Search found 12 matches

by usertestprueba
Sun Sep 20, 2009 7:46 am
Forum: PSP Development
Topic: Help understanding PRX sections
Replies: 8
Views: 3963

I think nobody knows the answer :-S
(Or maybe they are too lazy to type it here xD)

I think you know more than me about PRXs :-S
Sorry!
by usertestprueba
Fri Sep 18, 2009 7:51 am
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

Wow
I've tried one of the examples of your app, it is great ;-)

But the best are all the examples you have in your website, you are an expert in image manipulation! (face recognition, edge detector.... simply amazing :-) )

Congratulations for all your job ;-)
by usertestprueba
Fri Sep 18, 2009 7:27 am
Forum: PSP Development
Topic: PSP Programming Newbie
Replies: 10
Views: 4552

to usertestprueba: the part where i have to had the path in windows i don't know how to do it because of the names, if you could tell me in english i would be appreciated Sorry, I can't help you, I don't remember the instalation of that, I only remember that it was really easy :-S Last time I insta...
by usertestprueba
Fri Sep 18, 2009 4:20 am
Forum: PSP Development
Topic: PSP Programming Newbie
Replies: 10
Views: 4552

Hola compañero de península y de edad xDDDDDD You should use this installer, is much more easier than the cygwin: http://psp.scenebeta.com/noticia/kit-de-programacion-psp-para-torpes All the info is in spanish, I think you won't have any problems ;-) That is the installer that I used to use when I s...
by usertestprueba
Fri Sep 18, 2009 4:09 am
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

Re: Cool

A Nanodesktop SDK clone ? I hadn't seen that app before, thanks for the advise ;-) But I think it is not the same. That is an SDK, this is only for managing .prx, so you need to use the PSPSDK. (are you the author?) Thanks again ;-) Oh, yes. The project is mine. Cool, congratulations ;-) You are ri...
by usertestprueba
Fri Sep 18, 2009 3:37 am
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

Cool

pegasus2000 wrote:A Nanodesktop SDK clone ?
I hadn't seen that app before, thanks for the advise ;-)

But I think it is not the same.
That is an SDK, this is only for managing .prx, so you need to use the PSPSDK.
(are you the author?)

Thanks again ;-)
by usertestprueba
Thu Sep 17, 2009 5:28 pm
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

mypspdev wrote:.sorry ... deleted
Now I am completely lost xD
by usertestprueba
Thu Sep 17, 2009 3:32 am
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

PD: For the curious: http://psp.scenebeta.com/node/38280 wow!!! great!! let me try to do something with MyTouchscreen..... Thank you :-D Sorry, I don't understand the "let me try to do something with MyTouchscreen....." xD ¿What do you mean? Thanks again :-) PD: If you are not registered ...
by usertestprueba
Wed Sep 16, 2009 8:34 am
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

I have managed to make it work Lots of searching examples, but finally, it works!!! I have made a window environment capable of giving each PRX a window where write Thanks a lot for your help Torch (not much, but I know you would have helped me until I make it work xDD) Now I have to start programmi...
by usertestprueba
Tue Sep 15, 2009 9:43 pm
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

Here is the EBOOT.PBP's Makefile: PSPSDK = $(shell psp-config --pspsdk-path) PSPLIBSDIR = $(PSPSDK)/.. TARGET = multiTasKing OBJS = main.o graphics.o framebuffer.o BUILD_PRX = 1 PRX_EXPORTS = exports.exp CFLAGS = -O2 -G0 -Wall CXXFLAGS = $(CFLAGS) -fno...
by usertestprueba
Tue Sep 15, 2009 9:23 pm
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

Just use BUILD_PRX=1 in the makefile. Your EBOOT will contain a PRX. Export functions normally from it. Any other PRX can import the functions of your EBOOT's PRX. Hmm I did that, but when I tried to run the eboot it returned to the XMB and shown an error. Thanks Edit: The error is "800200D9&q...
by usertestprueba
Tue Sep 15, 2009 6:42 pm
Forum: PSP Development
Topic: How to export functions in an eboot.pbp, to loaded PRX?
Replies: 14
Views: 5516

How to export functions in an eboot.pbp, to loaded PRX?

Hello everybody, I am making a new application for the PSP, a window environment where the threads can create windows, write in them... etc Now, I have a problem. In all the examples that I have seen, there is an EBOOT.PBP that loads a PRX and then, some function in the PRX can be used by the EBOOT....