Search found 4 matches

by Ozqi
Tue Jan 26, 2010 5:45 pm
Forum: PS2 Development
Topic: Ps2 programming help
Replies: 8
Views: 10006

http://ps2dev.org/ps2/Tutorials Follow step 2 and 3. I'm on Windows 7 and it works just fine after I compiled the toolchain myself instead of just downloading binaries. Took my computer about 1-2 hours to compile (intel core 2 duo 3.16ghz, 8GB RAM). Make sure to follow any instructions that are spe...
by Ozqi
Mon Jan 25, 2010 5:30 pm
Forum: PS2 Development
Topic: decompile elf file
Replies: 10
Views: 15570

Hi, are you still part of this forum ? If this is tha case would you be able to help in decompile PSP .O files into somehow readable code, asm or what ever, as I've completely deleted my cpp sources due to an typo in my makefile. Thanks.. I think you should be looking into file recovery programs. N...
by Ozqi
Mon Jan 25, 2010 5:56 am
Forum: PS2 Development
Topic: Ps2 programming help
Replies: 8
Views: 10006

http://ps2dev.org/ps2/Tutorials Follow step 2 and 3. I'm on Windows 7 and it works just fine after I compiled the toolchain myself instead of just downloading binaries. Took my computer about 1-2 hours to compile (intel core 2 duo 3.16ghz, 8GB RAM). Make sure to follow any instructions that are spe...
by Ozqi
Sat Jan 23, 2010 9:44 am
Forum: PS2 Development
Topic: 3D Reflection Demo.
Replies: 3
Views: 8850

Thanks for the great demo! One question about changing Vux...() to Vu0...(): I could only find Vu0ResetMatrix() , Vu0TransMatrixXYZ() and Vu0ScaleMatrixXYZ() in my libvux.h (fresh from svn trunk) to use as replacements and after doing so I could not notice any performance increase. Am I missing some...