Search found 30 matches

by Vyrus001
Sun Aug 21, 2005 8:39 am
Forum: PSP Development
Topic: install problem
Replies: 0
Views: 903

install problem

for some reason when running ./psptools (or what ever the heck that script is called for the tool chain), i get an error every time saying that the command "no cru somefile" failed because 'no' = command not found. ive installed binutills for 4 diffrent prossesors and STILL not gotten this...
by Vyrus001
Tue Aug 16, 2005 10:58 pm
Forum: PSP Development
Topic: all i want is the libs
Replies: 4
Views: 2184

it might be nice for people like me also to releae a simply libpsp, i think that would make things a lot simpler
by Vyrus001
Tue Aug 16, 2005 4:52 pm
Forum: PSP Development
Topic: all i want is the libs
Replies: 4
Views: 2184

thanx for the info
by Vyrus001
Tue Aug 16, 2005 9:49 am
Forum: PSP Development
Topic: all i want is the libs
Replies: 4
Views: 2184

all i want is the libs

is there a way to install just the headders of the sdk and not the compiler? i have the compiler and have tested it by compileing other simple projects for the psp that work, i would like to start useing the sdk functions to make life easer however. is there a way to do this ?
by Vyrus001
Wed Aug 03, 2005 6:36 pm
Forum: PSP Development
Topic: PSPSDK 1.0+beta released!
Replies: 59
Views: 59527

ok im quite sure this is a n00b question, but the are or are not the lib funcs released in the other threads c++ functions? if so, why are there not prototypes for all of them, and if this reason is because they have not been hashed yet, how can i help the hashing prosses? (/me has acsess to a mini ...
by Vyrus001
Thu Jun 23, 2005 10:05 am
Forum: PSP Development
Topic: KXploit for PSP 1.5
Replies: 18
Views: 11609

ok so what i wana know is what would it take to get a hellow world or perhaps a shell linux kernel running on psp? i know there are some mips linux ports out there but i wasent sure if they would be portable as home brew apps ?
by Vyrus001
Tue Jun 21, 2005 3:25 pm
Forum: PSP Development
Topic: horribly random exploit idea
Replies: 2
Views: 3391

horribly random exploit idea

bassed on the firmware that was made avalible for download via the mem card switch sploit, it seems to me that all of the keys in flash0/dump/cert all have experation dates. i was just wondering if sombody set the date on there psp to eather some time after the last one expires (somwhare around 2030...
by Vyrus001
Sat Jun 04, 2005 6:35 pm
Forum: PSP Development
Topic: PSP remote control pinout?
Replies: 78
Views: 103967

I have a ripped-apart PSP with mainboards...maybe I should take some pics and post them.... eventually... that would be nice, because it is getting hard for me to visulize all these pins lol... btw.. has anybody (other than me. the n00b who dosent know what he's doing), looked at the specs for sony...
by Vyrus001
Fri Jun 03, 2005 8:10 am
Forum: PSP Development
Topic: PSP remote control pinout?
Replies: 78
Views: 103967

so with all that has been said... would it be safe to say that this port is the one to test with the j - tag?

also... i herd a rumor that this port is used by sony with a dongle that flashes the firmware on brick psp's, true ???
by Vyrus001
Thu May 26, 2005 12:47 am
Forum: PSP Development
Topic: Random boot idea
Replies: 3
Views: 1826

Random boot idea

Has anybody tried just writeing to the boot sector of the memory card? i have knowticed that on boot up the psp seems to acsess the memorycard before it is fully booted. rather than guessing random start up buttons looking for a system menu to find out what it's doing, it is just possible that it si...
by Vyrus001
Wed May 25, 2005 5:48 pm
Forum: PSP Development
Topic: Seems 1.0's existence delays psp's hacking
Replies: 13
Views: 6759

I don't see any delays due to homebrew with the 1.0. Things have moved amazingly fast. Sure, not for 1.5 folx, but can't expect people to wait around while people twiddle their thumbs on crypto. if i had a test clip (or knew how to use one) i would totaly "twiddle my thumbs" with crypto (...
by Vyrus001
Wed May 25, 2005 5:28 am
Forum: PSP Development
Topic: Software crypto???
Replies: 11
Views: 5832

Where did Sony announce UMD burners? I thought it was quite the opposite. let me clarify... they said that they will allow the licencing of the technology to other companies, meaning it would become posible for one of those companies to make a umd burner for use with movie and audio formats http://...
by Vyrus001
Wed May 25, 2005 5:23 am
Forum: PSP Development
Topic: PSP File (Research Thread)
Replies: 65
Views: 59208

mrbrown wrote:It's also against the rules. Vyrus, read the forum rules here: http://forums.ps2dev.org/viewtopic.php?t=1567.

Repeat and you'll be banned.
my intention was simply to atempt to aid in ansuring some questions without devouching specific information, i apologize for failing at this.
by Vyrus001
Tue May 24, 2005 12:30 pm
Forum: PSP Development
Topic: Software crypto???
Replies: 11
Views: 5832

The Wipeout Pure Dump is from the US version (which is 1.50-ready), and a lot of the PRXs are unencrypted. The catch is that the /main/ executable has to be encrypted/signed. (Possibly there are some exceptions from the UMD, since there is a specific trust relationship involved in the technology it...
by Vyrus001
Tue May 24, 2005 12:28 pm
Forum: PSP Development
Topic: PSP File (Research Thread)
Replies: 65
Views: 59208

well im sure this is toeing the line of "things that can and can not be posted" but let me just say that when compareing code compiled with the devkit vs the debian "linux-mips-as", the devkit elf is quite a bit smaller... btw, ive knowticed that the same eboot from the update is...
by Vyrus001
Mon May 23, 2005 5:19 pm
Forum: PSP Development
Topic: Possibility of secondary bios chip being created?
Replies: 9
Views: 5078

well the other MAJOR pro to the makeing of a mod chip is the fact that we could use it to crack the crypto on the regular bios... i.e. if sombody manages to make a "mod chiP" for the psp, then one could write software to monitor and control the update (1.5) running and through the anlalyza...
by Vyrus001
Mon May 23, 2005 5:14 pm
Forum: PSP Development
Topic: Seems 1.0's existence delays psp's hacking
Replies: 13
Views: 6759

