Search found 53 matches
- Tue Mar 02, 2010 5:53 am
- Forum: PSP Development
- Topic: [Solved] Error on compiling LTE mod sample
- Replies: 2
- Views: 5908
- Tue Mar 02, 2010 12:01 am
- Forum: PSP Development
- Topic: [Solved] Error on compiling LTE mod sample
- Replies: 2
- Views: 5908
[Solved] Error on compiling LTE mod sample
I tried yo rewrite LTE Engine sample for LTE Engine Mod by Brick pihas@pihas-netbook:~/Projektai/LTE_LITE_MOD/Hello$ make psp-g++ -I-I -I../psp/sdk/include/ -I. -I/usr/local/pspdev/psp/sdk/include -G0 -O2 -I-I -I../psp/sdk/include/ -I. -I/usr/local/pspdev/psp/sdk/include -G0 -O2 -fno-exceptions -fno...
- Mon Mar 01, 2010 4:06 am
- Forum: PSP Development
- Topic: Dungeons Engine 2 (Need a source code)
- Replies: 1
- Views: 5614
Dungeons Engine 2 (Need a source code)
I am looking for Dungeons Engine 2 (Source code). I can't download it from developers website and can't find in dl.qj.net, psp-hacks.com or even dcemu. Unaivailable homepage link: http://www.caweb.de/special/DungeonsEngine2_GPL.zip If someone have it on your hard disk please share :/ This package co...
- Sun Nov 29, 2009 9:05 pm
- Forum: Other Development
- Topic: We are programing every day :D (Fuuny photo)
- Replies: 0
- Views: 5365
- Tue Nov 17, 2009 9:18 am
- Forum: PSP Development
- Topic: Problem installing PSPtoolchain
- Replies: 25
- Views: 10957
- Sat Nov 07, 2009 7:22 am
- Forum: PSP Development
- Topic: Does anyone tried CubicVR 3D engine?
- Replies: 1
- Views: 2070
Does anyone tried CubicVR 3D engine?
In youtube i found for me intresting project CubicVR, it is a 3D graphic engine with supporting PSP. This project last upgrade in 2009 Video: http://www.youtube.com/watch?v=8ulAakHBRkk (Simple preview phisics of objecs, terrain live editing) Homepage: http://www.cubicvr.org/ Installing: http://www.c...
- Thu Jul 16, 2009 8:43 pm
- Forum: PSP Development
- Topic: [Solved] minpspw and psptoolchain make files conversation
- Replies: 2
- Views: 2949
- Thu Jul 16, 2009 6:24 am
- Forum: PSP Development
- Topic: [Solved] minpspw and psptoolchain make files conversation
- Replies: 2
- Views: 2949
[Solved] minpspw and psptoolchain make files conversation
minpspw make file: TARGET = PSP_2D_TANK OBJS = main.o INCDIR = CFLAGS = -G4 -Wall -O2 CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) LIBDIR = LDFLAGS = STDLIBS= -losl -lpng -lz \ -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgu -lpspaudiolib...
- Tue Jul 07, 2009 6:35 am
- Forum: PSP Development
- Topic: [Solved] Oslib 8bit image limit
- Replies: 3
- Views: 1823
- Mon Jul 06, 2009 10:29 pm
- Forum: PSP Development
- Topic: [Solved] Oslib 8bit image limit
- Replies: 3
- Views: 1823
[Solved] Oslib 8bit image limit
I created some realy cool effects with transperented PNG format pictures, but get problems with transperent layer. I am using oslib to blit those images. As I understand it support only 8bit images? How to brake this limits ? Have to be: http://psp-triukai.net/Slamstas/frmbuf_normal.png There is (8b...
- Wed Jul 01, 2009 9:00 pm
- Forum: PSP Development
- Topic: Downgrade
- Replies: 3
- Views: 1759
- Wed Jul 01, 2009 5:09 am
- Forum: PSP Development
- Topic: [Solved] folder name as variable
- Replies: 8
- Views: 4414
- Wed Jul 01, 2009 3:10 am
- Forum: PSP Development
- Topic: [Solved] folder name as variable
- Replies: 8
- Views: 4414
- Wed Jul 01, 2009 2:11 am
- Forum: PSP Development
- Topic: [Solved] folder name as variable
- Replies: 8
- Views: 4414
[Solved] folder name as variable
How corectly to do it ? I can't find out :/
(C programing language + oslib)
----------------------------------------------
int folder_name_variable;
folder_name_variable = Brew;
Picture = oslLoadImageFile("Root/..folder_name_variable../test.png", OSL_IN_RAM, OSL_PF_5551);
(C programing language + oslib)
----------------------------------------------
int folder_name_variable;
folder_name_variable = Brew;
Picture = oslLoadImageFile("Root/..folder_name_variable../test.png", OSL_IN_RAM, OSL_PF_5551);
- Wed Jun 17, 2009 12:45 am
- Forum: PSP Development
- Topic: Loading OBJ Models File Format
- Replies: 8
- Views: 3293
- Thu Jun 11, 2009 5:43 pm
- Forum: PSP Development
- Topic: [Solved] LTE Game Engine (3D editing question)
- Replies: 3
- Views: 1803
Woohoo fixed :-D my problem was what I on Autodesk 3ds Max 2010 presed save as and the file name blabla .max renamed to .3ds ... (I think it like on photoshop .PSD ? ). Just exported .3ds and everythink worked. http://psp-triukai.net/Slamstas/lteproblemfixed.png Thx for answer in that page there are...
