Search found 4 matches

by cyberheater
Fri Jul 01, 2005 1:38 am
Forum: PSP Development
Topic: Quake porting issues
Replies: 67
Views: 34976

How do you propose to move forward and back, on the same analogue stick that allows you to turn? That would kill looking up and down. I think the D-pad for custom functions would work a lot better. Doh! Your right. - Analogue stick for left/right/up/down - Square and circle for strafe left/right - ...
by cyberheater
Fri Jul 01, 2005 12:50 am
Forum: PSP Development
Topic: Quake porting issues
Replies: 67
Views: 34976

For PSP, strafe on L/R makes a lot of sense.

You can then use other buttons for custom functions.
by cyberheater
Thu Jun 30, 2005 5:37 pm
Forum: PSP Development
Topic: Quake porting issues
Replies: 67
Views: 34976

email sent :)
by cyberheater
Sun Jun 26, 2005 4:38 am
Forum: PSP Development
Topic: Running homebrew emu's at 333mhz MAY have killed my PSP
Replies: 47
Views: 26926

Same thing happen to me and a friend. We have not been running homebrew but we did allow our PSPs to run down for a fair bit of time. Here are my symptoms:- For some reason they do not seem to be charging when I plug my PSP into the charger. The orange charging light comes on for a short while then ...