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by Noware
Fri Mar 27, 2009 4:20 am
Forum: PSP Development
Topic: sceGumRotateX problem
Replies: 7
Views: 3441

update the angle

sceGumLoadIdentity();
static float angle = 0.0f;
angle+= 1.0f;
sceGumRotateX(angle);

Noware