Their site seems to have gone down, is the engine not being developed anymore?
Maybe this is a good time to switch to another engine...
Search found 5 matches
- Mon Jul 28, 2008 5:13 am
- Forum: PSP Development
- Topic: LTE engine? What happened?
- Replies: 0
- Views: 937
- Sun Jun 15, 2008 7:38 pm
- Forum: PSP Development
- Topic: Drawing 2D textured polygon (LTE/PSPGL)
- Replies: 6
- Views: 2783
- Wed Jun 11, 2008 12:20 pm
- Forum: PSP Development
- Topic: Drawing 2D textured polygon (LTE/PSPGL)
- Replies: 6
- Views: 2783
Got it - Thanks. I looked it up in the OpenGL FAQ: 9.030 How do I draw 2D controls over my 3D rendering? The basic strategy is to set up a 2D projection for drawing controls. You can do this either on top of your 3D rendering or in overlay planes. If you do so on top of a 3D rendering, you'll need t...
- Wed Jun 11, 2008 3:43 am
- Forum: PSP Development
- Topic: Drawing 2D textured polygon (LTE/PSPGL)
- Replies: 6
- Views: 2783
I looked at example 6 for LTE, but it only has rectangles. There doesn't seem to be a corresponding feature to draw arbitrary polygons. I think this picture will illustrate what I'm trying to do better: http://arachnide.sourceforge.net/umelange/screenshots/05_horizontal_solution.jpg Basically the wh...
- Tue Jun 10, 2008 10:08 pm
- Forum: PSP Development
- Topic: Drawing 2D textured polygon (LTE/PSPGL)
- Replies: 6
- Views: 2783
Drawing 2D textured polygon (LTE/PSPGL)
Is there a way to draw a 2D polygon which is textured? I couldn't find anything in the LTE documentation - I found some 2D polygon functions, but it was for concyclic (on a circle) polygons, as opposed to polygons with arbitrary (2D) vertices. I suspect that at some point in the graphics pipeline (p...