Search found 13 matches

by vista200
Sun Nov 08, 2009 8:53 pm
Forum: PSP Development
Topic: Reproducing brokencode's hack
Replies: 9
Views: 5943

In brokencode's explanation he mentions the IDEA (International Data Encryption Algorithm) in line 266, at least he calls the function "EnKeyIdea" and in line 269 "CipherIdea8B". I googled a long time and found this: idea.pp . It's an unit for Pascal-based programs. I tried rewri...
by vista200
Mon Jan 26, 2009 9:41 pm
Forum: PSP Development
Topic: sceHttpSendRequest in exit_callback doesn't work
Replies: 3
Views: 1444

Just a quick thought: Wouldn't it be possible to register no callbacks at all and if home is pressed to ShowMessageDialog(). This is the same, isn't it? If the user selects "Yes" the PSP will do the logout, terminate the net and unload the modules. Another question: What about the error? C...
by vista200
Mon Jan 26, 2009 1:07 pm
Forum: PSP Development
Topic: sceHttpSendRequest in exit_callback doesn't work
Replies: 3
Views: 1444

sceHttpSendRequest in exit_callback doesn't work

Hi there! I ran into some trouble again when I tried to do something trivial: I try to port a XML-based chat to the PSP. Therefore I need to download the responses at least into the RAM. Everything works great, but when I'm going to "kill" the program with the HOME-Buttons and I answer the...
by vista200
Sun Jul 06, 2008 9:20 am
Forum: PSP Development
Topic: New file standard for PSP homebrew?
Replies: 13
Views: 6892

PSArchiver

Hi there! Based on this thread I began to create such a program from scratch... Now I got unzip to unzip single files, but I can't figure out, how to create folders based on the directory-"list" in the archive. But this will be a little problem compared to the problems I have had before......
by vista200
Tue Jul 01, 2008 1:52 am
Forum: PSP Development
Topic: Formatting Dialog Screen
Replies: 2
Views: 1351

Thanks!

Hello again! What I mean is the NetDialog. When selecting an AP, there shows up a message like "Connecting to AP...." and next to this Message you can find the Connection name and the AP name. <= This is what I mean. But you're right, I didn't think of the (s)printf-behaviour. I will try t...
by vista200
Tue Jul 01, 2008 1:04 am
Forum: PSP Development
Topic: Formatting Dialog Screen
Replies: 2
Views: 1351

Formatting Dialog Screen

Hey there! It's me again with a simple problem: I'm used to use the ShowMessageDialog-Function from the SDK. But now I want to format my message. What I mean is how to align text at, for example ":". When I do the following: sprintf&#40;buffer, "ID&#58;\t%i\nName&#58;\t%s&...
by vista200
Thu Apr 10, 2008 5:39 am
Forum: PSP Development
Topic: [SOLVED] How to launch .ELF files in 3.90 M33-3
Replies: 4
Views: 2052

This was just a test

Hi there!

This was just to see whether this would work. But as stated above, there was another mistake.

Greets from germany!
vista200
by vista200
Wed Apr 09, 2008 3:25 am
Forum: PSP Development
Topic: [SOLVED] How to launch .ELF files in 3.90 M33-3
Replies: 4
Views: 2052

Yes, thats it!

Thanks!

Copying my EBOOT to GAME150 folder works. When I launch it then, the ELF loads correctly.

Again, thanks for your help!
vista200
by vista200
Wed Apr 09, 2008 2:24 am
Forum: PSP Development
Topic: [SOLVED] How to launch .ELF files in 3.90 M33-3
Replies: 4
Views: 2052

[SOLVED] How to launch .ELF files in 3.90 M33-3

Hi there! I'm having a problem with loading ELF files. When I launch my program under 1.50 with TimeMachine, it works. If I try to run it from 3.90 M33-3 with 1.50-Kernel, sceKernelLoadExec returns -2147352247. I'm using the elf_template copied to test.elf in the root of the Memory Stick. Here's the...
by vista200
Fri Mar 21, 2008 7:53 pm
Forum: PSP Development
Topic: Press a key without pressing it
Replies: 23
Views: 9515

Maybe a little late, but...

I tried some ways and i found a solution: You just have to add the PSP_CTRL_XXXXX to pad.Buttons like here: SceCtrlData pad; while &#40;1&#41; &#123; sceCtrlReadBufferPositive&#40;&pad, 1&#41;; pspDebugScreenSetXY&#40;0, 0&#41;; printf&#40;"%i\n", pad.Bu...
by vista200
Wed Mar 19, 2008 7:31 pm
Forum: PSP Development
Topic: [SOLVED] sctrlKernelLoadExecVSHMs2()
Replies: 8
Views: 2760

It works!

Thanks, but now it works. It's like magic! But here's the code again: main.c: #include <pspkernel.h> #include <pspdebug.h> #include <string.h> #include <systemctrl.h> PSP_MODULE_INFO&#40;"Hello World", 0, 1, 1&#41;; PSP_MAIN_THREAD_ATTR &#40;0&#41;; #define printf pspDebugS...
by vista200
Wed Mar 19, 2008 11:07 am
Forum: PSP Development
Topic: [SOLVED] sctrlKernelLoadExecVSHMs2()
Replies: 8
Views: 2760

Half way to success!

Hey again! Thanks for the tip! Now I can compile my project without problems, but when I try to launch a Homebrew or an official Update, nothing happens. I've also tried in User- and Kernel-Mode. I think, that an example would help me very much! So please, could someone show me, how it works!? I'm g...
by vista200
Wed Mar 19, 2008 8:23 am
Forum: PSP Development
Topic: [SOLVED] sctrlKernelLoadExecVSHMs2()
Replies: 8
Views: 2760

[SOLVED] sctrlKernelLoadExecVSHMs2()

Hey everyone! This is my first post in this forum, so please be patient with me! I'm trying to run an Homebrew from my own program, but it won't work! I've implemented the systemctrl.h from the 3.71 M33 SDK, which has the sctrlKernelLoadExecVSHMs2()-function, but when I try to compile the code, I ge...