- Thu Jun 11, 2009 4:28 pm
- Forum: PSP Development
- Topic: [Solved] LTE Game Engine (3D editing question)
- Replies: 3
- Views: 1803
[Solved] LTE Game Engine (3D editing question)
I am new at LTE Game engine. For a while just edited some samples. Now i want to add custom model or edit existing in samples. If I edit existing (For example just changing geometry postion of object in room.3ds) i always got black screen on my PSP. In my PC there are Autodesk 3ds Max 2010, trueSpac...
- Tue Jun 09, 2009 7:59 pm
- Forum: PSP Development
- Topic: Homebrew + Infrastructure (Like CSPSP) looking for samples
- Replies: 1
- Views: 1160
Homebrew + Infrastructure (Like CSPSP) looking for samples
Homebrew + Infrastructure (Like CSPSP). Does any body know where to find samples of netlib? I wan to take a look on Infrastructure mode usage.
(I look for it in psp\sdk\samples\net\)
(I look for it in psp\sdk\samples\net\)
- Fri Jun 05, 2009 4:10 am
- Forum: PSP Development
- Topic: PSP USB recognizes as USB camera
- Replies: 9
- Views: 6042
- Thu Jun 04, 2009 4:41 am
- Forum: PSP Development
- Topic: PSP USB recognizes as USB camera
- Replies: 9
- Views: 6042
Yes, on eee pc maybe camera conflicted..... On AMD after i just removed Camera driver it shows only unknown device now. Like in the picture bellow. So i didin;t moved anythere from this dead zone. Can be wrong out puts? Mixed in puts and outputs? Where is diferent between USB 2.0 and 1.1 hardware of...
- Thu Jun 04, 2009 3:32 am
- Forum: PSP Development
- Topic: PSP USB recognizes as USB camera
- Replies: 9
- Views: 6042
- Thu Jun 04, 2009 12:37 am
- Forum: PSP Development
- Topic: PSP USB recognizes as USB camera
- Replies: 9
- Views: 6042
PSP USB recognizes as USB camera
I bouth new usb cabble for PSP it looks the same as my older one and pins and so on.... But then i connetct it to PC it drops this: http://psp-triukai.net/Slamstas/usb1.png http://psp-triukai.net/Slamstas/usb2.png And this on all PC's (tested on 3 diferent, tried changing ports), older cable worked ...
- Mon Apr 27, 2009 6:47 am
- Forum: PSP Development
- Topic: ubuntu 9.04 + pspsdk? Anyone tried?
- Replies: 22
- Views: 11146
ubuntu 9.04 + pspsdk? Anyone tried?
Does anyone tried PSP Developing Kit on ubuntu 9.04 ? I want to upgrade my current ubuntu version, but if i will have troubles with sdk....
- Thu Apr 16, 2009 4:20 pm
- Forum: PSP Development
- Topic: TIFF Exploit on Firmware 5.03, some questions
- Replies: 3
- Views: 2240
Now it support All PSP models :-) PSP-1000, PSP-2000, PSP-3000, last tiff exploit where with kernel mode maybe this too have this ability :/
http://www.dark-alex.org/forum/viewtopi ... &start=520
http://www.dark-alex.org/forum/viewtopi ... &start=520
- Tue Apr 14, 2009 4:29 am
- Forum: PSP Development
- Topic: TIFF Exploit on Firmware 5.03, some questions
- Replies: 3
- Views: 2240
TIFF Exploit on Firmware 5.03, some questions
http://www.psp-hacks.com/2009/04/12/hel ... mware-503/
Can we expect CFW on for example PSP Brite, can this exploit use kernel mode ?
Can we expect CFW on for example PSP Brite, can this exploit use kernel mode ?
- Mon Apr 06, 2009 1:22 am
- Forum: PSP Development
- Topic: Web browser sample source?
- Replies: 5
- Views: 3921
- Mon Apr 06, 2009 12:42 am
- Forum: PSP Development
- Topic: I need a file browser sample (3.XX)
- Replies: 3
- Views: 2251
- Sun Apr 05, 2009 11:46 pm
- Forum: PSP Development
- Topic: Web browser sample source?
- Replies: 5
- Views: 3921
There isn't (wlanscan_elf, wlanscan, simple_prx, simple, resolver) .... you think that i am so dump and didnt' use search... I need web browser simple source with just open web browser, ~ around 106kb compiled after close it runs eboot .pbp wich haave to be in yhe same dir... I looked for it but can...
- Sun Apr 05, 2009 6:12 am
- Forum: PSP Development
- Topic: Web browser sample source?
- Replies: 5
- Views: 3921
Web browser sample source?
Does any body know where to get web browser sample source ?
- Thu Apr 02, 2009 11:16 pm
- Forum: PSP Development
- Topic: PNG Images with Alpha effect slows down the script
- Replies: 4
- Views: 2478
void blitAlphaImageToScreen(int sx, int sy, int width, int height, Image* source, int dx, int dy) { if (!initialized) return; sceKernelDcacheWritebackInvalidateAll(); guStart(); sceGuTexImage(0, source->textureWidth, source->textureHeight, source->textureWidth, (void*) source->data); float u = 1.0f...