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by
Noware
Fri Mar 27, 2009 4:20 am
Forum:
PSP Development
Topic:
sceGumRotateX problem
Replies:
7
Views:
3441
update the angle
sceGumLoadIdentity();
static float angle = 0.0f;
angle+= 1.0f;
sceGumRotateX(angle);
Noware
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