Search found 6 matches
- Tue Apr 19, 2005 7:21 am
- Forum: PS2 Development
- Topic: C++ problem
- Replies: 14
- Views: 6173
I have already ps2sdk patches that solve the cstddef and ctime problems. Maybe somebody code could send me a Personal Message on this board where to mail these. A more severe problem, though, is that libstdc++ seems to be built against newlib, causing lot's of unresolved symbols. Maybe the cross too...
- Mon Apr 18, 2005 10:20 pm
- Forum: PS2 Development
- Topic: Where to send patches ?
- Replies: 1
- Views: 1633
Where to send patches ?
I'm currently in the process of trying to port a somewhat complex C++ program (using boost.org headers), and in this process I've made a number of minor changes to make the ps2sdk headers more standard compliant. What is the best place to discuss issues like these and send patches - is there a maili...
- Sun Apr 17, 2005 10:57 pm
- Forum: PS2 Development
- Topic: ee-gcc and __LONG_MAX__
- Replies: 7
- Views: 3474
- Sun Apr 17, 2005 10:30 pm
- Forum: PS2 Development
- Topic: ee-gcc and __LONG_MAX__
- Replies: 7
- Views: 3474
- Sun Apr 17, 2005 9:55 pm
- Forum: PS2 Development
- Topic: ee-gcc and __LONG_MAX__
- Replies: 7
- Views: 3474
- Sun Apr 17, 2005 9:06 pm
- Forum: PS2 Development
- Topic: ee-gcc and __LONG_MAX__
- Replies: 7
- Views: 3474
ee-gcc and __LONG_MAX__
The current toolchain from CVS seems to create an ee-gcc which has a wrong __LONG_MAX__ definition, therby breaking <limits.h> and possibly other things.
Please fix by updating the (builtin?) specs. Thanks.
Please fix by updating the (builtin?) specs. Thanks.