Search found 82 matches
- Tue Jul 28, 2009 6:08 am
- Forum: PS2 Development
- Topic: blog about ps2dev
- Replies: 2
- Views: 2922
- Tue Jul 28, 2009 5:22 am
- Forum: PS2 Development
- Topic: blog about ps2dev
- Replies: 2
- Views: 2922
blog about ps2dev
So.. I usually don't do announcements like this but I'm a long timer around here so I don't care :) and people might find it interesting anyway http://blog.zenic.org Will be updated (its not yet but to come) with ps2 info, what I'm currently doing with development of the engine, etc. There will also...
- Thu Jul 23, 2009 11:53 pm
- Forum: PS2 Development
- Topic: Need help with BlackRhino USB install
- Replies: 3
- Views: 3746
- Thu Jul 23, 2009 10:35 pm
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909500
- Mon Jul 20, 2009 6:00 pm
- Forum: PS2 Development
- Topic: TEX1
- Replies: 3
- Views: 3388
Check this post from Sparky over at the ps2l forums:
http://playstation2-linux.com/forum/mes ... g_id=47709
http://playstation2-linux.com/forum/mes ... g_id=47709
- Sat Jul 18, 2009 9:01 pm
- Forum: PS2 Development
- Topic: Questions to help put me in the right direction....
- Replies: 12
- Views: 6630
- Fri Jul 17, 2009 11:39 pm
- Forum: PS2 Development
- Topic: Questions to help put me in the right direction....
- Replies: 12
- Views: 6630
- Tue Jul 14, 2009 8:34 pm
- Forum: PS3 Development
- Topic: PS3SDK collaboration invitation
- Replies: 39
- Views: 56065
Ok, I actually forgot stuff I had implemented :) * tcp/ip (semi working) and is using LWIP * More cleaned up code * echo server over tcp/ip (telenet style that echos back what you send it) * lv1 calls renamed to lv1NetControl(...) instead of lv1_net_control(...) to try to remove the 'GPLisnes' of it...
- Tue Jul 14, 2009 7:48 pm
- Forum: PS3 Development
- Topic: PS3SDK collaboration invitation
- Replies: 39
- Views: 56065
- Wed Jun 17, 2009 9:01 am
- Forum: PS3 Development
- Topic: Is there a ps3sdk?
- Replies: 14
- Views: 16567
- Wed Mar 18, 2009 5:26 am
- Forum: PS3 Development
- Topic: using STL with the SPE's
- Replies: 11
- Views: 14366
I could rant on for pages why you should _NOT_ use STL (and not esp on SPUs) but jbit covered most of it really. But one major issue is that the SPU has only one data type and that is a qword. By not handling the data on the SPUs as qwords only will reduce the performance a lot (esp for a softwarere...
- Sat Feb 07, 2009 6:51 am
- Forum: PS2 Development
- Topic: memory speed question
- Replies: 3
- Views: 3346
- Fri Aug 08, 2008 7:11 am
- Forum: PS3 Development
- Topic: wonder if anything like this could be used on the PS3 chips
- Replies: 2
- Views: 4171
- Fri Aug 08, 2008 7:01 am
- Forum: PS3 Development
- Topic: SPU instrinsics emulation/wrapper
- Replies: 1
- Views: 3274
- Fri Aug 08, 2008 6:58 am
- Forum: PS2 Development
- Topic: ###HELP### Can Linux run in a PS2 model SCPH-75001 ???
- Replies: 4
- Views: 4559
- Sun Feb 10, 2008 5:23 am
- Forum: PS3 Development
- Topic: PS3SDK release date
- Replies: 15
- Views: 18848
- Sun Jan 20, 2008 5:29 am
- Forum: PS2 Development
- Topic: An Introduction to PS2DEV
- Replies: 13
- Views: 18475
- Wed Jan 09, 2008 9:59 am
- Forum: General Discussion
- Topic: How about...
- Replies: 7
- Views: 6071
- Sun Jan 06, 2008 5:00 am
- Forum: PS3 Development
- Topic: Decryption by Plaintext Attack
- Replies: 19
- Views: 20115
- Sat Jan 05, 2008 10:51 am
- Forum: PS3 Development
- Topic: Decryption by Plaintext Attack
- Replies: 19
- Views: 20115
- Fri Dec 14, 2007 10:42 am
- Forum: PS3 Development
- Topic: The first working ps3toolchain release!
- Replies: 177
- Views: 394229
- Sat Nov 24, 2007 11:08 pm
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909500
- Sat Nov 24, 2007 7:01 am
- Forum: PS2 Development
- Topic: PS2 debugger
- Replies: 1
- Views: 2647
- Sat Nov 24, 2007 6:53 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909500
ps3sdk, ps3link and ps3client is on ice for a while more as im really uber busy at work currently. I do plan to work on it afterwards. Some stuff to mention that is running: * Basic framebuffer (based on OtherOS demo, but much cleaned up) * Basic network driver * Uses lwip for tcp/ip support * You c...
- Mon Oct 29, 2007 3:14 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909500
- Fri Sep 14, 2007 7:17 am
- Forum: PS2 Development
- Topic: Problem with z buffer
- Replies: 6
- Views: 4917
- Sun Aug 05, 2007 4:25 am
- Forum: PS2 Development
- Topic: About Linux on ps2
- Replies: 4
- Views: 4761
- Sun Aug 05, 2007 4:23 am
- Forum: PS2 Development
- Topic: Colision detection
- Replies: 3
- Views: 4460
- Sun Aug 05, 2007 1:29 am
- Forum: PS2 Development
- Topic: Colision detection
- Replies: 3
- Views: 4460
- Sun Jul 29, 2007 8:29 am
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72368