Search found 5 matches
- Tue Jun 13, 2006 9:29 am
- Forum: PSP Development
- Topic: battery update problem
- Replies: 2
- Views: 1504
- Mon Jun 12, 2006 8:34 am
- Forum: PSP Development
- Topic: Compiling and Running Nightmare.
- Replies: 3
- Views: 1286
- Mon Jun 12, 2006 3:47 am
- Forum: PSP Development
- Topic: Compiling and Running Nightmare.
- Replies: 3
- Views: 1286
Compiling and Running Nightmare.
Hey, Just started some development using the GTA exploit. Currently I am coding, compiling, copying the homebrew to my PSP v2.6 using the standard PSP USB Connection, loading up GTA, loading eloader, rescanning, and then running my homebrew. Performing all these steps each time I want to test my cod...
- Wed May 18, 2005 9:41 pm
- Forum: PSP Development
- Topic: Brute Force.
- Replies: 8
- Views: 4856
Ah, looks like a dead end. From looking at the forums the encryption used on psp files seems to be AES 128 bit (please tell me if im wrong or if it is unknown). Can anyone see obvious problems with, encrypting some known files, working out which parts of the PSP file headers are important. Find the ...
- Wed May 18, 2005 12:08 pm
- Forum: PSP Development
- Topic: Brute Force.
- Replies: 8
- Views: 4856
Brute Force.
Ok I am sure this has been discussed before but just thought I would check it out. If Sony is using an encryption standard (which I am sure they are) couldn't it be possible to find the key through brute force. Once done this would let us decode any PSP files we like. I know it would take ages but o...