Search found 3 matches

by hosonno
Sun Apr 27, 2008 8:07 pm
Forum: PSP Development
Topic: LTE help
Replies: 4
Views: 1178

thx J.F for your help
by hosonno
Sun Apr 27, 2008 7:14 pm
Forum: PSP Development
Topic: LTE help
Replies: 4
Views: 1178

thx JF i found were the troble came it was from collision detection i actually forget that i added this code if (faerie) { node = smgr->addAnimatedMeshSceneNode(faerie); node->setPosition(core::vector3df(-70,0,-90)&...
by hosonno
Sun Apr 27, 2008 5:03 am
Forum: PSP Development
Topic: LTE help
Replies: 4
Views: 1178

LTE help

hello every body i am new here i have a stupid question i 've read the exemple provided with the game engine i tried to modify the exemple 7 collision i added this test " while(device->run()) { ... core::vector3df poscam; poscam=camera->getPosition(); if (poscam==core::vector3df(-70,0,-30)) { }...