Search found 3 matches
- Fri Apr 22, 2005 8:46 am
- Forum: PS2 Development
- Topic: vu1_triangle
- Replies: 1
- Views: 2021
vu1_triangle
Hello, observing the code included from vu1_triangle (main.c), there is a while(1) which in each iteration, a variable called final_matrix is uploaded to VU1mem, a triangle prim (packed into a GIF_TAG) is uploaded to VU1mem and finally VIF_NOP-VIF_MSCAL are sent to VIF1. Now, the question is: why th...
- Sat May 29, 2004 8:02 am
- Forum: General Discussion
- Topic: about a thread locked in Software Development
- Replies: 1
- Views: 2775
about a thread locked in Software Development
ooPo: You cannot throw a stone and hide your hand. ooPo wrote: spain is apparently different ooPo was trying to be different, as well What problem have you with Spain? you would have to respect that Hermes does not publish the sources (remembers that he is free). And don't say trivialities about Spa...
- Wed Apr 14, 2004 4:37 am
- Forum: PS2 Development
- Topic: ps2lib bug fioGets
- Replies: 1
- Views: 1989
ps2lib bug fioGets
The next code avalaible at ps2lib 2.1: case '\n': fioLseek(fd, i-read, SEEK_CUR); i++; buff[i]=0; // terminate after newline return i; ............. should be: case '\n': fioLseek(fd, (i+1)-read, SEEK_CUR); buff[...