Search found 34 matches
- Thu Jun 30, 2005 10:54 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt
- Replies: 6
- Views: 6362
- Thu Jun 30, 2005 9:54 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt ( with request sources by mrbrown)
- Replies: 11
- Views: 10328
- Thu Jun 30, 2005 8:08 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt ( with request sources by mrbrown)
- Replies: 11
- Views: 10328
- Thu Jun 30, 2005 7:08 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt ( with request sources by mrbrown)
- Replies: 11
- Views: 10328
WAB MS-LAUNCHER attempt ( with request sources by mrbrown)
now it's developement related since sources are in rar file.
http://forums.ps2dev.org/viewtopic.php?t=2383
AloneTrio
http://forums.ps2dev.org/viewtopic.php?t=2383
AloneTrio
- Thu Jun 30, 2005 6:41 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt
- Replies: 6
- Views: 6362
- Thu Jun 30, 2005 6:12 am
- Forum: The Incredible Hall Of Shame
- Topic: WAB MS-LAUNCHER attempt
- Replies: 6
- Views: 6362
WAB MS-LAUNCHER attempt
Hi,
Here is a little atempt on a launcher coded by [someone] from [somewhere].
[some name] is Pre ALPHA version.
do not expect more than test ;)
[URL DELETED]
send feedback.
[admin feedback: You're on probation. Step out of line and you'll be banned.]
Here is a little atempt on a launcher coded by [someone] from [somewhere].
[some name] is Pre ALPHA version.
do not expect more than test ;)
[URL DELETED]
send feedback.
[admin feedback: You're on probation. Step out of line and you'll be banned.]
- Wed Jun 29, 2005 12:03 am
- Forum: PSP Development
- Topic: Sony LCD is a SNAIL ?
- Replies: 3
- Views: 2653
Sony LCD is a SNAIL ?
hi, is someone notice strange thing like this during codind experience ? in the two following sample, you will find the SAME code. the ONLY difference is the background color. like you will see, with black background, the lcd seem to not have time to correctly bring pixel to the right color. in whit...
- Mon Jun 27, 2005 12:50 am
- Forum: The Incredible Hall Of Shame
- Topic: First Trainer for PSP, GAME : Puzzle Bobble coded by WAB
- Replies: 13
- Views: 13108
- Mon Jun 27, 2005 12:41 am
- Forum: PSP Development
- Topic: Who said MEGA Demo ??
- Replies: 0
- Views: 1367
Who said MEGA Demo ??
WAB is finalizing a kind of "mega" demo and there is some place left for guest screens,
anyone interested in coding a little screen for this demo, contact me.
we can provide some gfx, music, etc.. for those who cant do it.
AloneTrio
ps: Rekless ?? ;)
anyone interested in coding a little screen for this demo, contact me.
we can provide some gfx, music, etc.. for those who cant do it.
AloneTrio
ps: Rekless ?? ;)
- Fri Jun 24, 2005 6:52 am
- Forum: PSP Development
- Topic: PSP-toolchain and libc
- Replies: 2
- Views: 1851
here is a little malloc replacement :
http://www.wab.com/tools/malloc.c
be sure to rename function like malloc_psp or free_psp to avoid redefinement.
ALoneTrio
http://www.wab.com/tools/malloc.c
be sure to rename function like malloc_psp or free_psp to avoid redefinement.
ALoneTrio
- Fri Jun 24, 2005 5:41 am
- Forum: The Incredible Hall Of Shame
- Topic: First Trainer for PSP, GAME : Puzzle Bobble coded by WAB
- Replies: 13
- Views: 13108
First Trainer for PSP, GAME : Puzzle Bobble coded by WAB
For the First Time
AloneTrio from WAB is proud to provide you the first trainer for psp.
Kick Ass !! This Trainer is for the game "PUZZLE BOBBLE"
Enter a New World.
[bad bad naughty link]
REMEMBER THAT WAREZING IS BAD, YOU NEED TO BOUGHT THE GAME
( not to see the intro ;)
AloneTrio.
AloneTrio from WAB is proud to provide you the first trainer for psp.
Kick Ass !! This Trainer is for the game "PUZZLE BOBBLE"
Enter a New World.
[bad bad naughty link]
REMEMBER THAT WAREZING IS BAD, YOU NEED TO BOUGHT THE GAME
( not to see the intro ;)
AloneTrio.
- Thu Jun 23, 2005 1:04 am
- Forum: PSP Development
- Topic: Recommendations for a good BMP>C app?
- Replies: 4
- Views: 2858
- Mon Jun 20, 2005 7:47 pm
- Forum: PSP Development
- Topic: Another Intro by me ( source code included )
- Replies: 2
- Views: 3330
Another Intro by me ( source code included )
,. d8 d8 ,. ,. 8b 8b d8 d8P8o. d8 ,dP 8b ,o88P8o 8b d8 d8 Y8p Y8.,dPP' 8b J8P Y8 8P o. d8 `8L__ ]88PY8. 8b 8P 8Pd8 d8PP8d8 `""P8o. ]8[ Yb ,oo ooooL ,8[ 8b ,8Pd8 d8' '88 `8b ]8[ d8 8P'Y8. d8P 8b d8' Y8o_d8P 8P d8 _d8P 8b ,8P ]8	...
