Interestingly there is an online petition to Sony regarding opening up the RSX for "other OS".
http://www.petitiononline.com/RSX/petition.html
The arguments in the petition are s not particularly well worded. Nevertheless it's still gathering support.
Search found 22 matches
- Fri Apr 27, 2007 1:16 am
- Forum: PS3 Linux Development
- Topic: Phil Harrison comments on allowing access to the RSX
- Replies: 1
- Views: 4181
- Tue Jul 11, 2006 7:55 am
- Forum: PSP Development
- Topic: Which libs to link for unistd.h?
- Replies: 2
- Views: 1639
- Tue Jul 11, 2006 6:21 am
- Forum: PSP Development
- Topic: Which libs to link for unistd.h?
- Replies: 2
- Views: 1639
Which libs to link for unistd.h?
Hi, I want to use some of the functions in unistd.h. When I compile my program I get the error messages: undefined reference to `getegid' undefined reference to `getgid' undefined reference to `pipe' undefined reference to `dup2' undefined reference to `setegid' undefined reference to `execv' These ...
- Fri Apr 28, 2006 7:39 pm
- Forum: PSP Development
- Topic: New Firmware (2.70) boots from MEM Stick??
- Replies: 8
- Views: 4708
- Thu Apr 06, 2006 6:36 pm
- Forum: General Discussion
- Topic: Happy 5th Birthday ps2dev.
- Replies: 2
- Views: 3686
Happy Birthday Ps2dev! I've followed the forum since the PSP came out. There's really no other place like this in terms of the technical ability; motivation and helpfullness of the members. I'm amazed by the quality of the PSPSDK and how quickly it's evolving. I'm sure a lot of us will be tinkering ...
- Sat Mar 11, 2006 7:35 pm
- Forum: PSP Development
- Topic: support for sys/poll
- Replies: 2
- Views: 1910
- Fri Mar 10, 2006 11:32 pm
- Forum: PSP Development
- Topic: PSPLINK
- Replies: 313
- Views: 305388
Great tool, thankyou! I also need some help. I'm trying to load an elf which uses the network modules. I've setup the psplink.ini file so that it loads the inet modules: modload=flash0:/kd/ifhandle.prx modload=flash0:/kd/pspnet.prx modload=flash0:/kd/pspnet_inet.prx modload=flash0:/kd/pspnet_apctl.p...
- Fri Mar 10, 2006 8:36 pm
- Forum: PSP Development
- Topic: support for sys/poll
- Replies: 2
- Views: 1910
support for sys/poll
Hi, I have two questions - firstly, is support for sys/poll something that is planned for PSPSDK? Secondly, can somebody help me come up with a workaround for the timebeing?... I'm working on a porting project and I need sys/poll.h. I notice this is not in the PSPSDK yet (unless I'm mistaken). Since...
- Fri Feb 17, 2006 12:31 am
- Forum: PSP Development
- Topic: Some ideas for homebrew network gaming..
- Replies: 7
- Views: 2871
b) Using UDP/TCP to peers behind firewalls. I've found this very good article on UDP Hole Punching ( http://www.brynosaurus.com/pub/net/p2pnat/ ). However it also shows that this technique will not always work. The network requires a backup method to ensure data can be delivered to clients. This wo...
- Fri Dec 23, 2005 10:23 pm
- Forum: General Discussion
- Topic: Callisto 0.2
- Replies: 31
- Views: 24497
This is dope! Awesome music and graphics. A well-polished homebrew game! Suggestions for improvement: have a difficulty setting. I found it very difficult - especially with that little turret at the bottom - he pops up and actually aims at me, or seems to! Perhaps the game should start off easy and ...
- Thu Dec 15, 2005 10:46 pm
- Forum: PSP Development
- Topic: psp-config error
- Replies: 6
- Views: 3792
- Tue Nov 22, 2005 3:21 am
- Forum: PSP Development
- Topic: Real or Helix player?
