Search found 121 matches

by darkness
Sat Aug 16, 2008 4:42 am
Forum: PSP Development
Topic: Get ICON and Name of EBOOT's\ISO's
Replies: 15
Views: 3637

Get ICON and Name of EBOOT's\ISO's

How to get the name and the icon of PBP's \ ISO's ?
by darkness
Mon Aug 11, 2008 6:47 pm
Forum: PSP Development
Topic: dc v6 graphics
Replies: 241
Views: 349280

Yes, why not... ( I think ),
but the lib has no comments...
by darkness
Sun Aug 10, 2008 6:20 am
Forum: PSP Development
Topic: Image lib for JPG, PNG and BMP support?
Replies: 5
Views: 2524

I'm using a win32 sdk and I've no subversion installed, can you post a link?
by darkness
Sun Aug 10, 2008 1:47 am
Forum: PSP Development
Topic: Image lib for JPG, PNG and BMP support?
Replies: 5
Views: 2524

Image lib for JPG, PNG and BMP support?

Hi,
I'm working on a Image viewer, I've try to use SDL but it has a lot of problems, so I've decided to use another lib to bli images but I don't know other libraries!
I've think to use a library like the graphics.h ( that use sceGu ), but with that I cannot resize images, so what lib can I use?
by darkness
Thu Aug 07, 2008 5:39 am
Forum: PSP Development
Topic: SDK Sample prx decripter, prx's of fw version?
Replies: 0
Views: 897

SDK Sample prx decripter, prx's of fw version?

I've seen the prx decripter example in the pspsdk, but what prx's can dectypt?
by darkness
Wed Jul 23, 2008 1:43 am
Forum: PSP Development
Topic: Problem with simple MP3 player!!!
Replies: 7
Views: 3498

?? MP3_FreeTune is called in the MP3_End funct!
However I resolved with pause the track before call MP3_End!
by darkness
Tue Jul 22, 2008 2:37 am
Forum: PSP Development
Topic: SDL Image viewer... another problems! :(
Replies: 6
Views: 2555

?? I haven't found a solution! And I'm not use a freemem funct! It crash the first time that the function is called!
by darkness
Mon Jul 21, 2008 4:01 am
Forum: PSP Development
Topic: SDL Image viewer... another problems! :(
Replies: 6
Views: 2555

I've try to scale the image with a fixed value, but it still crash!! int Image_viewer(char* target, char* est) { SDL_Surface* screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, SDL_ASYNCBLIT); SDL_ShowCursor(0); SDL_Surface* b...
by darkness
Mon Jul 21, 2008 3:29 am
Forum: PSP Development
Topic: localtime doesnt return the correct date/month/year
Replies: 21
Views: 9739

Why don't use sceRtcGetCurrentClockLocalTime funct?
I think is better!

Code: Select all

pspTime time;
sceRtcGetCurrentClockLocalTime(&time);
printf("%2.2d/%2.2d   %2.2d:%2.2d", time.day, time.month, time.hour, time.minutes);
by darkness
Sat Jul 19, 2008 11:42 pm
Forum: PSP Development
Topic: SDL Image viewer... another problems! :(
Replies: 6
Views: 2555

The problem is the rotozoomSurfaceXY funct! The PSP crash in this funct!
by darkness
Sat Jul 19, 2008 11:35 pm
Forum: PSP Development
Topic: SDL Image viewer... another problems! :(
Replies: 6
Views: 2555

SDL Image viewer... another problems! :(

Excuse me for the many post, but I've ever strange problem!! :( I've writed a Image viewer using SDL, but it crash when I try to resize the image!!!! Here is the code: int Image_viewer(char* target, char* est) { SDL_Surface* screen = SDL_SetVideoMode( SCREEN_WIDTH, S...
by darkness
Sat Jul 19, 2008 9:27 pm
Forum: PSP Development
Topic: Problem with simple MP3 player!!!
Replies: 7
Views: 3498

I've tryied to put a simple printf after the MP3_Player call and after MP3_End();
The printf after the MP3_Player call is not executed and the one after MP3_End(); is executed!
by darkness
Sat Jul 19, 2008 5:57 am
Forum: PSP Development
Topic: Problem with simple MP3 player!!!
Replies: 7
Views: 3498

Excuse me, I've coded another simple MP3 player, but when I press Circle, sometimes the PSP crash! Only sometimes, not ever! ( I call the Music_player(char* fileName) from my main programm, the rest works all great and the crash appens when exit the MP3_Player funct! ) Here is the code: int play&...
by darkness
Sat Jul 19, 2008 3:11 am
Forum: PSP Development
Topic: Problem with simple MP3 player!!!
Replies: 7
Views: 3498

Yes, I've already looked in the sakya src, but now I'm working on a new solution! :)
by darkness
Fri Jul 18, 2008 6:25 am
Forum: PSP Development
Topic: Problem with simple MP3 player!!!
Replies: 7
Views: 3498

Problem with simple MP3 player!!!

