Search found 4 matches
- Mon Sep 29, 2008 3:36 pm
- Forum: PSP Development
- Topic: Hold and navigation into the xmb
- Replies: 4
- Views: 1858
- Sat Sep 27, 2008 7:00 am
- Forum: PSP Development
- Topic: Hold and navigation into the xmb
- Replies: 4
- Views: 1858
Re: Hold and navigation into the xmb
You have to patch kernel controller library to avoid hold state - thats how i see it.pspflashsystem wrote:Hi everyone,
I want to know how I can, when the hold Button is pressed, navigate into the xmb without having the buttons blocked??
PS: I'm very apologize for my bad English because I'm French
- Sat Feb 16, 2008 6:00 pm
- Forum: PSP Development
- Topic: Memory dump problem
- Replies: 2
- Views: 1536
Hello TyRaNiD thanks for reply Erm for what purpose are you doing this? Do you want to dump the location of the call to sceIoRead (which is going to be the syscall dispatch handler)? For fun :) The idea is to know how the game loads saved games. I dont want to disassemble whole game so I thought tha...
- Fri Feb 15, 2008 7:15 pm
- Forum: PSP Development
- Topic: Memory dump problem
- Replies: 2
- Views: 1536
Memory dump problem
Hello First of all sorry for my english, it is realy bad :( But i hope someone will help me anyway. I need cfw-plugin that dumps region of memory to memory stick, the region from where sceIoRead() was called. I wrote it, but i have one little problem - it works fine is XMB, but dont works at all in ...