Search found 6 matches

by Spectre
Fri Aug 21, 2009 8:06 am
Forum: PS2 Development
Topic: 2D Rotation (libgs or gsKit, etc)?
Replies: 9
Views: 6858

Bug

In ./ps2_initial_fantasy/main.c : *&#40;p++&#41;= &#40;&#40;th&3&#41;<<30&#41;| &#40;tw<<26&#41;| &#40;texture->PSM<<20&#41;| &#40;texture->TBW<<14&#41;| &#40;texture->Vram>>8&#41;; main.c: In function `init_vu1': main.c:174: structure has ...
by Spectre
Fri Aug 21, 2009 6:54 am
Forum: PS2 Development
Topic: 2D Rotation (libgs or gsKit, etc)?
Replies: 9
Views: 6858

Umm... Thank you all for trying and fixing. I had to change my ISP (my ISP got actually bought by another one) replace http://home.tele2.fr/~fr-51785 with the new path and you will find other files http://minilgos.perso.sfr.fr/ps2_gasp_vcl.zip http://minilgos.perso.sfr.fr/ps2_qbert.zip (2D sprites) ...
by Spectre
Mon Aug 10, 2009 3:09 pm
Forum: PS2 Development
Topic: 2D Rotation (libgs or gsKit, etc)?
Replies: 9
Views: 6858

2D Rotation (libgs or gsKit, etc)?

In terms of simplicity, which library would be best to use for 2D sprite rotation/animation? I've seen the awesome power of properly coded libgs applications, but can't find anything in regards to rotation... Which leads me to believe that sequentially rotated image frames would have to be preloaded...
by Spectre
Sat Aug 08, 2009 12:52 pm
Forum: PS2 Development
Topic: Documentation
Replies: 12
Views: 7900

Several thanks for the info! Is SMS an open source project? If so, would anyone be so kind to toss me a link to the latest sms source? I've seen what it can do, and would have to agree that it could teach me plenty. My guess is that uLaunchElf's source probably won't be all that useful to me until I...
by Spectre
Fri Aug 07, 2009 2:43 pm
Forum: PS2 Development
Topic: Documentation
Replies: 12
Views: 7900

*doh!*
As it turns out, I forgot to check the sdk headers for more info. It's all practically spelled out, there.
by Spectre
Fri Aug 07, 2009 1:08 pm
Forum: PS2 Development
Topic: Documentation
Replies: 12
Views: 7900

Documentation

Hello, ps2dev community! So.... I've researched various source code, all of which successfully compiled & ran on my PS2. I've searched the net (forums included) for some sort of API/SDK documentation for further study, yet to no avail. Even on the main page, "http://docs.ps2dev.org/" s...