it's very easy to get corrupt files while using usb mode..
usb should be deactivated before reading or writing any files from within a script.
Search found 135 matches
- Thu Feb 09, 2006 1:19 pm
- Forum: PSP Lua Player Development
- Topic: File opening bug...?
- Replies: 3
- Views: 2652
- Tue Jan 24, 2006 12:32 pm
- Forum: PSP Lua Player Development
- Topic: my Huffman data compression
- Replies: 1
- Views: 2072
- Wed Jan 11, 2006 3:51 am
- Forum: PSP Lua Player Development
- Topic: PSP Controlled Car at CES - Programmed using Lua
- Replies: 4
- Views: 2536
- Sun Jan 08, 2006 5:06 am
- Forum: General Discussion
- Topic: Lua Player version 0.16
- Replies: 8
- Views: 7213
- Sat Jan 07, 2006 11:00 am
- Forum: PSP Lua Player Development
- Topic: Need help playing MIDI in lua
- Replies: 4
- Views: 3322
- Tue Dec 13, 2005 10:07 am
- Forum: PSP Lua Player Development
- Topic: wlan strange down
- Replies: 2
- Views: 1728
- Mon Dec 12, 2005 5:24 am
- Forum: PSP Lua Player Development
- Topic: Exiting back to PSP firmware and running EBOOTs
- Replies: 11
- Views: 6102
- Sun Dec 04, 2005 7:23 am
- Forum: PSP Lua Player Development
- Topic: Windows Lua mikmod problems
- Replies: 1
- Views: 1906
- Sun Dec 04, 2005 6:58 am
- Forum: PSP Lua Player Development
- Topic: Lua Player version 0.15
- Replies: 18
- Views: 11561
- Fri Dec 02, 2005 5:30 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player version 0.14
- Replies: 14
- Views: 11681
- Thu Dec 01, 2005 1:55 pm
- Forum: PSP Lua Player Development
- Topic: button errors
- Replies: 9
- Views: 5194
- Fri Nov 18, 2005 2:22 pm
- Forum: PSP Lua Player Development
- Topic: converting string to a number?
- Replies: 5
- Views: 3138
- Wed Nov 16, 2005 3:59 pm
- Forum: PSP Lua Player Development
- Topic: [release] The Icarus Project (puzzle game)
- Replies: 8
- Views: 6208
- Mon Nov 14, 2005 12:14 pm
- Forum: PSP Lua Player Development
- Topic: [release] The Icarus Project (puzzle game)
- Replies: 8
- Views: 6208
- Mon Nov 14, 2005 6:38 am
- Forum: PSP Lua Player Development
- Topic: Concept - Now Released
- Replies: 9
- Views: 6094
Re: Concept - Now Released
that looks familiar ;)JoshDB wrote:
- Sun Nov 13, 2005 10:17 am
- Forum: PSP Lua Player Development
- Topic: Announce: LuaPlayer windows 0.12 build
- Replies: 13
- Views: 5955
- Sun Nov 13, 2005 9:35 am
- Forum: PSP Lua Player Development
- Topic: goto in Luaplayer ?
- Replies: 2
- Views: 2067
- Sun Nov 13, 2005 5:04 am
- Forum: PSP Lua Player Development
- Topic: [release] The Icarus Project (puzzle game)
- Replies: 8
- Views: 6208
from the readme: Use the cursor to drag the blocks into the goal area. You must make all the blocks fit. Blocks can be flipped and rotated as needed. Each level is designed to be more difficult than the last. As you progress, more pieces will be added. more fun to play than to read about.. from a re...
- Sun Nov 13, 2005 4:59 am
- Forum: PSP Lua Player Development
- Topic: Announce: LuaPlayer windows 0.12 build
- Replies: 13
- Views: 5955
- Sat Nov 12, 2005 9:34 am
- Forum: PSP Lua Player Development
- Topic: [release] The Icarus Project (puzzle game)
- Replies: 8
- Views: 6208
[release] The Icarus Project (puzzle game)
http://www.chaosmachine.net/studio/icarus/icarus.png http://www.chaosmachine.net/studio/icarus/ The Icarus Project is a remake of a great, but little known, puzzle game called Daedalean Opus (aka Puzzle Road in Japan). Daedalean Opus was released by Vik Tokai, for the Nintendo GameBoy, way back in ...
- Thu Nov 10, 2005 8:04 am
- Forum: PSP Lua Player Development
- Topic: Announce: LuaPlayer windows 0.12 build
- Replies: 13
- Views: 5955
- Wed Nov 09, 2005 4:56 pm
- Forum: PSP Lua Player Development
- Topic: Announce: LuaPlayer windows 0.12 build
- Replies: 13
- Views: 5955
- Wed Nov 09, 2005 2:52 pm
- Forum: PSP Lua Player Development
- Topic: Registering a color as transparent?
- Replies: 5
- Views: 3042
- Wed Nov 09, 2005 2:50 pm
- Forum: PSP Lua Player Development
- Topic: "not enough memory" ?
- Replies: 7
- Views: 3758
- Tue Nov 08, 2005 2:36 pm
- Forum: PSP Lua Player Development
- Topic: whats wrong with my code? NOOB
- Replies: 2
- Views: 1989
- Sat Nov 05, 2005 3:37 am
- Forum: PSP Lua Player Development
- Topic: simple animation
- Replies: 4
- Views: 2686
- Thu Nov 03, 2005 1:09 pm
- Forum: PSP Lua Player Development
- Topic: saving png as different file name if it exists
- Replies: 7
- Views: 5021
i tried both raptrex's original screenshot code from the tutorial and lumo's screenshot function, and neither saves a screenshot anywhere on my stick. when i hit the button, the memory stick light flashes like it's saving, but i can't find it. anybody else with this problem? yeah.. don't use usb mo...
- Mon Oct 31, 2005 2:40 pm
- Forum: PSP Lua Player Development
- Topic: [code] Global callbacks (cool!)
- Replies: 2
- Views: 2198
- Fri Oct 28, 2005 12:26 pm
- Forum: PSP Lua Player Development
- Topic: Perfomance issue....
- Replies: 8
- Views: 5249
what's different in your version, and why aren't your changes in v0.12?Durante wrote:Just for shits and giggles I did some tests on my version of Luaplayer. I can do about 110 64 * 64 alpha blended 32 bit blits to the screen currently, in the 60 fps timeframe. Not that much, but enough for my purposes.
- Fri Oct 28, 2005 5:46 am
- Forum: PSP Lua Player Development
- Topic: Lua Player version 0.12
- Replies: 6
- Views: 5597