Thank you Ooblik, but that's not exactly what I'm looking for.
Indeed, I just want to know why triParticleManagerRemove() doesn't work by me, but it's not very important (there are other ways to do :P )
Search found 7 matches
- Sat Dec 06, 2008 3:42 am
- Forum: PSP Development
- Topic: [triEngine] How to remove a particle system ?
- Replies: 3
- Views: 2318
- Tue Dec 02, 2008 5:57 am
- Forum: PSP Development
- Topic: [triEngine] How to correctly use tri3dOrtho() ?
- Replies: 5
- Views: 3261
If you have no idea what a translation/transformation matrix is , then you should study more , or use another library ... I know what a translation/transformation matrix is, but you're right, I have to study more. I begin learning 3D and I think it's normal that I don't understand everything. The t...
- Mon Dec 01, 2008 7:24 am
- Forum: PSP Development
- Topic: [triEngine] How to correctly use tri3dOrtho() ?
- Replies: 5
- Views: 3261
- Sun Nov 30, 2008 11:46 pm
- Forum: PSP Development
- Topic: [triEngine] How to correctly use tri3dOrtho() ?
- Replies: 5
- Views: 3261
- Sun Nov 30, 2008 11:45 pm
- Forum: PSP Development
- Topic: [triEngine] How to remove a particle system ?
- Replies: 3
- Views: 2318
- Sat Nov 29, 2008 11:05 pm
- Forum: PSP Development
- Topic: [triEngine] How to correctly use tri3dOrtho() ?
- Replies: 5
- Views: 3261
[triEngine] How to correctly use tri3dOrtho() ?
Hi, my question is "How to correctly use tri3dOrtho() ?" I've tried some things, but when I call this function nothing is displayed on screen. For example, I tried with the sample called "particle"; something like this : while(1) { triBegin(&#...
- Sat Nov 29, 2008 8:40 pm
- Forum: PSP Development
- Topic: [triEngine] How to remove a particle system ?
- Replies: 3
- Views: 2318
[triEngine] How to remove a particle system ?
Hi everybody ! I've a problem when I try to remove a particle system with the triEngine (psp crashes). For example, this code doesn't work : triS32 PsID0 = triParticleManagerLoadScript( "./data/watersprinkle.txt" ); triParticleManagerRemove(PsID0); Is it the...