Search found 4 matches
- Tue Sep 01, 2009 3:27 am
- Forum: PSP Development
- Topic: PSP-SDL-GL = Nightmare
- Replies: 6
- Views: 4300
- Sun Aug 30, 2009 9:40 am
- Forum: PSP Development
- Topic: PSP-SDL-GL = Nightmare
- Replies: 6
- Views: 4300
PSP-SDL-GL = Nightmare
I want to make a program that works the same in the PSP as in Windows, because it's faster to test something in windows than in PSP. I try to compile in PSP the lesson09.c of the great NeHe withouth any luck. It works flawlessly in Windows using DevCPP as compiler. Here's the code: /* * This code wa...
- Sat Aug 29, 2009 5:28 am
- Forum: PSP Development
- Topic: SDL and opengl
- Replies: 3
- Views: 1833
- Fri Aug 28, 2009 2:05 pm
- Forum: PSP Development
- Topic: SDL to reflect a bitmap
- Replies: 1
- Views: 1243
SDL_GFX is the SDL way
but, if you want to do it fast, smooth & clean the way is OpenGL or GU check this guide of sprite transformation using GU.
http://www.psp-programming.com/forums/i ... 467.0.html
but, if you want to do it fast, smooth & clean the way is OpenGL or GU check this guide of sprite transformation using GU.
http://www.psp-programming.com/forums/i ... 467.0.html