/me hopes that linux is one of those "cool programs" :P
by Vyrus001
Mon May 23, 2005 5:12 pm
Forum: PSP Development
Topic: ROM Data Anyone ?
Replies: 1
Views: 1598

ROM Data Anyone ?

well with the information currently avalible it would seem that the gateway to hacking the remaning fimware and being able to ultamatly run full scale home brew code is one of the fallowing 3 options... 1) find the key and crack the encryption so that we can encrypt our binarys and run them 2) find ...
by Vyrus001
Tue May 17, 2005 4:14 pm
Forum: PSP Development
Topic: TFTP ???
Replies: 9
Views: 5772

because i dont think the usb port actuly goes to the psp at all. if you think about it, the usb port is probobly one of the heardest points on a moble devices to secure (from us in this case) because it is so versital. plus if there were any mountable file systems acsesseble from the usb port other ...
by Vyrus001
Tue May 17, 2005 1:14 am
Forum: PSP Development
Topic: TFTP ???
Replies: 9
Views: 5772

well jugdeing from http://www.rmbwoc.com/vidpage/s9pin.html#cmdtbl i would say that it is a good bet that the ps3 is going to have some way of linking to that port and useing it as a media player or vice versa. i wouldn't be suprised to see some game comunication over serial output, (much like the g...
by Vyrus001
Mon May 16, 2005 2:49 pm
Forum: PSP Development
Topic: TFTP ???
Replies: 9
Views: 5772

An interesting idea... According to ye ol' wikipedia the PSP would need to send a RRQ (read request) packet to the TFTP server to get the firmware image. It also says TFTP runs on UDP port 69. Hm... well... if that is the case then i guess the best way to scann for this signal would be with one of ...
by Vyrus001
Mon May 16, 2005 5:05 am
Forum: PSP Development
Topic: TFTP ???
Replies: 9
Views: 5772

TFTP ???

just a random idea, i was thinking most routers claim that if you try to update the firmware and it eather breaks, dosent work, or the router looses power for som reason, your router is officaly a brick. this seems to be the same with the psp. but was was thinking, just like in routers it is a littl...
by Vyrus001
Wed May 11, 2005 12:29 am
Forum: PSP Development
Topic: Software crypto???
Replies: 11
Views: 5832

meaning that there should be a way to simply call a "null' encryption switch before running a binary so that we can "bypass" the key to a point to run code yes ?
by Vyrus001
Tue May 10, 2005 12:32 am
Forum: PSP Development
Topic: Software crypto???
Replies: 11
Views: 5832

Software crypto???

this is a n00b question im sure, and the answer could possibly be somwhere in the forms alredy but if so, i could not find it so i am asking here :P if it has been verified that the psp 1.00 firmware will and has been known to run "non - crypted" homebrew compiled elfs, then dosent that sh...
by Vyrus001
Tue May 03, 2005 4:33 pm
Forum: The Incredible Hall Of Shame
Topic: devkit vs gcc !?!?
Replies: 1
Views: 3393

devkit vs gcc !?!?

[DELETED]
by Vyrus001
Fri Apr 29, 2005 4:04 am
Forum: PSP Development
Topic: But... where is the key used with AES?
Replies: 28
Views: 14964

i wonder if that would do any good though, because if the image is crypted to be used in the game then why would it save the crypted image some where on the memory card or in the game save? would the encrypted vers of the image not just be deleated on game exit ?
by Vyrus001
Fri Apr 29, 2005 3:59 am
Forum: PSP Development
Topic: Encryption key extraction ?
Replies: 5
Views: 4478

Neila wrote:if you ex/change the PNGs and the PMF file what does it show?

my guess is that what you see is simply those and no actual code is present, only the "loader" - PSP, and icons PNG, PMF
i dont think that is the case... here is the pbp to prove my point

http://vnet.hopto.org/EBOOT.PBP
by Vyrus001
Thu Apr 28, 2005 6:14 pm
Forum: PSP Development
Topic: Encryption key extraction ?
Replies: 5
Views: 4478

i keep seeing in all the posts that the psar is where the game data is stored, but im not so sure. if i remove the psar all togeather and change the version number to 1.5x in the sfo file i get a screen that sais psp updater, then it gives me an error about missing psar, how ever the fact that this ...
by Vyrus001
Wed Apr 27, 2005 11:15 am
Forum: PSP Development
Topic: PSP File (Research Thread)
Replies: 65
Views: 59208

Re: PSP File (Research Thread)

Currently this is what's known about the PSP file. So far I've done some header modifications to test and come up with an error (80020148). If anyone else can get this error please post how you got it, as it would be very helpful. i got that err when i changed int = 0x00080000 (version?) to int = 0...
by Vyrus001
Tue Apr 26, 2005 6:33 pm
Forum: PSP Development
Topic: Encryption key extraction ?
Replies: 5
Views: 4478

Encryption key extraction ?

not sure how much good this would do since there is no way to get an image of a game off of a umd at this point but, might it be prudent to assume that since each pice of psp game code "DATA.PSP and .PSAR" is encrypted by a public AES key, that companies might use the same one for each gam...