Search found 35 matches

by MBx
Wed Apr 22, 2009 6:00 pm
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 20369

actually it IS a disassembled function (by Tyranid I think).
but since there is no doc around I was waiting for someone to help me.
by MBx
Sun Apr 19, 2009 8:02 pm
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 20369

yeah, it really IS a shame!
by MBx
Sun Apr 19, 2009 3:01 pm
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 20369

should I wait here like ... forever?
by MBx
Tue Mar 31, 2009 4:13 pm
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 20369

I far more need an experienced guy help than a donation :p
but tnx anyway :)
by MBx
Mon Mar 30, 2009 7:08 am
Forum: PSP Development
Topic: Make plugin work
Replies: 5
Views: 2145

you are right. I'm sorry! :D
by MBx
Mon Mar 30, 2009 7:04 am
Forum: PSP Development
Topic: error code in compiling
Replies: 20
Views: 6571

your code compiled well on my PC, I haven't test it to see if it works or not but it compiled.

do you have a compile problem?
by MBx
Mon Mar 30, 2009 6:49 am
Forum: PSP Development
Topic: Change audio volume
Replies: 4
Views: 2153

an out of topic question,

is it possible to increase the volume more than it is possible by using keys?
by MBx
Mon Mar 30, 2009 6:46 am
Forum: PSP Development
Topic: error code in compiling
Replies: 20
Views: 6571

can you paste the complete code here please?
by MBx
Mon Mar 30, 2009 6:41 am
Forum: PSP Development
Topic: Make plugin work
Replies: 5
Views: 2145

I'm not sure but you may want to try Kernel prx instead of a user prx.
by MBx
Mon Mar 30, 2009 6:37 am
Forum: PSP Development
Topic: error code in compiling
Replies: 20
Views: 6571

SceUID is just an ID, a number! nothing will copy into it!

did u tried my code?
by MBx
Mon Mar 30, 2009 5:55 am
Forum: PSP Development
Topic: error code in compiling
Replies: 20
Views: 6571

why u passed pointers to "copyFileContents"? int copyFileContents(SceUID InputFilePointer, SceUID OutputFilePointer) ... bytesRead = sceIoRead(InputFilePointer, buffer, readSize); bytesWritten = sceIoWrite(OutputFilePointer, buffer, bytesRead&#41...
by MBx
Sun Mar 29, 2009 11:13 pm
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 20369

I was working on this topic for few days, but since I'm not experienced enough with PSP I stuck right now and all I'm able to do is to share what I've done and what I cannot solve. I really hope that some one can help me out of here. here we go: all we need to do to define an HID device is: 1. set s...
by MBx
Sun Mar 29, 2009 7:54 pm
Forum: PSP Development
Topic: psp sdk dunctions source
Replies: 7
Views: 2979

ty Coolbird,


is there any windows build prxtool?
by MBx
Sun Mar 29, 2009 7:19 am
Forum: PSP Development
Topic: psp sdk dunctions source
Replies: 7
Views: 2979

ty,

but I've never did that before (got some experience in PC but not in PSP)
is there any example or something which I can use?
by MBx
Sat Mar 28, 2009 6:49 pm
Forum: PSP Development
Topic: psp sdk dunctions source
Replies: 7
Views: 2979

tnx,

import from firmware? so is there any firmware code? :D
by MBx
Sat Mar 28, 2009 7:55 am
Forum: PSP Development
Topic: psp sdk dunctions source
Replies: 7
Views: 2979

psp sdk dunctions source

Dear Developers,

where can I find the source code of psp sdk functions?
like sceUsbbdRegister

(I really have problems with this one! :p)
by MBx
Fri Mar 27, 2009 7:18 am
Forum: PSP Development
Topic: UsbData Struct
Replies: 1
Views: 1134

It seems that no one understands me that I got no answers yet :( let me describe myself more: - I'm trying to define and use a new device descriptor and configuration for usb. - the only working example of a usb driver (what I've seen around) is usbhostfs. - usbhostfs uses UsbData to set all the con...
by MBx
Fri Mar 27, 2009 6:19 am
Forum: PSP Development
Topic: UsbData Struct
Replies: 1
Views: 1134