I have to load with a function a MP3 file everytime that I want it, so I've writed it: int Music_player(char* fileName) { if(inited==1){ MP3_End(); inited=0; } MP3_Init(1); MP3_Load(fileName); ...
by darkness
Fri Jul 18, 2008 6:25 am
Forum: PSP Development
Topic: Problem with simple MP3 player!!!
Replies: 0
Views: 865

Problem with simple MP3 player!!!

I have to load with a function a MP3 file everytime that I want it, so I've writed it: int Music_player(char* fileName) { if(inited==1){ MP3_End(); inited=0; } MP3_Init(1); MP3_Load(fileName); ...
by darkness
Thu Jul 17, 2008 7:21 am
Forum: PSP Development
Topic: SDL_mixer problem
Replies: 4
Views: 2278

Excuse me, I've a new error :(... I've tryied to load a simple MP3 but I've have ever error "Module format not recognized"... But the file is not corrupted, if I try to load it with another MP3 player the file is correctly loaded!!! Mix_OpenAudio( 44100, MIX_DEFAULT_FORMAT, 2, 4096...
by darkness
Thu Jul 17, 2008 7:01 am
Forum: PSP Development
Topic: SDL_mixer problem
Replies: 4
Views: 2278

Ok, thanks! All resolved! ( i think )
by darkness
Thu Jul 17, 2008 6:48 am
Forum: PSP Development
Topic: SDL_mixer problem
Replies: 4
Views: 2278

SDL_mixer problem

Excuse me, I've tryied to write a simple music player with SDL_mixer, but when I've try to compile the project I've a lot of errors, what lib I've to include? undefined reference to `SDL_LoadWAV_RW' undefined reference to `SDL_FreeWAV' undefined reference to `SDL_FreeWAV' undefined reference to `SDL...
by darkness
Wed Jul 16, 2008 3:11 am
Forum: PSP Development
Topic: [Release] PRXGUI v0.2c - a GUI for prxtool v1.0
Replies: 7
Views: 4420

:), very well!
by darkness
Wed Jul 16, 2008 3:03 am
Forum: PSP Development
Topic: Install a bootstrap and return to application... how?
Replies: 144
Views: 49243

Oh, yes, my PatchedFunct is only a sample, the function has to be changed as yours, but you have specified the correctly arg!
by darkness
Tue Jul 15, 2008 2:00 am
Forum: PSP Development
Topic: Install a bootstrap and return to application... how?
Replies: 144
Views: 49243

Yes, I've know a way to get the NID of a funct.
Thanks Pirata Nervo!
Super Sheep, your funct is the same as my...
by darkness
Sun Jul 13, 2008 7:51 pm
Forum: PSP Development
Topic: Install a bootstrap and return to application... how?
Replies: 144
Views: 49243

Try to use this funct: ( Are you sure about sceController_Service? Where I can fine the name of all the modules? ) u32 orig_funcs; int FunctPatched(void) { return 0; } orig_funcs = sctrlHENFindFunction("sceController_Service", "sceCtrl", ...
by darkness
Sun Jul 13, 2008 3:55 am
Forum: PSP Development
Topic: SDL allocated memory problem!
Replies: 23
Views: 8485

SDL_RWclose(rwfile) and I've used SDL_RWFromFP(fp, 1); funct to load RW file!
by darkness
Sat Jul 12, 2008 9:22 pm
Forum: PSP Development
Topic: SDL allocated memory problem!
Replies: 23
Views: 8485

All resolved!!!!!!!!!!!!!!!!!!!!!!
Thanks very much J.F! Now I don't need SDL src!
by darkness
Sat Jul 12, 2008 9:13 pm
Forum: PSP Development
Topic: SDL allocated memory problem!
Replies: 23
Views: 8485

8 MB is too big for me! 56K! :(
Can you upload only the I need of SDL?
by darkness
Sat Jul 12, 2008 8:06 pm
Forum: PSP Development
Topic: 1.50 to 3.XX 4.XX
Replies: 1
Views: 1803

Use search button, there's a tutorial for that! :)
by darkness
Sat Jul 12, 2008 7:32 pm
Forum: PSP Development
Topic: SDL allocated memory problem!
Replies: 23
Views: 8485

And then it's a bug of SDL? The image is opened but it is not closed?
I'll look in the SDL src, but where I can find the code of the PSP port of SDL?
I'm not using Cygwin and then I've no svn!
Where I can find it?
by darkness
Sat Jul 12, 2008 7:30 am
Forum: PSP Development
Topic: SDL allocated memory problem!
Replies: 23
Views: 8485

I've used the SDL_GetError funct and it returns:
Couldn't not open ms0:/fd/12.jpg!
But the file is not the problem!
I've try to replace 12.jpg with another image and I've the same error!
by darkness
Sat Jul 12, 2008 7:24 am
Forum: PSP Development
Topic: SDL allocated memory problem!
Replies: 23
Views: 8485

I'll download tomorrow the lib!
Thanks very much!