- Replies: 1
- Views: 1308
Helix DNA client would run on PSP but a fair amount of porting work would be required. More info at https://porting.helixcommunity.org/ Helix is only partly open source however. Some of the code is provided as object files, not source (codecs, RDT protocol, authentication algorithms). Therefore we'r...
- Fri Oct 28, 2005 5:43 pm
- Forum: PSP Development
- Topic: Updated Wifi sample .03 - DHCP, socket timeout + simple
- Replies: 12
- Views: 9993
- Wed Oct 05, 2005 6:04 pm
- Forum: PSP Development
- Topic: Wifi fun and games
- Replies: 4
- Views: 3121
but it can log on to any access point on any channel. If you own a US PSP 1001 it will only scan up to channel 11 to look for an access point. I noticed this when I had my wifi access point configured to listen on channel 13. The reason for this is explained here. http://en.wikipedia.org/wiki/802.1...
- Wed Oct 05, 2005 4:00 am
- Forum: PSP Development
- Topic: PSP Flower 1.0
- Replies: 37
- Views: 23239
Re: PSP Flower 1.0
Copy flower~1% first: flower~1 is the short name for flower~1% flower~2 is the short name for flower_________________________1 Copy flower_________________________1 first: flower~1 is the short name for flower_________________________1 flower~2 is the short name for flower~1% The se...
- Tue Oct 04, 2005 5:57 am
- Forum: PSP Development
- Topic: PSP Flower 1.0
- Replies: 37
- Views: 23239
Re: PSP Flower 1.0
Unfortunately it doesn't work on my PSP (PSP1001 version 1.50). Strange - first piece of homebrew I've tried that hasn't worked - "The game could not be started. (80020130)" Too bad as the demo sounds really nice - I could do with something to brighten up my PSP - October is an ugly month ...
- Mon Sep 19, 2005 7:01 pm
- Forum: PSP Development
- Topic: Problem to make a stable Wifi client on the PSP
- Replies: 9
- Views: 5497
Regarding setting the blocking / non-blocking, and connection timeouts. This was asked (and answered) last week. See this thread: http://forums.ps2dev.org/viewtopic.php?t=3360
- Tue Sep 13, 2005 6:34 pm
- Forum: PSP Development
- Topic: sceNetInetSetsockopt
- Replies: 3
- Views: 2898
- Wed Sep 07, 2005 12:33 am
- Forum: PSP Development
- Topic: Streaming music over SAMBA?
- Replies: 6
- Views: 3499
I'm also very interested in being able to stream media to the PSP, from any server. We would need to implement the following protocols: RTSP (Real-Time Streaming Protocol, RFC 2326) SDP (Session Description Protocol, RFC 2327) RTP (RTSP Transport Protocol, RFC 1889) (Take a look at rtsp.org for more...
- Sat Aug 13, 2005 10:26 am
- Forum: PSP Development
- Topic: p-sprint (psp keyboard emu)
- Replies: 77
- Views: 73457
Re: p-sprint (psp keyboard emu)
I've now made the transition of a PC Prototype to a real PSP application, of which you can find the latest version here: http://www.niwra.nl/psp/p-sprint-c/p-sprint41a.rar (371kb) (See version.txt in the rar file for details) I'm very interested in this project. The prototype's coming on. However, ...
- Sat May 07, 2005 5:55 am
- Forum: PSP Development
- Topic: UMD file system access
- Replies: 30
- Views: 44773
Don't panic! Search the forum first! Start here: http://forums.ps2dev.org/viewtopic.php?t=1223neckarb wrote:hi i really need help with this how do you get it to work???? PLEASE TELL MEEEEE!!!!!
It was actually on the same forum index page as this very thread!
- Fri May 06, 2005 8:43 pm
- Forum: PSP Development
- Topic: UMD file system access
- Replies: 30
- Views: 44773