Search found 6 matches

by PSPApple
Sat Mar 29, 2008 5:05 pm
Forum: PSP Development
Topic: How can I load an EBOOT as a module from flash?
Replies: 4
Views: 1985

look at this api,but I am not sure

int sceKernelLoadExec ( const char * file,
struct SceKernelLoadExecParam * param
)
by PSPApple
Sat Mar 29, 2008 4:39 pm
Forum: PSP Development
Topic: Help with Adhoc on 3.xx?
Replies: 7
Views: 3321

Re: Help with Adhoc on 3.xx?

Hey, i got this problem. I want to be able to put adhoc on 3.xx a homebrew. I did BlackPhoenix's example and it was made for 1.5 kernel. i tried to mod for 3.xx and i was told to make a prx loader in usermode, make a prx in kernel, and put the adhoc functions inside the prx. then run the prx from t...
by PSPApple
Sat Mar 29, 2008 2:52 am
Forum: PSP Development
Topic: Testing pspsdk sample
Replies: 3
Views: 1445

There are some tutorials would be helpful :)

http://www.psp-programming.com/tutorials/
by PSPApple
Sat Mar 29, 2008 2:36 am
Forum: PSP Development
Topic: When I load the prx,I got an error code :80020149
Replies: 5
Views: 2556

I think I know what happens... In your kernel prx you are calling the sceKernelLoadModule of user mode. Since 3.71 M33-3, M33 allows again to use user functions in kernel prx's. To fix it you have two alternatives: 1) USE_KERNEL_LIBS = 1 in the makefile, but it may break some other thing at compile...
by PSPApple
Sat Mar 29, 2008 2:23 am
Forum: PSP Development
Topic: When I load the prx,I got an error code :80020149
Replies: 5
Views: 2556

a) are you using a slim? you need to build the project as a prx file otherwise it wont work b) are you using PSPlink? you need to build the project as a prx file otherwise it wont work Please explain a bit better, we cant possibly help until you give us your makefile (via pastebin) or using the tag...
by PSPApple
Fri Mar 28, 2008 12:05 pm
Forum: PSP Development
Topic: When I load the prx,I got an error code :80020149
Replies: 5
Views: 2556

When I load the prx,I got an error code :80020149

I wanted to do something like this: step 1: A user_mode_pbp.load( kernel_mode_prxA.prx ); step 2: kernel_mode_prxA.load( kernel_mode_prxB.prx ); I used the sdk api pspSdkLoadStartModule in step 2 like this: SceUID mod = pspSdkLoadStartModule("kernel_mode_prxB.prx", PSP_MEMORY_PARTITION_KER...