Search found 3 matches

by Oby1Chick
Fri Feb 19, 2010 10:37 pm
Forum: PSP Development
Topic: About releasing MoHH eloader source code
Replies: 58
Views: 59487

So do you mean you can find which function calls a syscall just with its value, and find the syscall value needed for a function ? That would be amazing.
by Oby1Chick
Sun Feb 14, 2010 7:24 pm
Forum: PSP Development
Topic: Alpha texture on a 3D object with PSPGU library
Replies: 3
Views: 6842

Thanks a lot for your replies guys ! Well, in fact I am making a 3D racing game in C/C++ and I've finished to model all the 3D objects.But I have some low-polygon trees that I created on this principle : Its just a plane with a tree texture which has a transparent background. In my game, I use the t...
by Oby1Chick
Sat Feb 13, 2010 4:15 am
Forum: PSP Development
Topic: Alpha texture on a 3D object with PSPGU library
Replies: 3
Views: 6842

Alpha texture on a 3D object with PSPGU library

Hello guys, Well, I was wondering (and I think this forum is the best place to ask such a question) if it was possible to apply a texture with transparency on an OBJ 3D file loaded with the PSPGU library. Let's say it it is just a cube.I know how to print texture on it.But if the texture (a PNG) is ...