keyboard I got connected via sio when I hit keys I get a number followed by 24 when I let go the catch is that those numbers are not unique like when I hit 3 or 7 or e I get ...
- Mon Jan 28, 2008 5:22 am
- Forum: PSP Development
- Topic: PSP SIO Keyboard new approach or maybe an old one :P
- Replies: 23
- Views: 8066
Jean great that you did it but is it supported in piKey? Also can you post the code, and the schematic for other people. I will keep trying to do the serial myself right now, but I don't know if I will suceed. I prefer not to have to lug around batteries, as for the remote cable i might just sacrifi...
- Sun Jan 27, 2008 11:20 am
- Forum: PSP Development
- Topic: PSP SIO Keyboard new approach or maybe an old one :P
- Replies: 23
- Views: 8066
- Fri Jan 25, 2008 7:19 pm
- Forum: PSP Development
- Topic: PSP SIO Keyboard new approach or maybe an old one :P
- Replies: 23
- Views: 8066
PSP SIO Keyboard new approach or maybe an old one :P
All the keyboard hacks I've seen so far have used some sort of chip and some sort of non serial keyboard (PS2 (pc), some other wierd keyboards that need an interface driver (IC Chip like the maxx) somehow. I'm thinking well pikey works and well if I can make a custom charcter map somehow a pda keybo...