Search found 53 matches
- Sun Feb 17, 2008 8:47 pm
- Forum: General Discussion
- Topic: Is Sony blocking 3D access?
- Replies: 21
- Views: 502044
Back on Topic. I had an interesting though unproductive conversation with someone who claims to have access to LV1 source, and the conversation turned to this issue: ... <Strontium> Understanding what every parameter of every HV function does without documentation from Sony, that is the hard part. <...
- Fri Aug 17, 2007 7:49 am
- Forum: PS3 Development
- Topic: New hint...
- Replies: 2
- Views: 4535
The Forrox Author should have no credibility whatsoever. His stuff is the grandfather of all PS3 fakes. Nothing was adjusted to stop Ferrox working, because he never had anything working in the first place. What nonsense crap he speaks now. HV privileges were adjusted in 1.6, what a bunch of crap. T...
- Fri Jul 20, 2007 7:07 am
- Forum: PS3 Development
- Topic: Virtual GPU project
- Replies: 23
- Views: 16119
Wouldn't it be more efficient just to code the shaders in SPU assembler and/or C and just define a shader dynamic loader and shader standard interface (basically a dynamic SPU shader plugin, loaded and unloaded on the fly), and able to run multiple shaders across multiple SPU's. The work then is def...
- Thu Jul 19, 2007 10:43 pm
- Forum: PS3 Development
- Topic: Virtual GPU project
- Replies: 23
- Views: 16119
Oh, is that all. There is another way to win. Play somewhere that has NO laws. Thats my choice. To sue someone you have to be at least able to point to an ACT of law that is alleged to be transgressed. Where I live, No Copyright Law, No Patent Law and No Trademark law. Of any sort, so, I don't see h...
- Thu Jul 19, 2007 9:52 am
- Forum: PS3 Development
- Topic: Virtual GPU project
- Replies: 23
- Views: 16119
Re: Virtual GPU project
Can you be specific about what recent threats?ps2devman wrote:With the recent potential threats coming from Sony, it may become risky to find and publish an exploit that would allow full access to RSX... Sadly.
- Thu May 24, 2007 6:54 am
- Forum: PS3 Development
- Topic: PS3 Test Unit Debugging?
- Replies: 8
- Views: 11604
- Wed May 23, 2007 9:43 pm
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72380
Disregard my previous post, I got it working now. I am working on getting the second thread running, which I now have achieved (plus some other minor optimisations). Here is my code in progress in case anyone else wants the second thread. (This is just the boot code, you need to provide your own sec...
- Tue May 22, 2007 11:29 pm
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72380
- Mon May 21, 2007 10:43 pm
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72380
- Mon May 21, 2007 8:15 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
Re: Got this working as part of non-modular kernel
config PS3VRAM tristate "PS3 VRAM Block Device" depends on BLOCK help uses PS3 VRAM as a block device - ideal for swap Shouldn't that be: config PS3VRAM tristate "PS3 VRAM Block Device" depends on MTD help uses PS3 VRAM as a block device - ideal for swap ??? It depends on MTD, n...
- Sat May 19, 2007 11:19 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909552
Re: The hunt for HV's FIFO/Push buffer...
What's your opinion about this idea? My opinion is simple: you will probably never find any such thing that is accessible when not in hypervisor mode. Here is the probable way hypervisor works: 1. the processor is either in hypervisor mode or not 2. there are different memory mappings with differen...
- Mon May 14, 2007 6:27 am
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72380
- Thu May 03, 2007 7:50 am
- Forum: PS3 Linux Development
- Topic: Cryptic message from YellowDog
- Replies: 24
- Views: 20774
what about this? http://git.kernel.org/?p=linux/kernel/git/geoff/ps3-linux.git;a=blob;f=drivers/net/gelic_wireless.c;h=4f30b3d7b28f18b4bba2b35abaf280cebe873f9e;hb=766339edf275f63edcb116c5e262a4efa1574942 Yep, that looks like it. For the interested, the whole patch can be found at: http://git.kernel...
- Thu May 03, 2007 6:18 am
- Forum: PS3 Linux Development
- Topic: Multimedia with PS3 Linux
- Replies: 30
- Views: 35611
Isn't RSX the display driver-doesn't that mean we can't get proper output unless it goes through that? And sure the cell can decode the data, but don't we need RSX to display the data properly? Sorry if I'm being dumb. Linux under the PS3 is quite capable of displaying 1920x1080px60Hz now. The issu...
- Thu May 03, 2007 6:13 am
- Forum: PS3 Linux Development
- Topic: Cryptic message from YellowDog
- Replies: 24
- Views: 20774
I searched the source on kernel.org and there are no updates, apart from config changes, to support WiFi. And YellowDog had this to say on the matter yesterday: We're still shipping 2.6.16 for PS3s, although there is now a new version with wireless capabilities. This kernel is only available on YDL....
- Wed May 02, 2007 5:38 am
- Forum: PS3 Linux Development
- Topic: Cryptic message from YellowDog
- Replies: 24
- Views: 20774
Yep, unfortunately its just WiFi. And in a weird twist its either WiFi or Wired, but not both at the same time (both are eth0).... Date: Tue, 01 May 2007 10:36:17 -0700 From: Owen Stampflee <ostampflee@terrasoftsolutions.com> Subject: [ydl-gen] PS3 Wifi on YDL.net Enhanced Howto 1. Update the firmwa...