UsbData Struct

this is all exists in the documentation of psp usb: Padded data structure, padding is required otherwise the USB hardware crashes. I'm trying not to use this struct to define my own device but the usb hardware crashes. I guess it is this padding problem. (I think this is what happened atleast! every...
by MBx
Fri Mar 27, 2009 4:53 am
Forum: PSP Development
Topic: Debug PRX
Replies: 8
Views: 3428

OK, just replaced "fdprintf" with "sceIoWrite" and everything seems to work.

what's the difference between this two anyway?
is there any write function like "sceIoWrite" with printf format support?
is there any possible way to see Kernel output on screen?
by MBx
Fri Mar 27, 2009 2:23 am
Forum: PSP Development
Topic: Debug PRX
Replies: 8
Views: 3428

I included the "systemctrl.h" from M33SDK (4.01M33 any newer?) and the following compile errors: psp/sdk/include/systemctrl.h (200) : error: expected ')' before '*' t oken psp/sdk/include/systemctrl.h (241) : error: ex...
by MBx
Thu Mar 26, 2009 8:09 pm
Forum: PSP Development
Topic: Debug PRX
Replies: 8
Views: 3428

I've tried both printf and Kprintf but none of them seems to work. I've also tried this (from psplink.h): #define DEBUG_START { int fd; fd = sceIoOpen("ms0:/debug.txt", PSP_O_WRONLY | PSP_O_CREAT | PSP_O_TRUNC, 0666); sceIoClose(fd); &#1...
by MBx
Thu Mar 26, 2009 5:30 pm
Forum: PSP Development
Topic: Debug PRX
Replies: 8
Views: 3428

a hint please? :P
by MBx
Thu Mar 26, 2009 7:12 am
Forum: PSP Development
Topic: Debug PRX
Replies: 8
Views: 3428

Debug PRX

How can I debug a kernel PRX?
printf on screen or writing to a file or ...?
by MBx
Thu Mar 26, 2009 2:59 am
Forum: PSP Development
Topic: USB Driver Registration
Replies: 1
Views: 1336

No help in here?
by MBx
Wed Mar 25, 2009 1:15 pm
Forum: PSP Development
Topic: USB Driver Registration
Replies: 1
Views: 1336

USB Driver Registration

should I follow the USBData to create a UsbDriver or I'm able to put descriptor and configuration bytes in there? ( in other words: will devp_hi, confp_hi, devp, confp be cast to "USBData" data structure or just the bytes will be sent to endpoint0?) it seems that USBData has some additiona...
by MBx
Wed Mar 25, 2009 7:37 am
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 20369

[DELETED FOR NOW]
by MBx
Mon Mar 23, 2009 9:11 pm
Forum: PSP Development
Topic: Sending data via USB
Replies: 12
Views: 4756

by MBx
Mon Mar 23, 2009 9:09 pm
Forum: PSP Development
Topic: Sending data via USB
Replies: 12
Views: 4756

Nice one TyRaNiD OK, I tried PSPLink 3.0 and it was not working. fooling around I've found out that it was an unknown problem with libusb. I removed the device and installed it again and everything works as pie. running PSPLink I told myself why not use this great tool to continue development? tryin...
by MBx
Mon Mar 23, 2009 8:43 am
Forum: PSP Development
Topic: Sending data via USB
Replies: 12
Views: 4756

I've read the usbhostfs_pc code and there is message for sure:
"Connected to device\n"
so what is wrong with my approach? :(
by MBx
Mon Mar 23, 2009 8:26 am
Forum: PSP Development
Topic: Sending data via USB
Replies: 12
Views: 4756

tnx again TyRaNiD, it seems that u r the only man here, tnx. So, I did tun the usbhostfs_pc.exe and my PC program connected to it successfully, but it's not still able to receive anything from PSP. I think that usbhostfs_pc.exe is not connected to PSP since I do not see or feel any difference when I...