Search found 33 matches

by Alree
Sun Mar 09, 2008 3:31 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11455

thanks TyRaNiD, I'll try to couple this with another method to reduce error margin.

what do you mean by "enabled correctly" there is a wrong way to enable it ?
by Alree
Sun Mar 09, 2008 2:14 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11455

it's for a benchmark, not a VSH plugin.
by Alree
Sat Mar 08, 2008 11:51 pm
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11455

yes it's a mistake I want to know if anyone has already make a function to get "cpu load"

not frequency, but % of cpu load.
I know we need to enumerate all thread to calculate this value, but I don"t want to waste time if a lib or function already exist.
by Alree
Sat Mar 08, 2008 9:34 am
Forum: PSP Development
Topic: Dump Flash0
Replies: 11
Views: 4511

try with
sceIoRead and sceIoWrite, that's works fine
by Alree
Sat Mar 08, 2008 9:30 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 11455

Calculate CPU Charge ?

Hi,

I just want to know if anyone has already make a function in C or in ASM to show the PSP's Cpu charge, like the little plugin HUD ?
or any lib, include in sdk ?
by Alree
Tue Mar 04, 2008 10:17 pm
Forum: PSP Development
Topic: Turn PSP into a PC monitor with USB
Replies: 27
Views: 19650

It's not that difficult, i already wrote something like requested software...but i'm not gonna write a single line of code since this site is not "Do this for me" service. jean what helpful post... you can only give some url or tips to nicotrial and he could begin this "challenge&quo...
by Alree
Tue Mar 04, 2008 10:55 am
Forum: PSP Development
Topic: Turn PSP into a PC monitor with USB
Replies: 27
Views: 19650

need a scriptable program on PC. A program who can read script in lua or other, like lcd's logitech g15 and send info via USB or Wifi to PSP. So you can try to make PSP-G15, with plug-in for: - teamspeak - show CPU/Temp/HD etc... - game info ? (Life, Mana, bullets, Score, money...) - music/movie inf...
by Alree
Sun Mar 02, 2008 10:03 pm
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

eboot in archive doesn't delete dummy.txt I'm in 3.90M33 now, so there is maybe a problem with that... but: - With a a new install of pspdev with latest SDK, if I try to compile your source ... I've two problem.. - error 80020148 or if I change your makefile to use my include directory instead your ...
by Alree
Sun Mar 02, 2008 7:54 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

ok was a mistake.
I can load eboot in /GAME/
but dummy.txt stay invsh/module and svn is down T_T

Ok just compiled with a fresh sdk... in 3.90M33 that's doesn't work. dummy.txt can't be deleted...
and your Flasher work ... in 3.90M33-2
by Alree
Sun Mar 02, 2008 3:58 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

I can't launch your code without k1.5 in 3.90M33-2
but now i'll try to re-install pspdev
by Alree
Sat Mar 01, 2008 12:46 pm
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

ok.. - just tested your compiled EBOOT include in zipfile... no change . - I've compiled your main.c ... no change - Compiled with a modified makefile and with your 380SDK files paste with others .h and .a of SDK ... that's the same but it's funny to test xD ... no change - Compiled without prx and ...
by Alree
Sat Mar 01, 2008 6:04 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

no problem i'll try to finish another project... an open source - hud plug-in
by Alree
Sat Mar 01, 2008 5:48 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

thanks for testing.

i'll try to re-write some remove function... but it's very strange your deleting function on your browser works perfectly in my system and in 3.90M33... so there is a solution
by Alree
Sat Mar 01, 2008 5:32 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

maybe not ^^
it's really a strange bug... it's a possessed file... need an exorcist
by Alree
Sat Mar 01, 2008 5:12 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

same way... maybe it's my code ? or an include inside my main.c ?
by Alree
Sat Mar 01, 2008 5:01 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

Cannot delete :x
...
thanks
by Alree
Sat Mar 01, 2008 4:49 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

by Alree
Sat Mar 01, 2008 4:27 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

Tested, and that's work on your app... but I don't understand why only in your app So it's maybe a SDK or compiler problem, try to update PSPSDK. it's a fresh install... via tortoise svn... hibbyware, try and test failed... anyone can compile my own source file and send to me EBOOT to try with anot...
by Alree
Sat Mar 01, 2008 3:34 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

well ... #include <pspkernel.h> #include <pspctrl.h> #include <pspsdk.h> #include <pspiofilemgr.h> #include <stdlib.h> #include <string.h> #include <stdio.h> #include <pspgu.h> #include <psputils.h> //#include <stdarg.h> #include <pspmoduleinfo.h> #define printf pspDebugScreenPrintf PSP_MODULE_INFO&...
by Alree
Sat Mar 01, 2008 12:15 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

Just tested, same way... I have flashed a dummy.txt file in flash0:/vsh/module but Cannot delete PSP_MODULE_INFO&#40;"fnof", 0x800, 1, 1&#41;; PSP_MAIN_THREAD_ATTR&#40;PSP_THREAD_ATTR_VSH&#41;; PSP_HEAP_SIZE_KB&#40;21000&#41;; int main&#40;void&#41; &#12...
by Alree
Fri Feb 29, 2008 12:22 pm
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

Tested, and that's work on your app... but I don't understand why only in your app
by Alree
Fri Feb 29, 2008 12:00 pm
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

thanks and i'll try with IRShell too when go!messenger installation finished -_-
by Alree
Fri Feb 29, 2008 11:51 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

all other flashing procedure works fine.
but not in this F*** directory...
by Alree
Fri Feb 29, 2008 11:26 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

and could you copy file into vsh/module or files go in vsh/podule like on my psp ?

that's really strange. M33 be hard-protected...
by Alree
Fri Feb 29, 2008 9:55 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

tested on my second PSP FAT just passed on 3.90M33-2 too...
cannot delete file...
by Alree
Fri Feb 29, 2008 9:21 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

i hav by-pass this fonction. Eboot not check if file exist, just check if file sceIoRemove return no error. void Remove_file&#40;char * Delfile&#41; &#123; int test_del;; SceIoStat stat; sceIoChstat&#40;Delfile, &stat, 0x0003&#41;; test_del = sceIoRemove&#40;Delfile&#...
by Alree
Fri Feb 29, 2008 9:05 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

no way for me.
I don't understand...
by Alree
Fri Feb 29, 2008 8:43 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

Flash0 is unassign and re-assigned without error if &#40;sceIoUnassign&#40;"flash0&#58;"&#41; < 0&#41; printf&#40;"F0unassign&#58; Error | "&#41;; if &#40;sceIoAssign&#40;"flash0&#58;", "lflash0&#58;0,0", "f...
by Alree
Fri Feb 29, 2008 8:27 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

just try with void Remove_file&#40;char * Delfile&#41; &#123; int test_del;; SceIoStat stat; sceIoChstat&#40;Delfile, &stat, 0x0003&#41;; test_del = sceIoRemove&#40;Delfile&#41;; if &#40;test_del<0&#41;&#123; pspDebugScreenSetTextColor&#40;0x000000FF&a...
by Alree
Fri Feb 29, 2008 7:58 am
Forum: PSP Development
Topic: How to change vsh/module attibut
Replies: 51
Views: 16189

... *cry* ok I just try to make a fonction void Remove_file&#40;char * Delfile&#41; &#123; int file_exist,test_del;; file_exist = sceIoOpen&#40;Delfile, PSP_O_RDONLY, 0777&#41;; if &#40;file_exist>=0&#41;&#123; SceIoStat stat; memset&#40;&stat, 0, sizeof&#...