- Mon Jun 20, 2005 1:35 pm
- Forum: PSP Development
- Topic: Kill 5 psp in 1 lesson dont touch your flash
- Replies: 19
- Views: 16102
- Thu Jun 16, 2005 9:31 am
- Forum: PSP Development
- Topic: Library function list
- Replies: 100
- Views: 106038
here some new function but i have only the name so think it's useless for the moment. sorry ;) ------------------------ GUM sceGuSetMatrix sceGumSetMatrixStack sceGumLoadIdentity sceGumSetCurMatrix sceGumUpdateMatrix sceGumLoadContext sceGumStoreContext sceGumRotateX sceGumRotateY sceGumRotateZ sceG...
- Tue Jun 14, 2005 2:48 pm
- Forum: PSP Development
- Topic: Library function list
- Replies: 100
- Views: 106038
here is my little participation : -*-*-*-*-*-*-*- ATRACT 3 -*-*-*-*-*-*-*-*-*-* 0xd1f59fdb sceAtracStartEntry 0xd5c28cc0 sceAtracEndEntry 0x780f88d1 sceAtracGetAtracID 0x61eb33f5 sceAtracReleaseAtracID 0x08a9ceac sceAtracSetData 0x3f6e26b5 sceAtracSetHalfwayBuffer 0x7a20e7af sceAtracSetDataAndGetID ...
- Wed Jun 08, 2005 12:40 pm
- Forum: PSP Development
- Topic: 4.0 Toolchain compiling?
- Replies: 6
- Views: 6646
hi, i am new too with gcc and alike, i am trying to use the round() funtion so here is my link directive (using gcc to compil): psp-gcc startup.o mandelbrot.o -nostartfiles -o out -Wl,-Ttext -Wl,8900000 -lm -lc -lgcc but i get error : mandelbrot.o: In function `xmain': mandelbrot.c:(.text+0x1f00): u...
- Wed Jun 01, 2005 2:51 pm
- Forum: PSP Development
- Topic: anyone hot ?? ;)
- Replies: 1
- Views: 2169
anyone hot ?? ;)
hi,
anyone hot to port a mod or xm play rout ?
or a nice soundchip YM one ?
http://leonard.oxg.free.fr/stsound_download.html
i am not too familiar with porting and less with psp sound. It will be
nice to have a simple way to add nice YM, mod or xm in our prods.
so... anyone hot ? ;)
AloneTrio
anyone hot to port a mod or xm play rout ?
or a nice soundchip YM one ?
http://leonard.oxg.free.fr/stsound_download.html
i am not too familiar with porting and less with psp sound. It will be
nice to have a simple way to add nice YM, mod or xm in our prods.
so... anyone hot ? ;)
AloneTrio
- Wed Jun 01, 2005 2:03 pm
- Forum: PSP Development
- Topic: Some possibly silly questions regarding float, double &
- Replies: 29
- Views: 14305
- Tue May 31, 2005 2:03 pm
- Forum: PSP Development
- Topic: Some possibly silly questions regarding float, double &
- Replies: 29
- Views: 14305
- Mon May 30, 2005 9:45 pm
- Forum: PSP Development
- Topic: Some possibly silly questions regarding float, double &
- Replies: 29
- Views: 14305
- Sun May 29, 2005 7:37 pm
- Forum: PSP Development
- Topic: compiler trouble ?
- Replies: 3
- Views: 2108
- Sun May 29, 2005 8:35 am
- Forum: PSP Development
- Topic: compiler trouble ?
- Replies: 3
- Views: 2108
compiler trouble ?
hi, i am using loser ps2devkit to compil psp stuff. anyone note some strange compiler error using float ? comparaison seems not well cross compiled or something like that. /cygdrive/c/DOCUME~1/ALONET~1/LOCALS~1/Temp/cck1ICfW.s:4637: Error: opcode not supported on this processor: r4000 (mips3) `c.le....
- Tue May 24, 2005 5:36 pm
- Forum: PSP Development
- Topic: someone for a nice rand funtion ?
- Replies: 11
- Views: 4689
- Tue May 24, 2005 5:18 pm
- Forum: PSP Development
- Topic: someone for a nice rand funtion ?
- Replies: 11
- Views: 4689
- Tue May 24, 2005 3:08 pm
- Forum: PSP Development
- Topic: someone for a nice rand funtion ?
- Replies: 11
- Views: 4689
someone for a nice rand funtion ?
hi ! this time i post a little request. Anyone to help me to code a little function that return rand number ? i have no clue how to code this kind of (simple ? ) thing. i dream about a fuction like this : unsigned long PrivRand(unsigned long Min, unsigned long Max) { } this function could return uns...
- Tue May 24, 2005 4:55 am
- Forum: PSP Development
- Topic: Library Usage Help (Newbie)
- Replies: 5
- Views: 3402
you can find very simple code sample, like plot a dot, display pic, etc... that i code to help coder to start at http://www.psp.to/download.php
hope it will help you a few.
AloneTrio
hope it will help you a few.
AloneTrio
- Wed May 18, 2005 4:04 am
- Forum: PSP Development
- Topic: more than 1 million bobs for less than 1% cpu sample code
- Replies: 6
- Views: 4360
- Wed May 18, 2005 2:46 am
- Forum: PSP Development
- Topic: more than 1 million bobs for less than 1% cpu sample code
- Replies: 6
- Views: 4360
more than 1 million bobs for less than 1% cpu sample code
Code : AloneTrio From www.psp.to ------------------------------------------------------------------------ hey ya! i'm back one time again with a little source code called: "cheap bobs" it's just a little sample code to show you how you can "fake" move more than 1 million bobs (16...
- Tue May 17, 2005 1:19 pm
- Forum: PSP Development
- Topic: noobifull BitBlt Clipping
- Replies: 7
- Views: 5594