Search found 14 matches

by fiorello
Fri Oct 03, 2008 4:45 am
Forum: PSP Development
Topic: samples/net/simple on FW390
Replies: 2
Views: 1429

Re: samples/net/simple on FW390

I have similiar problem but error is 800900D9, and sometimes error that u wrote. Libcurl sample also didn't work
by fiorello
Thu Aug 21, 2008 4:13 am
Forum: PSP Development
Topic: PSPLINK fully automated.
Replies: 6
Views: 2803

Anyway, to who can I send part of my main code on pastebin ??
by fiorello
Wed Aug 20, 2008 9:34 pm
Forum: PSP Development
Topic: PSPLINK fully automated.
Replies: 6
Views: 2803

But how to do that when i exit my app it returns to psplink, not xmb.

reset is not working, when i type it my app freezes and nothing happens
by fiorello
Wed Aug 20, 2008 8:13 am
Forum: PSP Development
Topic: PSPLINK fully automated.
Replies: 6
Views: 2803

PSPLINK fully automated.

Hello, im using psplink with VS++

When I build my project it's automaticly runned on my psp. But how to make my program back to psplink instead of turning psp off.
by fiorello
Mon Aug 18, 2008 6:14 am
Forum: PSP Development
Topic: Toolchain on ubuntu 8.04
Replies: 10
Views: 3594

very sorry for double posting but i need script that will mount drive 0 as ../../psp/psprpg, in pspsh cd to host0 and then it will execute main.prx/EBOOT.pbp from this folder.
by fiorello
Sun Aug 17, 2008 6:54 am
Forum: PSP Development
Topic: Toolchain on ubuntu 8.04
Replies: 10
Views: 3594

OK, i sucessfully set up evrything, but now i have question. What IDE to use so i can build my project, then app is copied to my ms0 and command is send to pspsh to start my game. ? I dont care what IDE, i just care how easily i can set it up.
by fiorello
Sun Aug 17, 2008 12:13 am
Forum: PSP Development
Topic: Toolchain on ubuntu 8.04
Replies: 10
Views: 3594

How do i do this ? i tried to copy sdl.h and sdl_xxxx.h files into sdk/include folder but it gave me nothing. Is there any magical way ?
by fiorello
Sat Aug 16, 2008 11:51 pm
Forum: PSP Development
Topic: Toolchain on ubuntu 8.04
Replies: 10
Views: 3594

daniel@daniel-desktop:~/psplinkusb/tools/remotejoy/pcsdl$ make make: sdl-config: Polecenie nie znalezione cc -O2 -Wall -g -c -o remotejoy.o remotejoy.c remotejoy.c:28:17: error: SDL.h: No such file or directory remotejoy.c:29&a...
by fiorello
Sat Aug 16, 2008 11:10 pm
Forum: PSP Development
Topic: Toolchain on ubuntu 8.04
Replies: 10
Views: 3594

OK thanks, anyway i have problems with -lpng flag

nevermind, downloaded psplibraries
by fiorello
Sat Aug 16, 2008 9:05 pm
Forum: PSP Development
Topic: Toolchain on ubuntu 8.04
Replies: 10
Views: 3594

Toolchain on ubuntu 8.04

W funkcji `gdb_setup_readline,: w pp_base_format, w pliku pretty-print.c:529 Prosz&#281; przes&#322;a&#263; pe&#322;ny raport o b&#322;&#281;dzie, wraz z preprocesowanym zród&#322;em, je&#347;li to odpowiednie. Po wi&#281;cej informacji zobacz <URL:http://gcc.gnu...
by fiorello
Sat Aug 09, 2008 7:19 am
Forum: PSP Development
Topic: "PSP Home" A good idea?
Replies: 4
Views: 3678

u're talking 'bout normal MMO, evryone dreams 'bout that appearing on PSP ^^

I can tell u that Im workin on a 2d project right now.
by fiorello
Fri Jun 27, 2008 8:51 am
Forum: PSP Development
Topic: psplink wifi
Replies: 9
Views: 3440

maybe signal is too weak or psplink don't support some sorf of securities of ur network..


anyway i will be thanfull if u can pack ur psplink directory with settings ini and upload to some upload site, coz' i can't configure .ini properly or i have bad compilied psplink, i dont know ^^
by fiorello
Sun Jun 22, 2008 8:17 am
Forum: PSP Development
Topic: Strange graphic problem
Replies: 12
Views: 4419

I have the same problem but it's semms like the program reads image, and also images that are close to the right image and display them also
by fiorello
Sat Jun 21, 2008 11:33 pm
Forum: PSP Development
Topic: Using the TV out in homebrew, whatever cable, full screen
Replies: 80
Views: 77933

Hello, the case is that i used moonlight dve sample for making my homebrew display on a big screen but compilers say that: main.c:(.text+0xd04): undefined reference to `pspDveMgrCheckVideoOut' main.c:(.text+0xd6c): undefined reference to `pspDveMgrSetVideoOut' main.c:(.text+0x10b0): undefined refere...