Thanks, this will do fine for now :)Squall333 wrote:If you mean you want your program to load straight from your psp you can change the file name that luplayer looks for to open and compile originally. Its originally set to the lowser file you can change it to anything you want.
Search found 34 matches
- Mon Sep 05, 2005 6:09 pm
- Forum: PSP Lua Player Development
- Topic: How can I make lua files into an eboot?
- Replies: 6
- Views: 4760
- Mon Sep 05, 2005 5:17 am
- Forum: PSP Lua Player Development
- Topic: How can I make lua files into an eboot?
- Replies: 6
- Views: 4760
Im not trying to be rude but why would you want to? In some cases like snake I like to have it as a seperate eboot. I think it looks cleaner and it loads faster. I take it as a personal insult that you are implying that Lowser looks unclean ;) Joking aside, there'll be detailed and easy instruction...
- Sun Sep 04, 2005 8:21 pm
- Forum: PSP Lua Player Development
- Topic: How can I make lua files into an eboot?
- Replies: 6
- Views: 4760
- Sun Sep 04, 2005 5:22 am
- Forum: PSP Lua Player Development
- Topic: Snake 2 released
- Replies: 8
- Views: 11109
- Sun Sep 04, 2005 4:32 am
- Forum: PSP Lua Player Development
- Topic: Snake 2 released
- Replies: 8
- Views: 11109
- Sun Sep 04, 2005 4:18 am
- Forum: PSP Lua Player Development
- Topic: Snake 2 released
- Replies: 8
- Views: 11109
You can download the new snake game for Lua Player at http://www.frank-buss.de/tmp/snake.zip Place the snake directory in the Applications folder, if you are using Lowser, or copy all files to the main directory, where EBOOT.PBP is, and rename index.lua to script.lua. Will be included in the next r...
- Sun Sep 04, 2005 3:59 am
- Forum: PSP Lua Player Development
- Topic: How can I make lua files into an eboot?
- Replies: 6
- Views: 4760
How can I make lua files into an eboot?
Is it possible? What program do I need?
- Sat Sep 03, 2005 10:46 pm
- Forum: PSP Lua Player Development
- Topic: Snake 2 released
- Replies: 8
- Views: 11109
- Sat Sep 03, 2005 6:52 am
- Forum: PSP Lua Player Development
- Topic: Snake 2 released
- Replies: 8
- Views: 11109
Snake 2 released
Thought I@d change the topic so that more people would find out about the new release of snake, download here: http://www.frank-buss.de/tmp/snake.zip ___________________________________________________________ Well thought I might post this so people can try out the new level until Shines comes out ...
- Sat Sep 03, 2005 6:47 am
- Forum: PSP Lua Player Development
- Topic: Lua minesweeper
- Replies: 18
- Views: 19984
- Wed Aug 31, 2005 1:24 am
- Forum: PSP Development
- Topic: File Assistant ++
- Replies: 114
- Views: 106606
- Tue Aug 30, 2005 1:58 am
- Forum: PSP Development
- Topic: File Assistant ++
- Replies: 114
- Views: 106606
- Mon Aug 29, 2005 12:54 am
- Forum: PSP Development
- Topic: File Assistant ++
- Replies: 114
- Views: 106606
- Sun Aug 28, 2005 7:00 am
- Forum: PSP Development
- Topic: File Assistant ++
- Replies: 114
- Views: 106606
- Thu Jul 28, 2005 9:49 am
- Forum: PSP Development
- Topic: Firmware 2.0 - new modules
- Replies: 25
- Views: 19632
- Tue Jul 26, 2005 11:11 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
- Tue Jul 26, 2005 11:06 am
- Forum: PSP Development
- Topic: Snake
- Replies: 10
- Views: 5354
- Thu Jun 30, 2005 7:18 am
- Forum: PSP Development
- Topic: Snake
- Replies: 10
- Views: 5354
- Thu Jun 30, 2005 3:11 am
- Forum: PSP Development
- Topic: Arkanoid For PSP
- Replies: 8
- Views: 30311
- Thu Jun 30, 2005 3:08 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
- Thu Jun 30, 2005 3:05 am
- Forum: PSP Development
- Topic: Snake
- Replies: 10
- Views: 5354
- Thu Jun 30, 2005 12:52 am
- Forum: PSP Development
- Topic: Snake
- Replies: 10
- Views: 5354
Thanks Shine! This is a fun game. It's neat to see the way this game is progressing. I can't wait to see what enhancements you guys will add next. Maybe something like this: http://www.axysoft.com/axysnake/1_.gif http://www.axysoft.com/axysnake/2_.gif http://www.axysoft.com/axysnake/3_.gif Well, I ...
- Thu Jun 30, 2005 12:49 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
- Tue Jun 28, 2005 11:40 pm
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
- Tue Jun 28, 2005 3:37 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
- Tue Jun 28, 2005 2:54 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
- Tue Jun 28, 2005 2:37 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
- Tue Jun 28, 2005 12:20 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
Nice artwork, gandalf! I've changed it a bit, because it looked better, if the red/green pattern was the same in every snake piece. The new version is finished. Now it is more responsive, too, thanks to the hint from ector. It's most impressive now :) Will post this on my own norwegian PSP site([ur...
- Mon Jun 27, 2005 11:34 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
It's amazing what people can come up with working together for a few hours. Great work Gundrosen and Shine! Having one person do the graphics and one person do the code seems to work out well for homebrew game creation. Ive been wanting to contribute to the homebrew communtiy for a long time, but I...
- Mon Jun 27, 2005 7:32 am
- Forum: PSP Development
- Topic: Could someone make Snake?
- Replies: 32
- Views: 14265
BTW, you can make the controls more responsive by instead of: waitvblank(5) keyboardcontrol() do for (i=0;i<5; i++){ waitvblank(1) keyboardcontrol(); } that way, keypresses that are shorter than 5 vblanks won't be missed as easily. That will be a must :) Finished the highscore background: http://ww...