Search found 19 matches
- Fri Jul 08, 2005 1:30 am
- Forum: PSP Development
- Topic: NeoCDPSP v0.1
- Replies: 7
- Views: 4463
Is there something in this that would prevent it from working with the corruped image remover, or Sei's PSP tool? I've tried the corrupted image remover on the KXploit version in the download, and it breaks the program. Sei's tool complains that the PBP is not valid to write. I've tried Sei's tool o...
- Thu Jun 23, 2005 2:42 am
- Forum: PS2 Development
- Topic: USB on new PS2s
- Replies: 14
- Views: 10626
The problem is also that someone on Sony's line could very well have said that the PS2 has USB 2.0 ports, because it does. USB 2.0 full speed. full speed == USB 1.1. high speed == 480mbps. I'd assinate the USB Forum if I ever had the opportunity. This has made buying computer components so much more...
- Thu Jun 23, 2005 2:38 am
- Forum: PS2 Development
- Topic: Max speed for ee-sio
- Replies: 9
- Views: 5361
- Wed Jun 22, 2005 1:18 pm
- Forum: PSP Development
- Topic: LCD Burning Problems
- Replies: 2
- Views: 2123
- Thu Jun 16, 2005 10:54 am
- Forum: PSP Development
- Topic: comparison of 1.00 and 1.50 flash0
- Replies: 20
- Views: 11742
The nature of encryption is such that a change of even a single bit in the pre-encrypted data will likely end up with every byte being different in the encrypted data. I was thinking with the PSP doing real-time decryption, that the files might be broken up into smaller sections for the purpose of ...
- Thu Jun 16, 2005 10:40 am
- Forum: PSP Development
- Topic: 1.5 "swaploit" observations, clues for no-swap boo
- Replies: 21
- Views: 11129
- Thu Jun 16, 2005 10:18 am
- Forum: PSP Development
- Topic: comparison of 1.00 and 1.50 flash0
- Replies: 20
- Views: 11742
- Thu Jun 16, 2005 9:48 am
- Forum: PSP Development
- Topic: comparison of 1.00 and 1.50 flash0
- Replies: 20
- Views: 11742
I haven't fooled around with an exploited PSP, so excuse me if this is beyond the capabilities we have today... Instead of just comparing the files, can you run a diff on them? I imagine you'd probably have to copy the contents of flash0 onto a MS or something to that effect - I do not know if this ...
- Thu Apr 14, 2005 6:50 am
- Forum: PSP Development
- Topic: Web Browser + PSP = Java development?
- Replies: 25
- Views: 13162
Strange that you're quick to single me out as a zealot against your apparently favorite language. I wasn't trying to single you out, nor is Java my favorite language. That said, it is useful, relatively fast and Sun seems intent on it running on every processor and OS under the sun (no pun intended...
- Wed Apr 13, 2005 2:29 pm
- Forum: PSP Development
- Topic: Web Browser + PSP = Java development?
- Replies: 25
- Views: 13162
If I wanted to do java development on a portable device, I'd buy a cellphone. However, I'd appreciate it if you'd stay on topic and not post your personal wishlist in the middle of an ongoing conversation. So are you one of those people who think that Java is too slow compared to C/C++? Sorry about...
- Wed Apr 13, 2005 2:07 pm
- Forum: PSP Development
- Topic: Web Browser + PSP = Java development?
- Replies: 25
- Views: 13162
well, so far SONY has provided homebrew environments for all consoles they released (for PSOne you had the Yaroze and for PS2 you have PS2 Linux) about 2 years into the consoles lifecycle ... let's see what the future brings and never give up hope. just give it some time young padawan! ;-) If Sony ...
- Tue Apr 05, 2005 9:44 am
- Forum: PSP Development
- Topic: Shortcut to decrypting the PSP firmware file?
- Replies: 14
- Views: 8414
Yes your idea of finding opcode patterns is stupid, I suggest reading a good book on cryptography to understand why and when the idea of finding patterns in cryptographed streams was abandoned. And as gorim said we are able to run code on the PS2 without having the key. And as I said, the only way ...
- Mon Apr 04, 2005 2:47 pm
- Forum: PSP Development
- Topic: Shortcut to decrypting the PSP firmware file?
- Replies: 14
- Views: 8414
Besides, do not think for one moment there won't be a severe reaction from Sony if we are able to decrypt intellectual property meant to remain unseen. Not that Sony needs to worry that much, of course. But there might be some lines we need to define so that we don't cross them, and that can be har...
- Mon Apr 04, 2005 11:51 am
- Forum: PSP Development
- Topic: Shortcut to decrypting the PSP firmware file?
- Replies: 14
- Views: 8414
Shortcut to decrypting the PSP firmware file?
In my other thread (which was locked... I don't think it's useless since PS2DIS doesn't currently decode PSP files because they're encrpted or compressed, but whatever) I decoded some of the R4000 opcodes into hex and binary. As near as I could tell, there was only one that took no arguments: sync. ...
- Sun Apr 03, 2005 5:50 pm
- Forum: PSP Development
- Topic: View parts of memory on PSP
- Replies: 9
- Views: 8918
- Sun Apr 03, 2005 4:23 pm
- Forum: PSP Development
- Topic: MIPS R4000 disassembly cheatsheet
- Replies: 3
- Views: 4206
- Sun Apr 03, 2005 4:23 pm
- Forum: PSP Development
- Topic: MIPS R4000 disassembly cheatsheet
- Replies: 3
- Views: 4206
MIPS R4000 disassembly cheatsheet
Dunno, I may be the only person that uses this, but it comes in handy for searching through binaries with hex editors like XVI32... Conventions: X means variable. + means or. (0+8) means 0 or 8, X000 in binary. - means through. (0-3) means 0+1+2+3, 00XX in binary. R4000 ASM OPCODES (hex&...
- Fri Apr 01, 2005 10:14 am
- Forum: PSP Development
- Topic: Discussion On The PBP File Format
- Replies: 25
- Views: 27887
- Fri Apr 01, 2005 10:09 am
- Forum: PSP Development
- Topic: Excited about a homebrew scene
- Replies: 16
- Views: 11630
484*172*32 = 2.5MB. If we assume that the framebuffer is a part of the main memory map, we can also assume that it's large enough to justify having a whole dedicated section of the memory map to itself. My suggestion, to find the address it starts at, would be to write a program that at every 1000h ...