Search found 12 matches

by byg
Thu Jun 23, 2005 12:15 pm
Forum: PSP Development
Topic: stating the obvious
Replies: 24
Views: 11231

Yeah, but once the game is gold, public, and on store shelves in 27 countries, do you believe that sony would have the right for a recall or re-release? No. The game is not recalled (unless the situation is serious enough). What happens is that the issue will be fixed on the next printing of UMDs. ...
by byg
Wed Jun 22, 2005 1:22 pm
Forum: PSP Development
Topic: stating the obvious
Replies: 24
Views: 11231

Nick Fury wrote:From a business standpoint Sony can't really stop them from publishing a game.
Er, I thought every game has to be licensed and approved by Sony and submitted for review before _Sony_ go gold with the UMDs? If there is something they don't like they won't approve it for release.
by byg
Mon Jun 20, 2005 1:50 pm
Forum: PSP Development
Topic: How to use makefiles
Replies: 8
Views: 3222

Re: How to use makefiles

but typing "make" in the console screen in the dir of the makefile is how to run it. if he ask how to create a make file that would be different. I should think that if he knows how to create a makefile he won't need to be told to type 'make'. Don't you think? If he has a pre-built makefi...
by byg
Mon Jun 20, 2005 12:35 pm
Forum: PSP Development
Topic: How to use makefiles
Replies: 8
Views: 3222

Have you _even_ tried to search the net for info? makefiles are not PSP specific.
by byg
Thu Jun 16, 2005 4:42 am
Forum: PSP Development
Topic: psp-dev have released their exploit for ver. 1.5
Replies: 126
Views: 74024

Actually, warranties from places like CompUSA do conver that. For example, my xbox modchip slipped off and shorted my LAN connection, so I got a new xbox for free. This is going a little OT, but... I would say they didn't check your Xbox properly, or you never told them exactly what happened. Openi...
by byg
Wed Jun 15, 2005 9:39 pm
Forum: General Discussion
Topic: Eliminating the need for swapping the MS (PSP-DEV 1.5)
Replies: 4
Views: 3148

Sounds so simple. I wonder why no-one has thought of it! Oh, wait...

http://forums.ps2dev.org/viewtopic.php?t=1735
by byg
Mon Jun 13, 2005 11:32 am
Forum: PSP Development
Topic: downloads for PSP?
Replies: 1
Views: 1747

have you tried searching though this forum? (instead of all the posts)
by byg
Mon Jun 13, 2005 3:34 am
Forum: PSP Development
Topic: LuLines (the homebrew game) fixes dead pixels!
Replies: 6
Views: 3824

er, how exactly?
by byg
Sat Jun 11, 2005 6:07 am
Forum: PSP Development
Topic: PSP died
Replies: 7
Views: 3679

fashidus wrote:or if you were sold a dead unit advertised as a working unit....

you can return the favor and resell it under the same false pretenses. heh.
I suggest reading this thread:
http://forums.ps2dev.org/viewtopic.php?p=12796

(of which this thread seems to be following a strikingly similar path)
by byg
Fri Jun 10, 2005 7:26 am
Forum: PSP Development
Topic: LuLines 1.1 Released for PSP (firmware 1.0)
Replies: 3
Views: 2693

Fabre wrote:Can anyone confirm how this is pronounced?
You are correct - Lumines is pronounced like luminescent. (LOO-MIN-EZ)
by byg
Fri Jun 10, 2005 4:33 am
Forum: PSP Development
Topic: Internal Speakers...
Replies: 5
Views: 2733

And I have found that if you hold the PSP with the screen facing you and the UMD drive door facing away, it greatly improves the screen visibility!
by byg
Sun May 08, 2005 7:13 am
Forum: General Discussion
Topic: Nintendo DS
Replies: 13
Views: 6010

Thanhda wrote:its a gba site, but it helps still. thanks. if you know of any other sites that would be great.
Look a little deeper. The forums cover DS dev too: http://forum.gbadev.org/viewforum.php?f=18

I don't know about 3D gfx, but try googling for ndslib too.