Search found 7 matches
- Fri Sep 18, 2009 11:05 pm
- Forum: PSP Development
- Topic: Cygwin: building libraries, fopen
- Replies: 8
- Views: 8818
- Thu Sep 17, 2009 10:33 pm
- Forum: PSP Development
- Topic: Cygwin: building libraries, fopen
- Replies: 8
- Views: 8818
I also wanted to add that unlike in similar threads, I can not compile a program separately. In other words if I try to make a simple program outside of 'configure' it still fails with the same errors. I am very familiar with Linux and never have this problem, but need Cygwin as I don't have access ...
- Wed Sep 16, 2009 1:17 am
- Forum: PSP Development
- Topic: Cygwin: building libraries, fopen
- Replies: 8
- Views: 8818
- Fri Sep 11, 2009 2:32 am
- Forum: PSP Development
- Topic: Cygwin: building libraries, fopen
- Replies: 8
- Views: 8818
Cygwin: building libraries, fopen
Hi guys, I know there was another topic on this, but the solution didn't help. I have successfully built the toolchain and libraries on Debian and Ubuntu, but I can't get the libraries to fully build under cygwin: configure:2815: psp-gcc --version >&5 psp-gcc (GCC)...
- Mon Mar 23, 2009 10:30 am
- Forum: PSP Development
- Topic: PSP development on Linux - Your preferred distro?
- Replies: 31
- Views: 19526
I use Debian Lenny (http://www.debian.org/) on an old iBook G4 and an HP Turion64 laptop. I have had nothing but a good experience with it. I had previously used Ubuntu (7.04 through 8.10) but starting with 8.10 starting having problems with the toolchain. On the HP, 8.10-amd64 refused to build the ...
- Sat Jan 03, 2009 4:41 am
- Forum: PSP Development
- Topic: Need help with SDK OSK
- Replies: 1
- Views: 2614
Need help with SDK OSK
I'm trying to use the OSK in my game, but to no avail. the code is as follows: input, output and desc are as in the OSK sample only as class members. I've tried running the OSK sample on my PSP but it crashes every time on a 4.01M-33 Phat (compiled for 1.50 and OE) // Standard Library headers #inclu...
- Thu Nov 20, 2008 9:23 am
- Forum: PSP Development
- Topic: Problems with newer toolchains
- Replies: 1
- Views: 2720
Problems with newer toolchains
Hi, I've been working on this game for a while now: http://forums.qj.net/showthread.php?t=143471&page=3&highlight=sabacc With the most recent toolchain (svn 2446), I can no longer build a version without it crashing on the PSP. I get at varying points an error regarding the threaded malloc (...