bump.
this problem is seriously frustrating me.
Search found 23 matches
- Tue Mar 17, 2009 10:41 am
- Forum: The Incredible Hall Of Shame
- Topic: Ver 4 PS2 wont play backed-up PSX games!
- Replies: 2
- Views: 5378
- Tue Mar 17, 2009 7:11 am
- Forum: The Incredible Hall Of Shame
- Topic: Ver 4 PS2 wont play backed-up PSX games!
- Replies: 2
- Views: 5378
Ver 4 PS2 wont play backed-up PSX games!
Hey guys, I know this is a dev forum but I can't think of any other forums to post for help in! so here's my problem: I've been following this video to get back ups to work on my friends ps2. http://www.youtube.com/watch?v=DhCc4X6YbuI It works perfectly for his ps2 (not sure what version), but I jus...
- Thu Sep 18, 2008 9:49 am
- Forum: PSP Lua Player Development
- Topic: lua n00b question.
- Replies: 7
- Views: 10971
- Thu Sep 18, 2008 9:33 am
- Forum: PSP Lua Player Development
- Topic: lua n00b question.
- Replies: 7
- Views: 10971
- Thu Sep 18, 2008 8:46 am
- Forum: PSP Lua Player Development
- Topic: lua n00b question.
- Replies: 7
- Views: 10971
- Thu Sep 18, 2008 4:49 am
- Forum: PSP Lua Player Development
- Topic: lua n00b question.
- Replies: 7
- Views: 10971
- Wed Sep 17, 2008 4:03 pm
- Forum: PSP Lua Player Development
- Topic: lua n00b question.
- Replies: 7
- Views: 10971
lua n00b question.
Heres my issue. at the the transition from (Pressing start to play) to (loading "intro) I dont want to use the command "screen.waitVblankStart()" because i dont want it to wait. I want it to stay there UNTILL I press start!! what should I do to display "intro" (its a picture...
- Tue Sep 16, 2008 11:45 pm
- Forum: PSP Development
- Topic: Putting together a PSP Dev team
- Replies: 8
- Views: 3647
i'd help if you were the coder and I were the gfx artist ;) but do a mod for quake, you will get a better chance of people coding for you, there are heaps of quake associated coders out there. yeah, but ive never done 3d model graphics before, so I really dont know where to start in the gfx departm...
- Tue Sep 16, 2008 2:10 pm
- Forum: PSP Development
- Topic: Putting together a PSP Dev team
- Replies: 8
- Views: 3647
well, the reason why i asked for team members before i stated the first project, is because i honestly have more than one idea and would like to run my ideas by the members so we can decide as a group what the first project would be. if that made any sense? Just lost my coders over a stupid disagree...
- Tue Sep 16, 2008 2:09 pm
- Forum: PSP Development
- Topic: .
- Replies: 3
- Views: 2898
- Tue Sep 16, 2008 12:57 pm
- Forum: PSP Development
- Topic: .
- Replies: 3
- Views: 2898
.
well, the reason why i asked for team members before i stated the first project, is because i honestly have more than one idea and would like to run my ideas by the members so we can decide as a group what the first project would be. if that made any sense? Just lost my coders over a stupid disagree...
- Tue Sep 16, 2008 4:01 am
- Forum: PSP Development
- Topic: Putting together a PSP Dev team
- Replies: 8
- Views: 3647
- Mon Sep 15, 2008 2:20 pm
- Forum: PSP Development
- Topic: Putting together a PSP Dev team
- Replies: 8
- Views: 3647
Putting together a PSP Dev team
I have about 6 years of graphics experience, and Im looking for some coders to start up a team, making games and apps.
anyone interested respond in this thread, or hit me up on AIM
AIM=Legacyxero
anyone interested respond in this thread, or hit me up on AIM
AIM=Legacyxero
- Sun Sep 14, 2008 9:43 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
- Sun Sep 14, 2008 1:30 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
- Sat Sep 13, 2008 9:41 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
- Sat Sep 13, 2008 7:46 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
JH!
I have no idea how to install this onto pikey! please help me!
- Fri Sep 12, 2008 9:41 pm
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
- Fri Sep 12, 2008 1:11 pm
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
Its quite a big picture, but i had to keep it big so you could see all the keys.
heres the direct link:
http://i56.photobucket.com/albums/g184/ ... ure001.jpg
heres the direct link:
http://i56.photobucket.com/albums/g184/ ... ure001.jpg
- Fri Sep 12, 2008 10:46 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
- Fri Sep 12, 2008 10:44 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
here they are if i was right, chillywilly. First row of keys http://i56.photobucket.com/albums/g184/legacyxero/screenshot001.jpg Second row of keys http://i56.photobucket.com/albums/g184/legacyxero/screenshot002.jpg third row of keys http://i56.photobucket.com/albums/g184/legacyxero/screenshot003.jp...
- Fri Sep 12, 2008 9:11 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
- Fri Sep 12, 2008 4:55 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13729
need help adding a new IR keyboard.
I have 0 programming experience besides a little bit of LUA, but i dont really count that. Im trying to program a driver and a keymap for the old PALM Wireless Keyboard (P10946-P)(yes its an IR keyboard). Ive come to understand that I need a program for the psp called irDAcapture to get all the keys...