- Mon Apr 30, 2007 7:09 am
- Forum: PS3 Development
- Topic: Trying to track down the PS3UPDATE.PUP for V1.5
- Replies: 2
- Views: 5385
- Sun Apr 29, 2007 11:35 pm
- Forum: PS3 Development
- Topic: Trying to track down the PS3UPDATE.PUP for V1.5
- Replies: 2
- Views: 5385
Trying to track down the PS3UPDATE.PUP for V1.5
topic says it all, i am trying to get a copy of the V1.5 ps3update.pup, as I want to update a PS3 I have here to that version, BUT not later version. If anyone can help, please PM me.
I did a net search, but no luck tracking it down.
Thanks,
Strontium Dog
I did a net search, but no luck tracking it down.
Thanks,
Strontium Dog
- Sat Apr 28, 2007 11:40 pm
- Forum: PS3 Linux Development
- Topic: Cryptic message from YellowDog
- Replies: 24
- Views: 20774
Re: Cryptic message from YellowDog
And why would a sane person not update?[/quote]Obviously no sane person would update their GameOS on his advice
Well, Sony have a track record of taking features away from the homebrew scene in firmware releases, not giving them more. So if you upgrade, you may be screwing yourself.
- Sat Apr 28, 2007 8:44 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
Could anyone doing any SPU programming try and DMA data from an SPU to GPU memory and benchmark that?? The reason why I ask is the SPU's are supposed to be tuned to do multimedia type operations. It would be really stupid if they had crap DMA write and read performance to GPU memory. I haven't done ...
- Sat Apr 28, 2007 8:41 am
- Forum: PS3 Linux Development
- Topic: Cryptic message from YellowDog
- Replies: 24
- Views: 20774
Cryptic message from YellowDog
Hi, Yesterday on the YellowDog General mailing list, the following was posted by a yellow dog employee: Message: 1 Date: Thu, 26 Apr 2007 13:04:06 -0700 From: Owen Stampflee <ostampflee@terrasoftsolutions.com> Subject: [ydl-gen] YDL.net Enhanced PS3 Users, I have a surprise for you all. To: yellowdo...
- Fri Apr 27, 2007 7:08 am
- Forum: General Discussion
- Topic: The WIKI is broken and it is really annoying
- Replies: 2
- Views: 4965
The WIKI is broken and it is really annoying
Hi, Title says it all, myself and at least one other I know are constantly getting errors from the wiki. I know the wiki part isn't managed by the main team here, but it really needs to be fixed. Its so bad that I have been seriously thinking about starting a new site just to host a new version of t...
- Wed Apr 25, 2007 5:51 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
So this mean the hypervisor function only return the pointer of DDR address without any verification or standard malloc process. I think this is a serious bugs. It isn't a malloc type function. Memory must be requested in 1MB blocks. It is really just a function that maps the GPU memory into the Li...
- Wed Apr 25, 2007 3:12 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
Problem Solved (i think). The first n words keep getting over-written. Absolutely certainly by the screen refresh blit. MY PS3 is running in PAL* mode (6) which has a frame buffer of 720*576*4 bytes = 1,658,880 bytes, double buffered = 3,317,760 bytes. My system can not verify memory written to the ...
- Tue Apr 24, 2007 9:41 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
I'm seeing it reset to some other value after 15ms or so. Definitely weird. 15 ms looks suspiciously close to the framerate. BTW doesn't the 256 MB area also contains GPU IO address space? It doesn't appear to no. See: http://wiki.ps2dev.org/ps3:hypervisor:lv1_gpu_device_map Audio registers are in ...
- Tue Apr 24, 2007 9:17 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
- Tue Apr 24, 2007 8:47 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
- Tue Apr 24, 2007 5:48 pm
- Forum: PS3 Development
- Topic: Who wants 252MB more RAM for PS3 homebrew.
- Replies: 70
- Views: 77518
Who wants 252MB more RAM for PS3 homebrew.
Hi All, Early fruit of the Hypervisor documentation project is available in: http://wiki.ps2dev.org/ps3:hypervisor:lv1_gpu_memory_allocate Basically up to 252MB of memory can be allocated for use by an app from the DDR connected to the RSX. Caveats : It only appears to like 64bit or 32bit accesses. ...
- Fri Mar 16, 2007 7:35 am
- Forum: PSP Development
- Topic: GCC optimisation flags
- Replies: 12
- Views: 8867
- Thu Mar 15, 2007 8:31 pm
- Forum: General Discussion
- Topic: Wiki Problems
- Replies: 0
- Views: 3115
Wiki Problems
Hello Admins,
I am having problems with the Wiki I can not resolve. I need the assistance of an Admin. Can one PM me please so I can get this resolved? I can't use the Wiki at all at the moment.
Thanks in advance,
Strontium Dog
I am having problems with the Wiki I can not resolve. I need the assistance of an Admin. Can one PM me please so I can get this resolved? I can't use the Wiki at all at the moment.
Thanks in advance,
Strontium Dog